Taken from the "Blocking Bar" thread stickied at the top of this forum:
Has any of this research yielded any guesses yet as to the effectivness of taking the "Blocking" ability beyond the first cap for a FB? I'm nervous about spending any 2-for-1 SPs on it, since its seems to me that "Strength", "Agility", "Speed", and "Vision" are more important for a FB's job (including the job of blocking) rather than just mindlessly pumping further points into "Blocking".
My FB has been really bad at lead blocking this season, and one thing I note from all the builds I've seen from FBs doing a better job is that they have more blocking than me, but only by 15 points max. I'd take it up to 60ish
Originally posted by UnderDogs It's funny how you try to make a "blocking" fullback, and don't understand how important "blocking" is for it.
Can you expand on that? Some of us are wondering alound whether the piling points into the SKILL of "blocking" makes sense beyond a certain point since a significant portion of the "blocking" rating seems to take into account Strength, Agility, and Vision.
Lets see...first, scouting bars are known to not be proper indicators of a players abilities. They simply are a combination of a few attributes. Strength, agility, and vision are in the bar because if they weren't, the bar would just count your blocking. You can get the bar to 60 without putting a single point in blocking if the others are high enough, you can get it to 60 with plenty of blocking and others. The bar is in no way, shape, or form a measurement of how well your player will do.
Second...the act of blocking is something that so many fullbacks underrate. The prevailing theory is "why put points into blocking when you just run out and pancake", despite the fact that you don't get many pancakes. And whenever someone says to pump blocking, people say it isn't a good idea, despite not trying it and not realizing that high blocking is what keeps your QB safe when your o-line lets someone through, what holds the block as the HB tries to get around the corner.
Originally posted by UnderDogs Originally posted by Dustin Diamond
Originally posted by UnderDogs
Focus on blocking more than str. 61 str is good to go. 68 blocking with all equipment would make a beast of a fullback.
IMO you don't need any more than about 50 blocking. The only time you need to hold a block more than a few ticks is in pass blocking & in that case the QB should be getting the ball out in a few ticks from that point anyway. Strength & Agility are the two biggest attributes for a FB IMO.
No don't buy this. Blocking is much better.
My FB had 119 panckakes one season becaus of strength, his blocking "sucks" but am building him to panckake the first guy he touches, then see the other defender and get in front of him quickly.
Blocking is overrated for a FB. strength agility and vision. Blocking should be the very last thing you cap IMHO. I tested the all strength build, and it worked with the second highest pancake total in the conference.
Keep that strength high and you will be taking defenders out of the play down after down. My level 45 FB blocked for 2 HBs that averages 7.3 and 11 YPC respectively, and my level 39 FB was good as well. if I could redo my first FB, I would not waste 15 SP in blocking. He only has 40 blocking, and he has been paving the way because he has high vision and moves to the defenders quickly.
Originally posted by pottsman Lets see...first, scouting bars are known to not be proper indicators of a players abilities. They simply are a combination of a few attributes. Strength, agility, and vision are in the bar because if they weren't, the bar would just count your blocking. You can get the bar to 60 without putting a single point in blocking if the others are high enough, you can get it to 60 with plenty of blocking and others. The bar is in no way, shape, or form a measurement of how well your player will do.
Second...the act of blocking is something that so many fullbacks underrate. The prevailing theory is "why put points into blocking when you just run out and pancake", despite the fact that you don't get many pancakes. And whenever someone says to pump blocking, people say it isn't a good idea, despite not trying it and not realizing that high blocking is what keeps your QB safe when your o-line lets someone through, what holds the block as the HB tries to get around the corner.
I agree, but blocking can wait, and only about 40-50 is needed. Plus, the way FB blocking is pathed (center) if he cannot "see" the defender, its useless. vision is better than blocking.
My OT experimental build has some of the crappiest blocking for an OT, but his agility and vision are high. He only gave up one sack this season because he got beat off the snap and froze. So I upped the vision and problem was solved.
Agility is better for blocking. If it takes your QB more than 3 seconds to throw the ball, you need to choose different offensive plays.
Originally posted by Larry Roadgrader Originally posted by UnderDogs
It's funny how you try to make a "blocking" fullback, and don't understand how important "blocking" is for it.
Can you expand on that? Some of us are wondering alound whether the piling points into the SKILL of "blocking" makes sense beyond a certain point since a significant portion of the "blocking" rating seems to take into account Strength, Agility, and Vision.
More blocking makes you able to engage from further away. It lets you engage someone you're chasing, from further away. More blocking holds a block longer, of course. More blocking makes it easier for your H.B. to run through untouched, rather than running though and still getting tackled by the guy the fullback was "blocking".
More and more blocking raises the chances for these things to happen.
you still need to be strong fast and agile of course. But those are secondary skills for a pure blocking fullback.
think about it for a second.
Centers and guards need good str because they engage with D.T.'s who are going to pump Str as well.
A fullbacks Primary target on a run play is that Linebacker. he needs to be held in check. I think if we took every line backer in the game and averaged out their str it might, might be 55-60?
A fullbacks secondary target is the safety, if the linebacker has been engaged elsewhere, like by a center who pancaked his target and moved to the linebacker fast enough. The fullback will move on to the Safety. If you have high str you will try to help pancake the linebacker before moving on to the safety. If you have high blocking you will try to engage elsewhere, S.S. usually gets it.
everyone is like oh god you need all this str. you don't. Str makes your player dumb, in a sense. He won't try to engage elsewhere much. he will just try to bully the same guy already blocked. Blocking makes your fullback more "intelligent" more finesse if you will. He will seek out targets to engage with rather than targets already engaged, just to help pancake.
this is completely my own observations. it could be completely false. But I think it's pretty close.