IF HE DOESNT GET A PIK TODAY, VISION IS A BUST
IIAMLEGEND
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VISION IS A BUSTED WASTE OF SP, ALL YOU NEED IS ENOGH NOT TO GET HORRIBLY BEAT, AT HIGHER LEVELS THERE IS 0 DIFFERENCE
Asheme
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Originally posted by mogs01gt
Do you play Pass or Run?
Both. Usually Pass Focus on indv. tactics, though.
Do you play Pass or Run?
Both. Usually Pass Focus on indv. tactics, though.
Stinkotron
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Originally posted by Asheme
High vision works: http://goallineblitz.com/game/player.pl?player_id=26298
Maybe for SS
High vision works: http://goallineblitz.com/game/player.pl?player_id=26298
Maybe for SS
Stinkotron
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Posting one example with high inflated stat padded numbers isn't really "working". Come on you know better.
Last edited Jan 27, 2009 09:35:15
Asheme
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Originally posted by Stinkotron
Posting one example with high inflated stat padded numbers isn't really "working". Come on you know better.
Wasn't posting the link to show numbers tbh, just to show that I a high-vision FS I was happy with (and his vision isn't even *that* high yet). Here's some PbP, though (from one of the non-gutted teams):
http://goallineblitz.com/game/replay.pl?game_id=323283&pbp_id=7464209
http://goallineblitz.com/game/replay.pl?game_id=323281&pbp_id=5912987
http://goallineblitz.com/game/replay.pl?game_id=323283&pbp_id=7462769
Posting one example with high inflated stat padded numbers isn't really "working". Come on you know better.
Wasn't posting the link to show numbers tbh, just to show that I a high-vision FS I was happy with (and his vision isn't even *that* high yet). Here's some PbP, though (from one of the non-gutted teams):
http://goallineblitz.com/game/replay.pl?game_id=323283&pbp_id=7464209
http://goallineblitz.com/game/replay.pl?game_id=323281&pbp_id=5912987
http://goallineblitz.com/game/replay.pl?game_id=323283&pbp_id=7462769
Stinkotron
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How about some clarity then? For instance, what range is his vision and SV? I'm not trying to argue that Vision + SV doesn't work, it obviously does. I just think it suffers from a greater diminishing return faster moreso than other key attrivutes, therefore I think it's pointless to go overboard in pumping Vision. I was hoping to get some actual feedback and and input more so than "It sucks" or "It works"
Asheme
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Vision is ~60, SV is 7.
If we're talking about diminishing returns, then I'd have to say agility has less to offer past 60 than vision does.
If we're talking about diminishing returns, then I'd have to say agility has less to offer past 60 than vision does.
Stinkotron
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Originally posted by Asheme
Vision is ~60, SV is 7.
If we're talking about diminishing returns, then I'd have to say agility has less to offer past 60 than vision does.
Those numbers seem pretty standard and I'd argue that's where Vision starts to peek. (Not SV though) But obviously, more experimentation needs to be done.
I'd like to experiment with an all AGI set of equip as well. Maybe in my next scrim game or something
Vision is ~60, SV is 7.
If we're talking about diminishing returns, then I'd have to say agility has less to offer past 60 than vision does.
Those numbers seem pretty standard and I'd argue that's where Vision starts to peek. (Not SV though) But obviously, more experimentation needs to be done.
I'd like to experiment with an all AGI set of equip as well. Maybe in my next scrim game or something
Asheme
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I tend to see lvl 44ish types with 55-58 vision and 3-5 SV over and over and over and over again. I agree that the most noticeable change comes from pumping SV very high (since it adds things normal vision doesn't), but I firmly believe, as the SA tooltip says, that having high vision (by high I mean 75+) increases SV's effectiveness. I know it works for the SS position, and I intend to take my FS's vision to that range as well.
Asheme
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It could all fall to shit, of c., but at least I'd have learned something.
Plus FS seems to be one of the more pedestrian positions, esp. with pathing the way it is. His speed is already uber-high, so there's nothing left to work on, really.
Plus FS seems to be one of the more pedestrian positions, esp. with pathing the way it is. His speed is already uber-high, so there's nothing left to work on, really.
Stinkotron
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Originally posted by Asheme
I tend to see lvl 44ish types with 55-58 vision and 3-5 SV over and over and over and over again. I agree that the most noticeable change comes from pumping SV very high (since it adds things normal vision doesn't), but I firmly believe, as the SA tooltip says, that having high vision (by high I mean 75+) increases SV's effectiveness. I know it works for the SS position, and I intend to take my FS's vision to that range as well.
Oh well yeah 55ish range at 44 is pretty terrible, and that low in SV is just a crime.
When I first started Ike I blindly went down the Vision+SV path and it has been good to me so far so I would recommend it to everyone as long as they don't over do it.
And refresh my memory, do SA's use your base stat multiplier or your base+eq multiplier?
I tend to see lvl 44ish types with 55-58 vision and 3-5 SV over and over and over and over again. I agree that the most noticeable change comes from pumping SV very high (since it adds things normal vision doesn't), but I firmly believe, as the SA tooltip says, that having high vision (by high I mean 75+) increases SV's effectiveness. I know it works for the SS position, and I intend to take my FS's vision to that range as well.
Oh well yeah 55ish range at 44 is pretty terrible, and that low in SV is just a crime.
When I first started Ike I blindly went down the Vision+SV path and it has been good to me so far so I would recommend it to everyone as long as they don't over do it.
And refresh my memory, do SA's use your base stat multiplier or your base+eq multiplier?
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