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Forum > Position Talk > K/P Club > The Punting Minor Project
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Mob-6
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Sounds good, you should put them all on two different teams, and then scrimmage them with the offense set to punt on every first down. That would give you a nice sampling.
Last edited Jan 19, 2009 09:17:03
 
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Originally posted by Mob-6
Sounds good, you should put them all on two different teams, and then scrimmage them with the offense set to punt on every first down. That would give you a nice sampling.



that actually is a cool idea lol

talk about uber experience
 
jvt51091
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looks like str/conf/punt are doing the best
 
Octowned
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Originally posted by jvt51091
looks like str/conf/punt are doing the best


Yup, so far.

Also, some early results on the bars:

Overall: agility, speed, vision are all moving the bars slightly earlier than strength and confidence, and punting and jumping seem left in the dust

Punting: punting is obviously flying up fast. Agility and vision are the only other components to even move it, with strength jumping confidence and speed not clicking yet.

Just the grind of train/leveling now, I don't expect any real results until next season
 
calculadora
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Originally posted by Octowned
Originally posted by jvt51091

looks like str/conf/punt are doing the best


Yup, so far.

Also, some early results on the bars:

Overall: agility, speed, vision are all moving the bars slightly earlier than strength and confidence, and punting and jumping seem left in the dust

Punting: punting is obviously flying up fast. Agility and vision are the only other components to even move it, with strength jumping confidence and speed not clicking yet.

Just the grind of train/leveling now, I don't expect any real results until next season


keep up the good work.
 
jherndo
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Since you are going through all this effort could you do the rest of us the favor of opening their builds so we can follow along with their training? Great work here, thanks.
Last edited Jan 20, 2009 21:36:02
 
Octowned
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Sure thing, forgot about that.
 
skimikaze
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Bravo....bravo
 
Octowned
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Agility and vision are all but proved to have the same impact on the punting bar. Take it for what you will, but for those who took vision to 60 and agility to 20... clearly Bort had agility in mind when defining the very unique punting bar formula..

I'm hardly looking at tackling bar, but strength and agility are moving it the most. That's just silly though.

The agility player actually did well today, and the punter obv the best
 
TheGreatPuma
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Ya know, there were no coffin corner punts when bort defined the way the punting bars move. It makes sense that vision would have an effect on coffin corners as well.

I remember when the coffin corners started and we were all hitting 60+ yarders to the 5 yardline, he asked why we wouldn't expect such great punting for players with 100+ in punting. Quickly thereafter it seemed to be nerfed, I assumed he did some sort of vision/confidence check. I guess agility could conceivably be part of that check too.
 
Octowned
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overall: strength, agility, vision, confidence, punting are doing the same. jumping/speed nothing.
punting: punting obviously the most, and vision, agility and confidence the same. speed/jumping/strength nothing.

I don't have much data, and the equations that it spit out didn't work very well on my high level player (though not TOO far off), so I'll refrain from posting them yet.

What I find interesting is that speed/jumping got snubbed twice, and that agility appeared each time. These are just bars, but I think bars indicate Borts INITIAL impression of what was going to work in this game.
 
mrmattregan
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nice!
 
jherndo
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It should be noted that jumping likely won't increase distance at all. It should only increase hang time, so after awhile we will have to do some experiments on how long his punts hang compared to the other players.
 
Octowned
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Yeah, I'm only going to consider next season's stats as worthwhile. Right now they're all doing like 18-22, so who cares. Once they all have 70+ in their main stat next season, I'll actually watch the punts for hang time, accuracy, and distance, and make some generalizations.
 
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Originally posted by jherndo
It should be noted that jumping likely won't increase distance at all. It should only increase hang time, so after awhile we will have to do some experiments on how long his punts hang compared to the other players.


agreed
 
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