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Forum > Position Talk > QB Club > Note: Before you ask for help on your QB build
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Ilok
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thats a rushing Qb not a scrambling QB. A scrambling QB just trains speed and agility. I've heard once they are around 25, they are pretty much a beast out of the pocket.

Rushing QB's for the most part are useless. There is 1 running play and it rarely works.
 
dextrose
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Originally posted by Ilok
thats a rushing Qb not a scrambling QB. A scrambling QB just trains speed and agility. I've heard once they are around 25, they are pretty much a beast out of the pocket.

Rushing QB's for the most part are useless. There is 1 running play and it rarely works.


Fran Tarkenton was a scrambling QB. He moved out of the pocket and would travel down through a hole if he needed to. He had amazing vision over the field, was pretty damned fast and fairly agile. Those were the things that made him so good at what he did. He didn't have the best arm, it was a rocket but not always on target.

I do understand what you are saying, though. I now gather that any sort of running razzle dazzle would be wasted on the sim, at least right now.
 
Brock Sampson
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My team is creating a Donnovan McNabb style QB. He's a level one, and only used enough skill points to get stamina to 20+. What type of build order would you all recommend?

We're going to favor the long ball, and we want him only mobile enough to pick up a first down on his feet every once in a while.
 
jeffgarcia
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at level one you can't really do much to differentiate... just have him work on all the basics atm
 
Meteor53
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Iso help making a rushing QB / Game manager

Basically scramble west coast offense
Lots of dumps, short passes, and runs(qb/hb) 50%
 
jeffgarcia
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Originally posted by Meteor53
Iso help making a rushing QB / Game manager

Basically scramble west coast offense
Lots of dumps, short passes, and runs(qb/hb) 50%


wat

you want help making a game manager?

high vision, less strength than usual.

confidence is also more important to keep third down efficiency.
 
Viscount
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Originally posted by jeffgarcia
Originally posted by Meteor53

Iso help making a rushing QB / Game manager

Basically scramble west coast offense
Lots of dumps, short passes, and runs(qb/hb) 50%


wat

you want help making a game manager?

high vision, less strength than usual.

confidence is also more important to keep third down efficiency.


For the type of QB he wants to build I would've thought he'd need less vision since he's just throwing short passes and more strength to fire the ball in. He'd also need good agility and speed if he's going to be scrambling.
 
jeffgarcia
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short passing means you need less strength.

more vision to be able to place the ball where it needs to be for YAC purposes.
 
shaun123987
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I have my throwing about 20 above my vision and my throwing is between 80 and 90. Speed and agility are both 30 from training them. Confidence and strength are about the same and I have a good dose of certain SAs.
 
oaklandraider
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Originally posted by Ilok
I was thinking about rolling a Ryan Leaf. Put every single point into strength and contact Bort to remove Confidence completely.


or a Todd Marinovich .... low everything but very high vision and confidence (at times)
 
bladewalker
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Originally posted by shaun123987
I have my throwing about 20 above my vision and my throwing is between 80 and 90. Speed and agility are both 30 from training them. Confidence and strength are about the same and I have a good dose of certain SAs.


What do you have scramble frequency at? With Spd/Agl at 30, it seems you'd be zipping all over the place. You have no rushing yds and a fair number of sacks... do you see a lot of good movement around the pocket?
 
Ilok
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Originally posted by bladewalker
Originally posted by shaun123987

I have my throwing about 20 above my vision and my throwing is between 80 and 90. Speed and agility are both 30 from training them. Confidence and strength are about the same and I have a good dose of certain SAs.


What do you have scramble frequency at? With Spd/Agl at 30, it seems you'd be zipping all over the place. You have no rushing yds and a fair number of sacks... do you see a lot of good movement around the pocket?


from the multiple builds people have given me, A qb is not going to have any rushing yards no matter how high your spd/agl is. Sacks take away from rushing total and it seems as GLB is right now, QBs in higher leagues get sacked more often. Also I think, but I really couldn't make a definitive answer on this without looking at way too many replays then I had time for, QB moving around in the pocket to avoid sacks has a lot to do with confidence.

This is not fact by no means, but I think how sack avoidance works is this. Vision recognizes the pressure, confidence makes you react to the pressure and agility basically makes you effective moving inside the pocket.

I know for certain vision directly correlates to picking up the blitz, because I saw a distinct pattern where higher vision QBs were sacked less. I also know that agility greatly increases the effectiveness of moving in the pocket as I saw a difference in speed of the QB moving up.

The confidence is the only thing I couldn't really prove. The pattern is less distinct and from the builds I saw, most people with high vision also had high confidence.
 
ajd40
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Originally posted by Brock Sampson
My team is creating a Donnovan McNabb style QB.



Why would you purposely build a QB to choke in the big game?


Sorry, I'm a Giant fan.
 
zollins5
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Before you ask for help on your QB build



Ignore this thread. Not one single person on here knows what they are doing. There are to many variables in the equation to say this is what will make you successful, or if you do this, you will get that. Not saying the guys here don't know what they are talking about. No offense guys, I just think people should build however they want. If someone wants help, then by all means give advice, but please don't come on here trying to make a guide based off of the xp you have with one or two high level QB's. So many things have changed since season 1, and will continue to change, that there shouldn't be a guide. Especially one based off of one or two players. Again you guys may have a better idea of what your talking about than most, including myself, it just bothers me when I see people trying to do something they dont have all the info, or support to do. Who is to say you these guys aren't trying to sway everyone away from the builds that they think are good. I honestly don't think they are, but there are just to many sheep in this game. And by sheep I mean followers. Looking to find an easy way out, a quick fix, or this season's bug to take advantage of it. Unrelated to this I know, just venting I guess.
 
tobewon
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Originally posted by nightmaresabin
What if you want to make a Joey Harrington?


Then you should put all your points into punting.

 
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