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TheZaba
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Originally posted by Craelath
Originally posted by HOTDON

I also saw some improvement in my CB's coverage when I got jumping over 30. Seemed like 30 was almost a threshold in fact. I'm not pulling down many INT's, but on close/medium I'm comfortable with the coverage.


I'd have to agree with this. I'd say 70/70/soft cap vision/boost SAs while training jumping. The first allows you to handle your coverage responsibilities, which are the most important thing to the position. The jumping is a bonus. Since hitting 30 jumping, I have three picks in the last three games. Coincidental, maybe, but something worth watching.


You would think it's coincidence, but I and many others have had similar success. Like I said before, my PD's and INT's have taken a huge jump without me even touching catching or sticky hands.
 
Craelath
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Originally posted by TheZaba
Originally posted by Craelath

Originally posted by HOTDON


I also saw some improvement in my CB's coverage when I got jumping over 30. Seemed like 30 was almost a threshold in fact. I'm not pulling down many INT's, but on close/medium I'm comfortable with the coverage.


I'd have to agree with this. I'd say 70/70/soft cap vision/boost SAs while training jumping. The first allows you to handle your coverage responsibilities, which are the most important thing to the position. The jumping is a bonus. Since hitting 30 jumping, I have three picks in the last three games. Coincidental, maybe, but something worth watching.


You would think it's coincidence, but I and many others have had similar success. Like I said before, my PD's and INT's have taken a huge jump without me even touching catching or sticky hands.


Like I said, it's something I'll keep my eyes on. There are a lot more factors in play than just jumping, which is another thing to consider. I'm not putting too much stock in it just yet, I'll have to watch it for the next few games.
 
brock86
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I can also confirm that I saw a big improvement when my Jumping passed 30. More PDs and Ints, and also more diving tackles (ie. better tackling range).
 
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Originally posted by Craelath
Originally posted by TheZaba

Originally posted by Craelath


Originally posted by HOTDON



I also saw some improvement in my CB's coverage when I got jumping over 30. Seemed like 30 was almost a threshold in fact. I'm not pulling down many INT's, but on close/medium I'm comfortable with the coverage.


I'd have to agree with this. I'd say 70/70/soft cap vision/boost SAs while training jumping. The first allows you to handle your coverage responsibilities, which are the most important thing to the position. The jumping is a bonus. Since hitting 30 jumping, I have three picks in the last three games. Coincidental, maybe, but something worth watching.


You would think it's coincidence, but I and many others have had similar success. Like I said before, my PD's and INT's have taken a huge jump without me even touching catching or sticky hands.


Like I said, it's something I'll keep my eyes on. There are a lot more factors in play than just jumping, which is another thing to consider. I'm not putting too much stock in it just yet, I'll have to watch it for the next few games.


You know all this stuff about CBs but "arent sure" of wht jumping can do?

Thats all I needed to hear...Ignored.
 
Craelath
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Originally posted by MattMan Firespot
Originally posted by Craelath

Originally posted by TheZaba


Originally posted by Craelath



Originally posted by HOTDON




I also saw some improvement in my CB's coverage when I got jumping over 30. Seemed like 30 was almost a threshold in fact. I'm not pulling down many INT's, but on close/medium I'm comfortable with the coverage.


I'd have to agree with this. I'd say 70/70/soft cap vision/boost SAs while training jumping. The first allows you to handle your coverage responsibilities, which are the most important thing to the position. The jumping is a bonus. Since hitting 30 jumping, I have three picks in the last three games. Coincidental, maybe, but something worth watching.


You would think it's coincidence, but I and many others have had similar success. Like I said before, my PD's and INT's have taken a huge jump without me even touching catching or sticky hands.


Like I said, it's something I'll keep my eyes on. There are a lot more factors in play than just jumping, which is another thing to consider. I'm not putting too much stock in it just yet, I'll have to watch it for the next few games.


You know all this stuff about CBs but "arent sure" of wht jumping can do?

Thats all I needed to hear...Ignored.


Oh, I'm sorry, I'd rather wait for actual evidence than just take your word for it. How stupid of me, right? God forbid someone actually looks for something to back up a claim around here, right? Think about how ridiculously stupid that sounds for a minute. My stats aren't so grossly outside what I've averaged for a season that it's guaranteed proof that jumping is affective as it appears right now and as everyone claims. Like I said, get back to me after a few more games.

Edit: Just to further this point, before hitting 30 jumping in my first five games, I had two picks and six passes deflected. After 30 jumping, two picks, six passes deflected. Additionally there's a pick in a scrimmage against a team that throws constantly. So, like I said, it's not so far out of the norm that I'm going to automatically accept it as the best stat ever. Does it help? Sure. To the degree you seem to think it does? That I'm not so sure of.
Last edited Oct 11, 2008 03:22:12
 
grefven
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I have 5 different CBs, a few with a different build.

The one focused on jumping/catching/swat ball/sticky hands: Lots of tackles, not so much of anything else.

The one focused on vision, low jump/catch etc: mid-average tackles, lots of pass deflections.

The one going with agi/speed/vision build, low jump/catch etc: Loads of tackles, loads of PDs.

The speedster: Lowest amount of tackles, low amount of everything else too.

The all-around build with speed/agi/vision soft capped, jumping over 30 and more points into SA than anyone else: average-to-high tackles, high pass deflections, most interceptions caught.

I know you can't compare different builds when they are at different levels each in different teams and leauges going up against different opponents and different playing styles, but it still might give a hint of what might be a better build.

My conclution thus far: the speedster doesn't put up any numbers, which might indicate not getting thrown at (which is good). The all-around build might give up passes, but deflects quite a few and catches a few too. If he gets thrown to and deflects, that might equal a punt, instead of them looking to someone else and reaches 1st down.

Just my 2 cents.
 
Billy Corman
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Originally posted by grefven
I have 5 different CBs, a few with a different build.

The one focused on jumping/catching/swat ball/sticky hands: Lots of tackles, not so much of anything else.

The one focused on vision, low jump/catch etc: mid-average tackles, lots of pass deflections.

The one going with agi/speed/vision build, low jump/catch etc: Loads of tackles, loads of PDs.

The speedster: Lowest amount of tackles, low amount of everything else too.

The all-around build with speed/agi/vision soft capped, jumping over 30 and more points into SA than anyone else: average-to-high tackles, high pass deflections, most interceptions caught.

I know you can't compare different builds when they are at different levels each in different teams and leauges going up against different opponents and different playing styles, but it still might give a hint of what might be a better build.

My conclution thus far: the speedster doesn't put up any numbers, which might indicate not getting thrown at (which is good). The all-around build might give up passes, but deflects quite a few and catches a few too. If he gets thrown to and deflects, that might equal a punt, instead of them looking to someone else and reaches 1st down.

Just my 2 cents.


Taht's awesome. I have 3 CB's I just started to slow build. I have some teams I GM, so I am looking to have all 3 start on one team to see how the builds work out.

CB1 - Burner --> Working towards 70+ SPEED/60 AGILITY/Soft-cap VISION/30 JUMPING//Modest Shutdown Tree
CB2 - Intercept --> Working towards 60 SPEED/60 AGILITY/Soft-cap VISION/Soft-cap JUMPING/Modest Shutdown Tree
CB3 - High VISION --> Working towards 60 SPEED/60 AGILITY/50 VISION/40 JUMPING/8 SUPER VISION

==

Hey, if we ever play you guys, just forget about this post, okay?
 
brentlewis
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Originally posted by LionsLover
I've noticed a lot of debate regarding this. I've seen one player with a jumping CB, and he had some crazy INTs. Now my brother started a level 1 CB with slow building, hasn't put any SP in yet, and he has an INT vs a "normal" team. They were blown out 99-0, but it is rare that a CB gets an INT on a much higher level team. I'm going to keep tabs on him, but if he keeps it up I think there is a good chance that Jumping might be the new #1 attribute for DBs


was it my player? lols

http://goallineblitz.com/game/player.pl?player_id=660431
 
LionsLover
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Originally posted by theone9933
actually I wouldnt say SUCKS, but I would say he would have a better chance if it was more like

60/50/50/40


I have three CB'S all built differently.

1st CB is high on SA, with about 80 speed and 30 jumping.. avg about 3 ints a year.
2nd CB is all about speed 90 speed, and KR SA, only had 2 ints in 3 years.
3rd CB is a little slower (60 sp), (53 agility)' however he has 40 jumping and led the league with 10 ints last year and is currently leading the league with 4 this year.

Therefore I would say speed is important, but there are others, i.e jumping/catching/vision, that could be jsut as if not more.


I'm thinking something along the lines of 60 jumping/60 speed/60 agility 50 vision and quite a few points into SV and SC. I'm basing this off of my level 27 FS, who has 2 70 attributes and 4 softcapped abilities, with plenty of SAs. I think 60+ jumping is more critical than peopel think. While it won't be effective without some speed, 60 speed is enough to keep up with receivers on short routes and on longer routes you should have safety help anyways.
 
Sarg01
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Originally posted by Billy Corman

Taht's awesome. I have 3 CB's I just started to slow build. I have some teams I GM, so I am looking to have all 3 start on one team to see how the builds work out.

CB1 - Burner --> Working towards 70+ SPEED/60 AGILITY/Soft-cap VISION/30 JUMPING//Modest Shutdown Tree
CB2 - Intercept --> Working towards 60 SPEED/60 AGILITY/Soft-cap VISION/Soft-cap JUMPING/Modest Shutdown Tree
CB3 - High VISION --> Working towards 60 SPEED/60 AGILITY/50 VISION/40 JUMPING/8 SUPER VISION

==

Hey, if we ever play you guys, just forget about this post, okay?


Just so you know going in, 70 speed doesn't = burner. I'm not saying that you can't have a perfectly fine CB with 70, I just don't want you to make a mistake you'll regret later by thinking he'll shut down the speed freak WRs.

I'd be a bit worried about a 60/60 CB being able to keep up, but I've seen a lot worse builds, so I suspect it could be average at least.
 
Billy Corman
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Originally posted by Sarg01
Originally posted by Billy Corman


Taht's awesome. I have 3 CB's I just started to slow build. I have some teams I GM, so I am looking to have all 3 start on one team to see how the builds work out.

CB1 - Burner --> Working towards 70+ SPEED/60 AGILITY/Soft-cap VISION/30 JUMPING//Modest Shutdown Tree
CB2 - Intercept --> Working towards 60 SPEED/60 AGILITY/Soft-cap VISION/Soft-cap JUMPING/Modest Shutdown Tree
CB3 - High VISION --> Working towards 60 SPEED/60 AGILITY/50 VISION/40 JUMPING/8 SUPER VISION

==

Hey, if we ever play you guys, just forget about this post, okay?


Just so you know going in, 70 speed doesn't = burner. I'm not saying that you can't have a perfectly fine CB with 70, I just don't want you to make a mistake you'll regret later by thinking he'll shut down the speed freak WRs.

I'd be a bit worried about a 60/60 CB being able to keep up, but I've seen a lot worse builds, so I suspect it could be average at least.


I meant those as minimums/parameters.

The burner will be 80+, sure.

The 60/60 would be the CB2.

As I said, I am building these guys for 1 team.
 
LionsLover
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Originally posted by Sarg01
Originally posted by Billy Corman


Taht's awesome. I have 3 CB's I just started to slow build. I have some teams I GM, so I am looking to have all 3 start on one team to see how the builds work out.

CB1 - Burner --> Working towards 70+ SPEED/60 AGILITY/Soft-cap VISION/30 JUMPING//Modest Shutdown Tree
CB2 - Intercept --> Working towards 60 SPEED/60 AGILITY/Soft-cap VISION/Soft-cap JUMPING/Modest Shutdown Tree
CB3 - High VISION --> Working towards 60 SPEED/60 AGILITY/50 VISION/40 JUMPING/8 SUPER VISION

==

Hey, if we ever play you guys, just forget about this post, okay?


Just so you know going in, 70 speed doesn't = burner. I'm not saying that you can't have a perfectly fine CB with 70, I just don't want you to make a mistake you'll regret later by thinking he'll shut down the speed freak WRs.

I'd be a bit worried about a 60/60 CB being able to keep up, but I've seen a lot worse builds, so I suspect it could be average at least.


I've never seen a 60/60 CB not be able to keep up as long as a safety is overtop.
 
Supra
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I have 80+ speed, 60+ agility and my jumping is over 43. I just never get balls my way to know if it helps or not. They other guys on my team get a ton of pics with it so high.
 
TheZaba
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Originally posted by Supra
I have 80+ speed, 60+ agility and my jumping is over 43. I just never get balls my way to know if it helps or not. They other guys on my team get a ton of pics with it so high.


This is a good thing
 
Knock_U_out
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One of my CB have jumping at 50 without EQ and the other one have it at 38 without EQ and they hardly get any PD and have only gotten 1 INT between the two so I don't know if it's good or not.

Edit: Compare to one of my agent's player on my team who only have jumping in the 20s. He's got more PD than both my CBs combine, but he's got about 5 in swat ball and mines have none. So maybe the SA has something to do with PDs more than jumping does.
Last edited Oct 15, 2008 11:46:38
 
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