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Forum > Goal Line Blitz > Goal Line Blitz 2 - Alpha Testing Information - Q&A
Homage
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Originally posted by Dub J
Well, let's be fair here. I did post my complaint before anyone gave out any information and that information really isn't what I was referring to. Pretty sure this is all shit we will figure out the first 5 minutes upon logging on. Homage is just clueless.
Let me know when you got GLB 1.0 figured out.
Well, let's be fair here. I did post my complaint before anyone gave out any information and that information really isn't what I was referring to. Pretty sure this is all shit we will figure out the first 5 minutes upon logging on. Homage is just clueless.
Let me know when you got GLB 1.0 figured out.
Originally posted by Dub J
Those replays make my head hurt.
yeah, i think the dots look better. at least since they are dots, it doesnt matter if their movement is choppy. with these poorly animated players it just looks cheap to me.
and its gonna be A LOT harder to watch tape at work, since now it is a dead giveaway you are playing a game. before i could have the dots in a smaller screen and nobody could really tell what i was doing unless they walked right up to my desk.
.......
Those replays make my head hurt.
yeah, i think the dots look better. at least since they are dots, it doesnt matter if their movement is choppy. with these poorly animated players it just looks cheap to me.
and its gonna be A LOT harder to watch tape at work, since now it is a dead giveaway you are playing a game. before i could have the dots in a smaller screen and nobody could really tell what i was doing unless they walked right up to my desk.
.......
bhall43
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Originally posted by evileyez
"sorry babe ya gotta go .. its GLB v2 time"
We got done and I got on my phone and she was like babe wtf am I not that interesting? And I was like well this game is new so I kinda want to know what is going on. Needless to say I didn't get a good response back but she will be ok.
"sorry babe ya gotta go .. its GLB v2 time"
We got done and I got on my phone and she was like babe wtf am I not that interesting? And I was like well this game is new so I kinda want to know what is going on. Needless to say I didn't get a good response back but she will be ok.
ghuffman
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Originally posted by GmanV2
Yup, and now you don't have to be uber Coordinator to do well either from what it looks like, the AI isn't Casual easy but it's also not AI intense, it looks like a very nice middle ground.
I'll believe it when i see it.
i see cookie-cutter game plans coming...oh well.
Yup, and now you don't have to be uber Coordinator to do well either from what it looks like, the AI isn't Casual easy but it's also not AI intense, it looks like a very nice middle ground.
I'll believe it when i see it.
i see cookie-cutter game plans coming...oh well.
Edited by ghuffman on Sep 20, 2013 19:44:04
bhall43
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Originally posted by Corndog
We are trying to make team identity meaningful.
Between a smaller roster, hard salary cap, no custom slots, and limited superstar players, we think it opens up room for teams and coordinators to be "known" for certain things, rather than every team having every option equally viable at every point in time.
Awesome. Glad you guys took those ideas from all us (and yes ill quote JD for the limited roster idea so he doesn't get all crazy.) about what would be really neat.
We are trying to make team identity meaningful.
Between a smaller roster, hard salary cap, no custom slots, and limited superstar players, we think it opens up room for teams and coordinators to be "known" for certain things, rather than every team having every option equally viable at every point in time.
Awesome. Glad you guys took those ideas from all us (and yes ill quote JD for the limited roster idea so he doesn't get all crazy.) about what would be really neat.
bhall43
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Originally posted by ghuffman
I'll believe it when i see it.
i see cookie-cutter game plans coming...oh well.
The gameplans won't be cookie cutter I don't believe. But I already see where it probably is heading based on some ideas back during s7ish and whatever.
I'll believe it when i see it.
i see cookie-cutter game plans coming...oh well.
The gameplans won't be cookie cutter I don't believe. But I already see where it probably is heading based on some ideas back during s7ish and whatever.
Originally posted by foshizzel17
yeah, i think the dots look better. at least since they are dots, it doesnt matter if their movement is choppy. with these poorly animated players it just looks cheap to me.
and its gonna be A LOT harder to watch tape at work, since now it is a dead giveaway you are playing a game. before i could have the dots in a smaller screen and nobody could really tell what i was doing unless they walked right up to my desk.
.......
work thing is a valid concern. im also not wild about the horizontal replays, it just accentuates how cramped things are. i hope to see a vertical option
yeah, i think the dots look better. at least since they are dots, it doesnt matter if their movement is choppy. with these poorly animated players it just looks cheap to me.
and its gonna be A LOT harder to watch tape at work, since now it is a dead giveaway you are playing a game. before i could have the dots in a smaller screen and nobody could really tell what i was doing unless they walked right up to my desk.
.......
work thing is a valid concern. im also not wild about the horizontal replays, it just accentuates how cramped things are. i hope to see a vertical option
bhall43
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I would totally stress a dot version of GLB 2.0 replay. I know the new version seems cool to the initial user. It is hard to watch though. I never watched a full game in flash replay. I hated it. And it wasn't because it was kinda neat, it just is hard to watch a full game from and get anything out of it other than oh my dot did something i guess.
Originally posted by evileyez
work thing is a valid concern. im also not wild about the horizontal replays, it just accentuates how cramped things are. i hope to see a vertical option
when the players are laying on the ground they are like 5 yards tall. the whole thing just seems wierd
work thing is a valid concern. im also not wild about the horizontal replays, it just accentuates how cramped things are. i hope to see a vertical option
when the players are laying on the ground they are like 5 yards tall. the whole thing just seems wierd
Homage
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Originally posted by ghuffman
I'll believe it when i see it.
i see cookie-cutter game plans coming...oh well.
It appears that team building is going to be an important part of the AI process.
Before it mattered, but it's a whole nother level when you're limited by who you can and can't take.
I'll believe it when i see it.
i see cookie-cutter game plans coming...oh well.
It appears that team building is going to be an important part of the AI process.
Before it mattered, but it's a whole nother level when you're limited by who you can and can't take.
Matty The Drone
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http://mimg.ugo.com/201004/43088/056.jpg would be nice if it looked more like that
ghuffman
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Originally posted by Matty The Drone
http://mimg.ugo.com/201004/43088/056.jpg would be nice if it looked more like that
Ouch....that looks nice.
http://mimg.ugo.com/201004/43088/056.jpg would be nice if it looked more like that
Ouch....that looks nice.
vinman
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Originally posted by Matty The Drone
http://mimg.ugo.com/201004/43088/056.jpg would be nice if it looked more like that
Nice
http://mimg.ugo.com/201004/43088/056.jpg would be nice if it looked more like that
Nice
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