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Forum > Goal Line Blitz > Goal Line Blitz 2 - Alpha Testing Information - Q&A
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ghuffman
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Is there anything about the new game that will get ppl excited other than it just being a "New" game?
All new games tend to fade unless there is something unique that keeps ppl coming back.

Is it the graphical representation of players?
Will it be easier for new ppl to get up to speed?

Someone tell me what i should be looking for.
 
GmanV2
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Originally posted by Corndog
First play of a high level game between DD and I, if you want to watch one from the beginning.
http://glb2.warriorgeneral.com/game/replay/15/2523


http://glb2.warriorgeneral.com/game/replay/14/2386 GmanV5 crusin' for a TD on the sweep!
 
Ace
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Originally posted by reddogrw
has anyone posted the cost and refund structure?


150 for Tier 1 players
100 for Tier 2 players
50 for Tier 3 players.

Player retirement refunds are tbd.
 
GmanV2
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On the question of Superstars, I have two on my team, and we're at the salary cap, with medium salaries for most everyone, which means no bonus or negatives from salary.

You could probably fit a 3rd one in putting a smaller roster or giving some dudes a low contract, but there are consequences to it.

So no teams full of Superstars possible as of this version of Alpha from what I can tell.
 
bhall43
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Originally posted by ghuffman
Is there anything about the new game that will get ppl excited other than it just being a "New" game?
All new games tend to fade unless there is something unique that keeps ppl coming back.

Is it the graphical representation of players?
Will it be easier for new ppl to get up to speed?

Someone tell me what i should be looking for.


The fact that it is GLB V2 already hints that you want to do so (might not be the direct idea but as ee points out that is a big thing) but obviously the coordinating will be easier and the pricing is cheaper. Plus building is new and different. Lot of things pointing people at the game. Outside the replays themselves imo.
 
vinman
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Originally posted by Ace
150 for Tier 1 players
100 for Tier 2 players
50 for Tier 3 players.

Player retirement refunds are tbd.


What are these Tiers?
Edited by vinman on Sep 20, 2013 18:58:59
 
jalvin
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You can't tell that the PAT was good. It was high so it appeared at the top of the screen which is also the right (non-left) side for the kicking team.

http://glb2.warriorgeneral.com/game/replay/15/2549
Edited by jalvin on Sep 20, 2013 19:01:20
 
bhall43
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Originally posted by GmanV2
On the question of Superstars, I have two on my team, and we're at the salary cap, with medium salaries for most everyone, which means no bonus or negatives from salary.

You could probably fit a 3rd one in putting a smaller roster or giving some dudes a low contract, but there are consequences to it.

So no teams full of Superstars possible as of this version of Alpha from what I can tell.


Solid. So now tell me why you would add a superstar olinemen to your team?
 
bhall43
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Originally posted by vinman
What are these Tiers?


Just like GLB. 300/200/100.
 
vinman
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Originally posted by bhall43
Just like GLB. 300/200/100.


Oh ok makes sense now..how many total boosts?
 
jalvin
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Originally posted by bhall43
Solid. So now tell me why you would add a superstar olinemen to your team?


Have you ever seen the movie " The Blind Side" ?

 
evileyez
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Originally posted by vinman
Oh ok makes sense now..how many total boosts?


there are bubbles that represent boost. you get 2 on creation. then you get 2 more as you adv in each career tier - for 12 total. since we are only doing scrims right now im not sure how this progression works, but graphically it suggests 12 boosts.

you can also extend your playing career with career boosts

then there is AP boosts which i have no idea what it means. it sounds like stuff only at the end of the build life
 
GmanV2
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Originally posted by bhall43
Solid. So now tell me why you would add a superstar olinemen to your team?


Well, my superstar QB is $465000, the superstar HB is $365000, which means the superstar OL is probably ...$265000 or less, so there's that, you could fit him in.

Next, since every agent only gets 3 superstars, there are going to be a lot of superstar Tier3 dots, non-glamor or w/e, so why not fit him in.

Originally posted by vinman
What are these Tiers?


Same as here, diff names: Glamor, Non-Glamor, Normal positions, I think.

 
Corndog
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Originally posted by bhall43
Solid. So now tell me why you would add a superstar olinemen to your team?


To counter SSDEs.
 
Sabataged
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Originally posted by bhall43
Just like GLB. 300/200/100.


No wr is 100
 
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