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Forum > Goal Line Blitz > Goal Line Blitz 2 - Alpha Testing Information - Q&A
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Bobaganoosh
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Originally posted by evileyez
im reading it as teh grey bars you see are the max you can get. it's influenced by your initial build roll or traits. (as well as height/weight im assuming). its not super clear just yet.

there are no ALG. but SP costs raise quite quickly if you are trying to max "sprinting" right out of the gate. its an interesting nuance to the arms race vs balance building.


Okay cool, thanks. Another question if you don't mind. I think you've made it clear that as an attribute rises, the cost of it does too. Have you gotten far enough in, or do you think you will, to find out if the cost also increases as you 'level' up? I do like the balance aspect but I still wouldn't mind having a slight advantage taking certain attributes higher early.
 
drake262
loldrake
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Originally posted by coachingubigr
Nice avatar BTW


mousecop ftw
 
evileyez
Tester
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Originally posted by Bobaganoosh
Okay cool, thanks. Another question if you don't mind. I think you've made it clear that as an attribute rises, the cost of it does too. Have you gotten far enough in, or do you think you will, to find out if the cost also increases as you 'level' up? I do like the balance aspect but I still wouldn't mind having a slight advantage taking certain attributes higher early.


season doesn't start till monday so probably won't know much about level up and how all that works till then.
 
bhall43
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Originally posted by Hazeee
And yet they still led us to believe that the new game would be the savior of this game. What a crock. So they knew all along this was coming, and still told us the new game would bring in a major influx of new users.

GG GLB


Technically it is the savior many wanted. A new GLB....
 
coachingubigr
lounge guy
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Originally posted by evileyez
cant help ya there. it should load after like 5 sec or so for me.


Fixed. Had to switch up the browser. Thanks bro.
 
coachingubigr
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Originally posted by The player formally known as mousecop
mousecop ftw


Dan Smith. BYU.
 
evileyez
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Originally posted by bhall43
Technically it is the savior many wanted. A new GLB....


lol p much. ppl harken back to the good ole days of S1-10 ... here ya go
 
Hazeee
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Originally posted by evileyez
lol p much. ppl harken back to the good ole days of S1-10 ... here ya go


I think when people are referring to missing the old days, they mean the amount of users that were in the forums, creating dots, and forming teams. Technically the game is light years ahead of what it was back then, so missing the AI of seasons 1-10 most likely isn't what they mean.

I can't lie....I'm pretty disappointed that they didn't come out with something different. I doubt I would have played soccer, basketball, etc. .....but the new users one of those games brought in would sure have been nice. Instead we get a rehashed, watered down version of a game that people have already fled from in droves.

IMO this is a spit in the face to those of us who have invested so much time and money, Especially after we were told repeatedly that the new game would save the old game. It certainly doesn't look good for GLB1.
 
Corndog
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First play of a high level game between DD and I, if you want to watch one from the beginning.
http://glb2.warriorgeneral.com/game/replay/15/2523
Edited by Corndog on Sep 20, 2013 18:36:35
 
bhall43
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Originally posted by Hazeee
I think when people are referring to missing the old days, they mean the amount of users that were in the forums, creating dots, and forming teams. Technically the game is light years ahead of what it was back then, so missing the AI of seasons 1-10 most likely isn't what they mean.

I can't lie....I'm pretty disappointed that they didn't come out with something different. I doubt I would have played soccer, basketball, etc. .....but the new users one of those games brought in would sure have been nice. Instead we get a rehashed, watered down version of a game that people have already fled from in droves.

IMO this is a spit in the face to those of us who have invested so much time and money, Especially after we were told repeatedly that the new game would save the old game. It certainly doesn't look good for GLB1.


Users miss it all. But mostly they miss everyone being out of the loop and the easy to use features.

I don't think this is a spit in the face at all. This is what so many people wanted out of this game and once this game went out of Beta it was pretty clear the last 10 seasons it was soooo boring. The new plays were a nice flavor but that won't last long either. Clearly the thing that needed to happen in order to keep football alive was go GLB 2.0. Not that I like the replays much at all because I love the dot representation and it is easy to watch, but I understand why they went v2.0.
 
jalvin
LaLaLa
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Originally posted by bhall43
My next concern is how will GLB 1.0 survive? It won't. The initial process already will be cutting almost all relevancy to the majority of lower level teams in GLB 1.0. There is no way there is enough player base left to have a pro league within maybe 3 seasons.


If this turns out to be true, then I intend to ride it to the end. I'm about to buy more flex for season 37 (existing player boosts) but I don't plan on creating any more new players for GLB 1.

 
reddogrw
HOOD
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has anyone posted the cost and refund structure?
 
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i think they killed V1 when they forced you into archtypes............people like individuality
 
SlashNDash
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Originally posted by Dub J
good

I had it wrong. I might leave this game for that one. Sounds like what myself and others have wanted for a long time. Going back to coordinating style season 7ish. They just need to replace the techmo jagoffs with dots and I'll be sold.





Good to see I'm not the only one having a big problem with the graphics. Not sure could watch a full game of that...
 
dahman32
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Originally posted by Corndog
First play of a high level game between DD and I, if you want to watch one from the beginning.
http://glb2.warriorgeneral.com/game/replay/15/2523


auto advance wont work in my replays
 
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