Originally posted by evileyez
traits also have a concept of attributes which seem to set the floor/ceilings of your "skill point" areas.
Does this mean the 'grey' bars do, in fact, refer to a cap on what can be put into an attribute? It seems these caps rise with level/age and does the initial build process determine these caps or is it based on position; perhaps even both?
traits also have a concept of attributes which seem to set the floor/ceilings of your "skill point" areas.
Does this mean the 'grey' bars do, in fact, refer to a cap on what can be put into an attribute? It seems these caps rise with level/age and does the initial build process determine these caps or is it based on position; perhaps even both?




Thinking the sprites need more fluidity to them. A little too herky jerky imo & going to fatigue the eye after a little while. Probably just needs an extra in-between graphic to make it smoother.
























