Originally posted by jdbolick
I get what you're saying, but two free players is about the best introductory approach I can imagine. '
edit:
Although I guess post-beta accounts only get one.
Yeah, I dont think they need to give more free players away or even discount the flex pricing below their "average target profit" per customer or per dot (however you compile that, which wouldn't be that difficult if you have the numbers). I think 1 free dot is perfect for a new customer that literally just signed up yesterday & has a steep learning curve. I'm just saying after that introductory period, they learn the basic concepts of pumping skills for ALGs, not putting SPs in SAs right away for better long term success, and then read up on the forums on specific build types. But there is also a lot of lull periods if you have only 1 or 2 dots. For some, thats about all they have time for & that works.
For others (and specifically for getting more hardcore new users), the building process is a lot more interesting on multiples of dots as you experiment & learn each type of position better. Maybe start coordinating your own team in the process as you may not even know anybody or be inclined to ping experienced agents to help you. I think all of this makes people more knowledgeable on the game & that increases competition, which makes leagues more interesting, and makes the newer user want to do a "little better" next time.