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MGood030
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Originally posted by whatje
BP, i gotta say you're really, really off-base with a lot of those claims.

The base AI and a team concept is the most important thing for teams, but you can do both of those things without spending a ton of time gameplanning and without spending a lot of money.

Certainly making your own dots makes it easier to coordinate builds and spend less time recruiting, but there's plenty of teams that coordinate from the start of their dots lives to do that and just do it wrong (or less well) than other teams.

I don't think enough people are willing to recognize that what they do in GLB in terms of builds and coordination is not necessarily the best way to do things. Sometimes it takes looking at what other people do well and adjusting yourself to what challenges are being faced. Throwing the same builds/gameplans every different season doesn't work (that's another issue that some people have an issue with, i don't particularly but that's neither here nor there).

Arguing that everyone who does well either spends a ton of time (not true) or ton of money (also not true) is oversimplifying the sim by a lot. I will concede that some of the top teams do this, but most of them actually divide work up pretty well, look for help from other people, and have a number of agents rather than only a few.


Honestly, I gave up on GLB the season before I created The Cult.

I've been strung along ever since by the success and fun we've had. If Bort closed this shit down tomorrow I wouldn't care less though. I get through because I have some awesome motherfuckers on this team that make this fun...and the forums we've had a ton of fun with. That includes this one. I hardly spend anymore money (though I've committed more players in the last two seasons than probably the five previous combined)

I just honestly can't find the time or money worth it. If someone else does, they deserve to win. Whatever. We'll take our best shot. That's why I laugh at the people who want teams like us to worry about the drop downs. If any normal person with a real life actually gives a fuck then it's time to get out.

This is a flawed game, and always has been. But if someone wants to win bad enough, there are ways to do it, and only part of it includes any type of skill. To deny it is just being delusional.
 
BP
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Originally posted by datongw
Man, it's really not about the money. If I have to break down into %s, I'd say money spent adds to about 5% of our success. Time spent on this game makes up 95%.



It is. From what I get from all the comments is that gameplanning doesn't really matter...it's all about a good VA/SA strategy, builds and a solid base of successful plays. Those first two...VA/SA strategy and builds is much much easier to sync up when you own all/most of the dots.

If you don't gameplan during the regular season, what are you doing with your time at GLB that accounts for 95% of your success? lol

I'm obviously wrong, because you guys are stand up fellas and better at this then I am...so you are probably right. With that being said, the fact that 5 out of 8 WL championships have been won by teams who's prinicipals have spent $5000+ on GLB tells me another story.

It's all good....maybe one day I'll make a dot good enough to play for you all.

Peace

 
whatje
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so people who put more effort into things are winning, is that a bad thing? every aspect of life is like that, why should GLB be any different? i actually think GLB is nice because you can have quite a bit of success without going overboard spending and without putting in an insane amount of time on a day-to-day basis. a couple things, to me, are really tiring and tedious (recruiting and building AI are my personal nuisances) but for the most part if you create a good AI and have a solid group of agents (like CoP does imo) then you will likely have success -- as shown by your record to this point.

i guess loosely you could also say you guys are saying that people with some sort of advantage (money) have an easier road, which is probably true. i agree, coordinating VAs and such is much easier on your own than with a group of people.

the notion that the game is flawed is probably true, but i don't know why you would expect perfection. monopoly is flawed, but its been around for a long-ass time and people still play it.

WL seems to have a lot of people willing to put in time or money, but there are also teams there (and relatively successful teams) that don't do that. I guess they haven't won WL since Hali....but only 4 teams have ever won WL if I remember correctly.

I def agree with MGood that some people care about this a lot more than others...but I'm sure that's no reason to argue that they should be less successful.
 
MGood030
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Originally posted by whatje
so people who put more effort into things are winning, is that a bad thing? every aspect of life is like that, why should GLB be any different? i actually think GLB is nice because you can have quite a bit of success without going overboard spending and without putting in an insane amount of time on a day-to-day basis. a couple things, to me, are really tiring and tedious (recruiting and building AI are my personal nuisances) but for the most part if you create a good AI and have a solid group of agents (like CoP does imo) then you will likely have success -- as shown by your record to this point.

i guess loosely you could also say you guys are saying that people with some sort of advantage (money) have an easier road, which is probably true. i agree, coordinating VAs and such is much easier on your own than with a group of people.

the notion that the game is flawed is probably true, but i don't know why you would expect perfection. monopoly is flawed, but its been around for a long-ass time and people still play it.

WL seems to have a lot of people willing to put in time or money, but there are also teams there (and relatively successful teams) that don't do that. I guess they haven't won WL since Hali....but only 4 teams have ever won WL if I remember correctly.

I def agree with MGood that some people care about this a lot more than others...but I'm sure that's no reason to argue that they should be less successful.


I think this is really BP's point.

To WIN in this game - which to BP isn't AAA or Pro hardware, it's WL - you have to be a certain demographic of team/agent. That demographic involves a combination of things like money, time/effort, and knowledge. Most teams are too casual to ever reach the top of the mountain, and that's not a knock on them, or the teams that take this really serious. Just a statement of the way things are, which, looking at this discussion, some people fail to understand (I think).

Honestly - for all you out there, if you don't have uber-dot geniuses, a solid network, and committed agents - your not ever going to last in WL. Just accept it now and have fun doing what you do.
 
MGood030
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For the record, none of this changes the fact that The Cult is ditching you all after three years and going WL.



It's our turn.
 
ufshowboat
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I think this whole discussion started off on wrong foot as it sounded like somebody was saying you either need to own all your players or spend every living second game planning in order to win. It sounds like we can all agree it take a bunch of things to win.....

1. Time for everything
2. Money for 55 well built players (whether you have 1 agent with players or 20 agents like HHWC)
3. uber-dot geniuses
4. a solid network
5. committed agents
6. specialized dots for diff positions/situations
7. good VAs
8. good SAs
9. good AEQ
10. good OC and OAI schemes
11. good DC and DAI schemes
12. be proactive and not reactive to the sim
13. think outside of the box
14. have fun

I could keep going.... but basically there are a shit ton of things that go into success and its not just having money or no life as has been suggested... those are a few things that can contribute to success.... but far from everything....
 
MGood030
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Originally posted by ufshowboat

3. uber-dot geniuses



QFT
 
chappy2235
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Wu Dang does less with more! Wait wat?
 
whatje
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uf put together a pretty solid list of things that go into it.

i'm really not sure what you're pointing out other than what i said mgood
Edited by whatje on Dec 15, 2010 23:11:26
 
Boomy DTD
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Originally posted by whatje
uf put together a pretty solid list of things that go into it.


His list is spot on imo.
 
MGood030
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Originally posted by whatje
uf put together a pretty solid list of things that go into it.

i'm really not sure what you're pointing out other than what i said mgood


Seriously though, 5-13 on that list can all just be roped into uber-dot geniuses
 
whatje
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maybe, but its really not very complicated to be an 'uber dot genius'

just have a basic concept of things and then watch what other ppl do
 
MGood030
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Originally posted by whatje
maybe, but its really not very complicated to be an 'uber dot genius'

just have a basic concept of things and then watch what other ppl do


whoa, don't share the secrets with masses bro

Trying to stay on topish over here.
 
whatje
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STATE SECRETS SHHHH!

i'm julian assange over here
 
ford351c594
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piss, I'm screwed.
 
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