I'd very much like to see different archetypes for Center, Guard, and Tackle. Right off the bat it seems like that's one glaring issue with the ones set up right now.
Think about it- give people an option for LOT vs. ROT...bonus SA for LOT could obviously be Protector, whereas ROT gets bonus on Pancake or something. Pass-blocking Center vs. Run-blocking Center could give you bonus to Pancake or Line General, depending on what you pick. Maybe for Run-Blocking Guard you can make speed a major attribute with strength/blocking to go along with the new pulling guard mechanics. Lots of options there, it seems like right now in the preliminary design the big uglies are getting short-changed.
Think about it- give people an option for LOT vs. ROT...bonus SA for LOT could obviously be Protector, whereas ROT gets bonus on Pancake or something. Pass-blocking Center vs. Run-blocking Center could give you bonus to Pancake or Line General, depending on what you pick. Maybe for Run-Blocking Guard you can make speed a major attribute with strength/blocking to go along with the new pulling guard mechanics. Lots of options there, it seems like right now in the preliminary design the big uglies are getting short-changed.






























