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Forum > Suggestions > Make Turnover % Chance Dependent Solely on Builds & Not Previous Turnovers
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DiMo28
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That test that Catch22 ran is kind of bogus. 5 games each? Way too low and too many other variables left open.

That being said, I disagree with the assessment that there isn't a noticable difference between 100 and 50 confidence. There is quite a bit of difference.

Confidence helps your QB with more than pressure, but I'm going to encourage everyone else to have 50 confidence on their QB's.
 
Hugh Morris
Hug J
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Yeah, I concur mostly.

 
jdbolick
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Originally posted by DiMo28
That being said, I disagree with the assessment that there isn't a noticable difference between 100 and 50 confidence. There is quite a bit of difference.

You have no clue what you're talking about. Since the World League came into existence, the best people at this game have said that confidence doesn't have enough of an effect. Catch's tests just confirmed what we already believed.
 
jdbolick
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s48 WL interceptions:

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jdbolick
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s48 WL interception rate:

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1.000
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haole
the one who knocks
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my eyes are bleeding
 
jdbolick
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Intercepted on each of the first three non-screen passes today, one by a guy who hadn't gotten an interception in the last five seasons and another by a guy who had only one other in his career. I admit that I'm being dumb by attempting to pass in this broken sim, but it's just not fun for me to run over and over again.
 
jdbolick
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Also, there appears to be some kind of bug with auto-adjust that causes plays that result in interceptions to be called even more rather than less. TE Clearout was supposed to be called ~10% of the time in the aforementioned game, yet even though it was intercepted each of the first three times it was called, the AI continued to call that play more often than any other pass play.
Edited by jdbolick on Aug 9, 2015 20:21:07
 
reddogrw
HOOD
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Originally posted by jdbolick
Also, there appears to be some kind of bug with auto-adjust that causes plays that result in interceptions to be called even more rather than less. TE Clearout was supposed to be called ~10% of the time in the aforementioned game, yet even though it was intercepted each of the first three times it was called, the AI continued to call that play more often than any other pass play.


Hey - a completion is good lol
 
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