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Forum > Goal Line Blitz > Goal Line Blitz 2 - Alpha Testing Information - Q&A
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Time Trial
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Originally posted by Pallow
Oooo what is this?
http://i.imgur.com/mcRTxuL.png


Hmm... so the bars are position specific? I don't see anything regarding throwing or blocking, which makes me think that not all players can improve those attributes.
 
Pallow
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Originally posted by Time Trial
Hmm... so the bars are position specific? I don't see anything regarding throwing or blocking, which makes me think that not all players can improve those attributes.

This is the build of a SS.
 
Time Trial
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Really excited about the O-Play Creation system in that pic.
 
moentrol
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I am ready to play now
 
Time Trial
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Originally posted by Pallow

This is the build of a SS.


What are the majors and minors on an SS? Looking at this build, I'm wondering if Bort didn't do away with ALGs in GLB:TNG.
 
DigitalDaggers
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Originally posted by Time Trial
What are the majors and minors on an SS? Looking at this build, I'm wondering if Bort didn't do away with ALGs in GLB:TNG.


 
moentrol
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that is a lot of places to allocate points. how is the training system going to work with that many bars.
 
Sugar Kapaa
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Originally posted by Pallow
Oooo what is this?
http://i.imgur.com/mcRTxuL.png

Grey bar is players potential?
Yellow bar is actual?
Arrow Lines are 1/4, 1/2?
 
lardaddy
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Originally posted by Pallow
Oooo what is this?
http://i.imgur.com/mcRTxuL.png


no heart? I'm all heart motherfucker!

/Tidwell
 
Sugar Kapaa
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We going to "roll" again like we did in the early days?
 
daryls61
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Originally posted by Time Trial
What are the majors and minors on an SS? Looking at this build, I'm wondering if Bort didn't do away with ALGs in GLB:TNG.


Eliminating the AGL's will allow for agents to make competitive dots all the way through the build process so lower leagues wont be full of unbalanced dots/toons making teams competitive all the way to WL. I like it.
 
Time Trial
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Originally posted by daryls61
Eliminating the AGL's will allow for agents to make competitive dots all the way through the build process so lower leagues wont be full of unbalanced dots/toons making teams competitive all the way to WL. I like it.


I'd need to see the training system. In GLB1, the ALGs meant that you couldn't just hoard/spend SP to maximize training gains throughout the build. While many of the "training gain to SP Value" sweet spots are actually fairly deep into the build, one of the initial worries about doing away with ALGs was that it simply changed the ideal build to one that opened with a ton of SAs.
 
Time Trial
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Will there be mouseover descriptions for all the attributes?
 
rivergato
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needs more sprinting
 
DigitalDaggers
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Originally posted by Time Trial
Will there be mouseover descriptions for all the attributes?


Already is!
 
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