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Forum > Goal Line Blitz > Q&A Archives > August 22nd Q & A Discussion Thread
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Bort
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Originally posted by tautology
Also, it would be awesome if you could clean up the AI interfaces a bit so that I could game plan on my iPad


I agree it needs some work. We're gonna start working on the intermediate interface concept soon; can probably try and spend some time on the advanced AI as well.
 
bhall43
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Originally posted by Thunder66
If we can't have an OPC then we need a lot more plays from each formation, so the defense doesn't just have to account for a handful from each.


get creative imo...i have certainly been able to use over 80% of the playbook this season in different ways.
 
Catch22
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Originally posted by Thunder66
If we can't have an OPC then we need a lot more plays from each formation, so the defense doesn't just have to account for a handful from each.


Agreed - we'll work on adding more plays. Only so much time in the day though man.
 
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1. Projected date this game leaves beta?

2. Any chance some sort of cap-building tutorial could be added so new players (and surprisingly some veterans) are not lost at sea and competition can increase?
Edited by iGarf on Aug 22, 2010 20:53:44
Edited by iGarf on Aug 22, 2010 20:53:25
 
tautology
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Originally posted by Deathblade
Originally posted by tautology

Also, it would be awesome if you could clean up the AI interfaces a bit so that I could game plan on my iPad


While I agree that AI interface is clunky at times...how do you make it better?

I've sat and tried to think of ways to make it better, but really can't. It's basically "heres a box, put what you want in it". More boxes wouldn't help, so I dunno.



I mainly just want it to load more smoothly and be compatable with the safari browser (or whatever it is that causes the iPad to lock up)



Originally posted by Thunder66
Originally posted by tautology

Also, it would be awesome if you could clean up the AI interfaces a bit so that I could game plan on my iPad


Taut, ask them for an OPC for me. (you might have some more pull! ).



I personally think an OPC would be a terrible idea...sorry bro



 
Catch22
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Originally posted by vike fan 4 life
this may be a dumb question, but is this only for passing plays? (hypothetical) would two same build DE's take the same path on run plays if one was on evasive and one was on power?


Yes, that's correct - only for passing plays.
 
Redrover
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Could you please make archetype be something you can search for in the marketplace/player search?
 
Thunder66
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Originally posted by Catch22
Agreed - we'll work on adding more plays. Only so much time in the day though man.


Well just abandon any defensive fixes/projects you guys are working on and get started on the offense.
 
Bort
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Originally posted by ijg
So does that mean you are comfortable with current scoring at the Pro/WL levels? DCs get very frustrated when "holding" a team to 40 points and 500 yards is considered a good outcome. Any plans to bring scoring down modestly?

I understand 17-14 won't be the norm but it would be nice if 34-28 was the norm not 54-51.


I think the main issue we're seeing is passing is a little too potent. Catch has given me some ideas recently to try; we'll do some testing to see.
 
Deathblade
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Originally posted by Redrover
Could you please make archetype be something you can search for in the marketplace/player search?


Sounds like something for the new programmer tbh
 
Bort
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Originally posted by Redrover
Could you please make archetype be something you can search for in the marketplace/player search?


It's on the list of random to-do's.
 
ijg
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Bort, are you happy with the way this season's morale system is working? From my observations, morale is now highly correlated with confidence and low correlation to actual game results (* with one important exception, noted below). Are plays having enough impact on morale in your opinion?

* the exception being there are now reverse morale spirals where the best way to win is almost to get behind big early than come roaring back since morale now mean reverts to help trailing teams and hurt the team who is ahead. Any plans to take a closer look at this? It's caused a lot of screwy results in WL this season.
 
Catch22
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Originally posted by iGarf
1. Projected date this game leaves beta?

2. Any chance some sort of cap-building tutorial could be added so new players (and surprisingly some veterans) are not lost at sea and competition can increase?


We were hoping for the end of 2010, but realistically it's looking more like 2011 sometime.

One of the things we discussed at the Admin meeting today was providing more information for users - a cap building tutorial would be one of the things we would probably look at providing.
 
Thunder66
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Originally posted by tautology

I personally think an OPC would be a terrible idea...sorry bro


<-- is converting to Islam so I never eat your products ever again!
 
The Avenger
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<<< my serious question part deux was skipped?
 
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