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Forum > Goal Line Blitz > Greasemonkey Scripts > Greasemonkey Scripts (original thread)
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Casper139
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Is it possible or is there already a script to display your AI output name in the play by play so you can actually kknow when your play was used in a game and you can see the result?

If so, please PM me a link.
 
bighead11
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Originally posted by pabst
Originally posted by bighead11

I'm so sorry for asking this can someone send me a link for greasemonkey scripts for IE.

None of these scripts are designed with IE in mind. You can try the gm4ie or iepro addons (google them), but the chances of any of the scripts working aren't very good. You're much better off installing Firefox and Greasemonkey.


thanks i will install Firefox and Greasemonkey.
 
rjwilson
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Originally posted by Casper139
Is it possible or is there already a script to display your AI output name in the play by play so you can actually kknow when your play was used in a game and you can see the result?

If so, please PM me a link.


+1
 
jjo13
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I have a new computer and I can't find a script I used before. It was on the play-by-play page and listed all kinds of scouting info about the game. Passing, rushing, ST, and defense headings. I spend 30 minutes trying to find it. Anyone have the link?
 
DaRealest
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Originally posted by jjo13
I have a new computer and I can't find a script I used before. It was on the play-by-play page and listed all kinds of scouting info about the game. Passing, rushing, ST, and defense headings. I spend 30 minutes trying to find it. Anyone have the link?


http://goallineblitz.com/game/forum_thread.pl?thread_id=37761&page=129

Originally posted by DaRealest
Originally posted by Killer V

Sorry if it has been asked already, but is there a script that will allow you to quickly see how many times you were targeted (including drops and incompletes) as a receiver?


This is what you seek: http://userscripts.org/scripts/show/28938 .


 
jjo13
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Thanks. You da man.
 
hexone
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Did anyone else have their scripts stop working after upgrading to Mozilla 3.0.1?
 
PackMan97
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I have updated pabst's player build summary to include two new tidbits of infomration.

http://userscripts.org/scripts/show/31632

1) The skill point totals of the physical skills and football skills, in addition to the existing attribute sum. This value tells you how many skill points it would take to get to each skill. For example, a skill at 60 really takes 72 skill points to achieve (assuming starting at 0).

2) The total skill point value of the build, summing up the skill point value of each skill and each special ability.

PERSONALLY, I use this to score the efficiency of a build and it's amazing that two players from the same position can differ on their skill point value by 40-50 points!
 
Marion Who
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Originally posted by PackMan97
I have updated pabst's player build summary to include two new tidbits of infomration.

http://userscripts.org/scripts/show/31632

1) The skill point totals of the physical skills and football skills, in addition to the existing attribute sum. This value tells you how many skill points it would take to get to each skill. For example, a skill at 60 really takes 72 skill points to achieve (assuming starting at 0).

2) The total skill point value of the build, summing up the skill point value of each skill and each special ability.

PERSONALLY, I use this to score the efficiency of a build and it's amazing that two players from the same position can differ on their skill point value by 40-50 points!


Downloaded, TY.
 
Marion Who
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Originally posted by Marion Who
Originally posted by RandomBeast

Originally posted by Marion Who


Yeah, having a problem with the "show equipment attributes on add SP page" script. It shows the blue numbers to show what I have equipment on but it doesn't change it to show how many points I have on it.

For instance: My actual attribute for speed is 50, but I have 10 equipment SP's on it so it is 60. On the spend SP'd page, speed would be highlighted in blue, but it would show as 50.


That is by design, as it messes with the code for how much it costs to upgrade if the number itself is changed. If you mouseover the number, it will show you a tooltip with the equipped value.


Does it?


 
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Originally posted by PackMan97
I have updated pabst's player build summary to include two new tidbits of infomration.

http://userscripts.org/scripts/show/31632


I'll take it!
 
Taha19
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Originally posted by PackMan97
I have updated pabst's player build summary to include two new tidbits of infomration.

http://userscripts.org/scripts/show/31632

1) The skill point totals of the physical skills and football skills, in addition to the existing attribute sum. This value tells you how many skill points it would take to get to each skill. For example, a skill at 60 really takes 72 skill points to achieve (assuming starting at 0).

2) The total skill point value of the build, summing up the skill point value of each skill and each special ability.

PERSONALLY, I use this to score the efficiency of a build and it's amazing that two players from the same position can differ on their skill point value by 40-50 points!


so what does total points mean? what does all these fractions mean?
 
mw54finest
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Originally posted by hexone
Did anyone else have their scripts stop working after upgrading to Mozilla 3.0.1?


All the replay scripts needs to be modified to reflect the changed url in replay. To answer your question, I don't have any problems running scripts on FF 3.0.1
 
Taha19
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Originally posted by PackMan97
I have updated pabst's player build summary to include two new tidbits of infomration.

http://userscripts.org/scripts/show/31632

1) The skill point totals of the physical skills and football skills, in addition to the existing attribute sum. This value tells you how many skill points it would take to get to each skill. For example, a skill at 60 really takes 72 skill points to achieve (assuming starting at 0).

2) The total skill point value of the build, summing up the skill point value of each skill and each special ability.

PERSONALLY, I use this to score the efficiency of a build and it's amazing that two players from the same position can differ on their skill point value by 40-50 points!


so a 389.1 points total is good for a lvl 17 center?
 
bossinthe831
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Is there a script for the "1 inbox" in the inbox column now that they added the marketplace? Kind of late to ask and not high priority but it's a nuisance.
 
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