User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz > Myth: GLB2 has more dots and active teams than GLB1
Page:
 
podger1001
Doom Bros Inc.
offline
Link
 
Originally posted by Corndog
Well, we talked about it, but it isn't really feasible with our current team. I don't have much interest in basketball, and while Bort likes watching it, he isn't super knowledgeable about the intricacies.


Unless my memory fails or Bort coached a HS team to three straight state championships, I don't believe he was a pigskin expert either. The user base would have been more than happy to offer hoops opinions if history can be relied upon. But I get your general point.
 
Theo Wizzago
Coyote
offline
Link
 
Originally posted by euchrid
The only way I can think of to answer this is to turn it around: Is it really that hard to understand that an investment in this game is unlikely to generate a return in the long run? I mean, clearly it is, since this is still a constant topic of discussion in this forum. And I'm sorry, I know you guys like the game(or, you used to like it) a lot, you prefer it over our other games, everyone has an idea for a magic GLB1 fix. No one wants to hear it. But we're done actively developing GLB1. We're still supporting it, it will still be around as-is for as long as you guys keep playing it, but we cannot keep developing it forever.


Here is where you and I will forever disagree. You give me TWO things to GLB classic and I'll guarantee you you'll have a game that lasts for AT LEAST 10 more years or not more.
#1, first and foremost, game mechanic diversity. I'm not talking overhauling the game every 3 seasons but a simple adjustment to the game mechanics in a random manner. Say every 3 seasons dots get a SMALL boost to the passing game (all the skills, SA's and VA's that go along with it)... next three seasons it's passing defense... next three it's the running game... next three it's rushing defense... next three it's ST's. That's about as easy as I can make it but anything along those line would work. You COULD make it every season... but how often and how much core work you wanna put into place is up to you (and cost). By simply making it diversified, you'll give OC's, DC's, ST coaches, and Dot builders variety in every aspect of their game and challenge us all to either guess what the 'bump' will bem or build much more diverse... or build dots that can serve multiple purposes well... or rosters that give you diversity of weapons so you can meet the changes along the way.
#2, cut Dot building time in half. This is SIMPLE math guys... just double everything in place and problem solved. There is SO little reason NOT to do this... it's not like major surgery to the whole game mechanics... it's simple doubling of SP's, XP's, VP's... ect, ect.
This alone would cause interest... but to make it SUSTAINABLE... you need the diversity of change from time to time. Sure, there were a lot of complainers when the game was in BETA and WG made changes... and we groused... but we also enjoyed the CHALLENGE of adapting to those changes. Go ahead... ask... I GUARANTEE you a VAST majority of EVERYONE (still) here would agree with what I just posted.

But, I get it that WG is a company whose ideal is to create a 'throw away' product. It seems to be the new 'norm' of far too many companies now-a-days. Build something that lasts just long enough to sell enough to build a new version to sell more. Quality and sustainability be damned... grab that dollar now. Besides... we all know people are stupid and will buy the new 'smart phone' the moment it hits the shelf cuz we just gotta have the latest and greatest. I get it. WG has drank the koolaid and is walkin that road as fast as it can. Which is why GLB 2 will be dead in a few years... BM maybe even sooner... but that's ok because you'll have NEW stuff out there real soon and even more in the pipeline.
Just know that not all of us humans are that way. Not all of us have to have that new smart phone or x-box just as soon as it hits the shelf. Some of us like things that last and the longer they last, the more we like them. I have 2 Harleys... a new one which I like... and an old one which I love. Gotta sell one of them... guess which one? These are the people posting angrily here... the one's who have found something they really like and are mad because WG does NOT see it's full potential as they do. When you realize that, perhaps you'll have a more altruistic view of us.
 
bhall43
offline
Link
 
Just keep boosting things. What could go wrong?
 
haole
the one who knocks
offline
Link
 
Originally posted by bhall43
By a lot of people you mean like 5? Because that is about the count I got of people who think the game possibly could shut down and they are afraid to waste the money on flex.


I just went and counted more than that on just page 1.
 
bhall43
offline
Link
 
Originally posted by haole
I just went and counted more than that on just page 1.


Then you are reaching pretty bad because there definitely isn't more than 5 people even insinuating that as a reason. Beyond the first page there are 3 more people (counting you) that said anything remotely close to being worried that the game wouldn't be around for long.

So ya, a lot of people...
 
bhall43
offline
Link
 
In fact there have probably been more vocal about the pricing being an issue than being worried that the game is gonna shut its doors on them.
 
drewd21
offline
Link
 
Originally posted by Corndog
Many people would dislike the old method going away.


+1
 
DarkRogue
offline
Link
 
10% is a pretty heavy exaggeration, 10% of 480 would be 48 days, plateau lasts 200 days and really that can be stretched to 240 without too much drop off that last season. Granted waiting a year for a dot to be good does suck.
 
Corndog
Admin
offline
Link
 
Originally posted by DarkRogue
10% is a pretty heavy exaggeration, 10% of 480 would be 48 days, plateau lasts 200 days and really that can be stretched to 240 without too much drop off that last season. Granted waiting a year for a dot to be good does suck.


Do people even enjoy plateau? I mean, I know owners do so they don't have to recruit, and that people keep them around for the benefit of the owner, but do people actually enjoy their plateau dots?

I always thought it was by far the most boring part of dot building. There's nothing else to do besides look at statlines. Which is kind of ironic in that dots don't become relevant until they become boring. The first season is interesting enough to see your guy at his "peak", but after that seems pretty dull.
Edited by Corndog on May 22, 2015 03:47:04
 
drewd21
offline
Link
 
Originally posted by Corndog
Do people even enjoy plateau? I mean, I know owners do so they don't have to recruit, and that people keep them around for the benefit of the owner, but do people actually enjoy their plateau dots?

I always thought it was by far the most boring part of dot building. There's nothing else to do besides look at statlines. Which is kind of ironic in that dots don't become relevant until they become boring. The first season is interesting enough to see your guy at his "peak", but after that seems pretty dull.


Each to their own
 
ProfessionalKop
Gangstalicious
offline
Link
 
Originally posted by Corndog
Do people even enjoy plateau? I mean, I know owners do so they don't have to recruit, and that people keep them around for the benefit of the owner, but do people actually enjoy their plateau dots?

I always thought it was by far the most boring part of dot building. There's nothing else to do besides look at statlines. Which is kind of ironic in that dots don't become relevant until they become boring. The first season is interesting enough to see your guy at his "peak", but after that seems pretty dull.


I enjoy watching my powerback. Except for our last playoff game. Plateau is the nicest part of this game.
 
nexill
offline
Link
 
Originally posted by Corndog
Originally posted by DarkRogue

10% is a pretty heavy exaggeration, 10% of 480 would be 48 days, plateau lasts 200 days and really that can be stretched to 240 without too much drop off that last season. Granted waiting a year for a dot to be good does suck.


Do people even enjoy plateau? I mean, I know owners do so they don't have to recruit, and that people keep them around for the benefit of the owner, but do people actually enjoy their plateau dots?

I always thought it was by far the most boring part of dot building. There's nothing else to do besides look at statlines. Which is kind of ironic in that dots don't become relevant until they become boring. The first season is interesting enough to see your guy at his "peak", but after that seems pretty dull.


Yeah, I enjoy watching my plateau dots. I always thought of seasons 1-7 as the ones where you build and don't watch, and 8-12 as where you watch but don't build. It's just the two phases of the dot's life, and I enjoy them about equal . Some really enjoy the building more, and maybe some enjoy the watching more, but I think it's natural to like both phases.

A big part of it is having some investment with teh team they're on, obviously. If you have a player on a random team, I could see being less invested...but if you've been with a team or group for a long time, it's fun to watch your dot contribute to the overall success.

Edited for typos. so many typos.
Edited by nexill on May 22, 2015 06:06:40
 
DarkRogue
offline
Link
 
Originally posted by Corndog
Do people even enjoy plateau? I mean, I know owners do so they don't have to recruit, and that people keep them around for the benefit of the owner, but do people actually enjoy their plateau dots?

I always thought it was by far the most boring part of dot building. There's nothing else to do besides look at statlines. Which is kind of ironic in that dots don't become relevant until they become boring. The first season is interesting enough to see your guy at his "peak", but after that seems pretty dull.


At this point the training has become structured and tedious to maximize the dot for end build, for me it's more of a chore now, so for me plateau is the best part because it's all geared towards maximizing the dot and then watching it. Usually I know almost exactly what the dot will look like at end build before I use my first training points.
 
bhall43
offline
Link
 
Originally posted by Corndog
Do people even enjoy plateau? I mean, I know owners do so they don't have to recruit, and that people keep them around for the benefit of the owner, but do people actually enjoy their plateau dots?

I always thought it was by far the most boring part of dot building. There's nothing else to do besides look at statlines. Which is kind of ironic in that dots don't become relevant until they become boring. The first season is interesting enough to see your guy at his "peak", but after that seems pretty dull.


Static sim ruined plateau. When new VA's, plays, etc were introduced, the offseason and most of the actual season were generally pretty interesting because you actually had to figure out a new strategy and see how it went. That was exciting. Now i agree, I don't ever watch a single play. I watch the scroll replay part of the game at speed 9 for big games and that is the extent of dotball watching.
 
gbororats
Bugs Moderator
offline
Link
 
full VA reset every offseason, let us mix things up a bit, wont be hard to code, just flip the switch. Let people build dots and teams the way they want to each offseason, let them try something new... There are plenty of easy (seemingly easy) things that can be done to help mix it up from season to season.
Edited by gbororats on May 22, 2015 08:00:29
 
Page:
 


You are not logged in. Please log in if you want to post a reply.