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Forum > Suggestions > Parity Stick, Hard Salary Caps and Steeply Ramped Salary Minimums Based Upon Effective Level
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yello1
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Originally posted by beenlurken
LIAR

You are tired of not just losing but also tired of never being an actual contender. Your idea is purely with selfish intent.

You have one of two options:
1. Figure out how to make your team better and reach a higher level of competitiveness
2. Figure out how to handicap those who are better back down to your level

Unfortunately you choose to spend all of your time on 2.

That said there are only two ways to go about improving parity at Nat Pro level:
1. Contracting Nat Pro
2. Handicap/Nerf the good teams

It is no surprise you choose option 2


Yo Tourettes boy, why dont you go buy WWIIOL and subscribe and look at my 10,000 posts about game suggestions there and tell me how I do not post ideas just for the sake of the ideas.

Go troll someone else, I'm bored with your one note tune.
 
beenlurken
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Originally posted by bigtisme
More dots means there will be more dots built at a high level.


http://goallineblitz.com/game/leagues.pl

I just don't see where there are enough dots coming up to support 8 pro leagues (and this is assuming all dots are equal). Can't even make enough dots to support 6-7 leagues at each minor level. There should be way more teams/dots in the lower levels than in Nat Pro. On Reg Pro is bigger and that is deceiving... go look at reg pro 11 Alpha (only 14 of 16 teams have players on the roster... One of the two teams that does only has one player).
 
yello1
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Originally posted by bigtisme
I still think 3-4 seasons from now we could have better pro leagues. The "free player" season teams will begin hitting natty pro around that time and there are way more teams and dots at that level than most others.


That should have helped with player numbers yep.

Though its weird, there are agents out there NOT using their free dot. Guys with a lone player, who is on a team and the agent is active, but they do not have a free dot in play. Not guys who would be holding it for a network either.

But yes, that should help.
 
yello1
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Originally posted by Guppy, Inc
i understand that there will be MORE, but that doesnt mean they will be GOOD. just look at their current leagues, and that natpro in a few seasons.


He means statistically speaking some portion of them will be good, not all. But more good is still more.
 
yello1
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Originally posted by beenlurken
http://goallineblitz.com/game/leagues.pl

I just don't see where there are enough dots coming up to support 8 pro leagues (and this is assuming all dots are equal). Can't even make enough dots to support 6-7 leagues at each minor level. There should be way more teams/dots in the lower levels than in Nat Pro. On Reg Pro is bigger and that is deceiving... go look at reg pro 11 Alpha (only 14 of 16 teams have players on the roster... One of the two teams that does only has one player).


One easy answer to that problem (okay not entirely bored with this part of your rants) is to reduce player team rosters to a more "realistic" 45. Or even what is it with the active and practice squad? 53?
 
beenlurken
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Originally posted by yello1
Yo Tourettes boy, why dont you go buy WWIIOL and subscribe and look at my 10,000 posts about game suggestions there and tell me how I do not post ideas just for the sake of the ideas.

Go troll someone else, I'm bored with your one note tune.


I don't need to see your fail at another game to see how you fail at this one.

Truth hurts doesn't it... I don't blame you for ignoring my question. It's obvious it's very embarrassing for you.
 
bigtisme
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Originally posted by beenlurken
http://goallineblitz.com/game/leagues.pl

I just don't see where there are enough dots coming up to support 8 pro leagues (and this is assuming all dots are equal). Can't even make enough dots to support 6-7 leagues at each minor level. There should be way more teams/dots in the lower levels than in Nat Pro. On Reg Pro is bigger and that is deceiving... go look at reg pro 11 Alpha (only 14 of 16 teams have players on the roster... One of the two teams that does only has one player).


well it should come closer to filling them with competitive teams.

Contracting pro leagues was an idea i supported in theory originally. But there are some major flaws with that plan.
 
beenlurken
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Originally posted by yello1
One easy answer to that problem (okay not entirely bored with this part of your rants) is to reduce player team rosters to a more "realistic" 45. Or even what is it with the active and practice squad? 53?


Oh God... here we go with this.

Does not solve the problem of teams, like yours, with shitty coordinators. Just having elite dots doesn't make a good team.

UFS could give you and your coordinators the reigns to the AI of HHWC and you wouldn't win more than 2 games in the WL, while he and his coordinators will prob lose no less than 2.
 
beenlurken
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Originally posted by bigtisme
well it should come closer to filling them with competitive teams.

Contracting pro leagues was an idea i supported in theory originally. But there are some major flaws with that plan.


Like what?
 
bigtisme
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Originally posted by beenlurken
Like what?


It makes the game tougher for new people to succeed for one. It also puts teams farther from the WL which some would see as a bad thing.

The big problem I have is contracting the leagues is the start of the game getting smaller which in turn will be the death of glb imo.

 
Guppy, Inc
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Originally posted by yello1
He means statistically speaking some portion of them will be good, not all. But more good is still more.


glb leagues are like the old joke:

if you have a barrel of wine and add a cup of crap, you have a barrel of crap. if you have a barrel of crap, and add a cup of wine, you still have a barrel of crap.

adding a few good players per team isnt all of a sudden going to take a bunch of crappy teams and turn them into good teams. just means that instead of getting blown out by 100+, they may only lose by 60 or 70. unless there are full teams of free players coming up, the competitive balance will be the same in a few seasons as it is now.

Originally posted by bigtisme
It makes the game tougher for new people to succeed for one. It also puts teams farther from the WL which some would see as a bad thing.

The big problem I have is contracting the leagues is the start of the game getting smaller which in turn will be the death of glb imo.



many teams at the natpro level will never make it to wl, so them being at the lower level really wouldnt lessen their chances to make wl.
Edited by Guppy, Inc on Apr 13, 2012 10:54:40
 
bigtisme
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Originally posted by Guppy, Inc
many teams at the natpro level will never make it to wl, so them being at the lower level really wouldnt lessen their chances to make wl.


wasn't the point I was making.

but yes your statement is mostly correct
 
beenlurken
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Originally posted by bigtisme
It makes the game tougher for new people to succeed for one. It also puts teams farther from the WL which some would see as a bad thing.

The big problem I have is contracting the leagues is the start of the game getting smaller which in turn will be the death of glb imo.


It does NOT put teams further from WL if you keep demote/promote the same... 8 NP leagues with 32 (2 from each conf) d/p between RP and NP down to 4 NP leagues with 32 (4 from each conf) d/p. This just prevents horrible teams like yello's from stinking up the bottom of Nat Pro EVERY season. It actually helps a team like his because it would force him back into Reg Pro for a season where his team can be more successful for a season and be more attractive to good fa dots. So again, it really doesn't make it harder to get there if done right... just makes it harder to stay. This has been proven very successful between NP and WL.

It is what it is... why should the current userbase suffer because we are in denial that this game is in decline until Bort and Co start marketing the game and attracting new users. Nat Pro can always be expanded back if the game ever sees an influx of new users.
 
bigtisme
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Originally posted by beenlurken

It does NOT put teams further from WL if you keep demote/promote the same... .


I agree with all of your post except for this statement.

obviously cutting down pro leagues puts some teams further form the WL. There are people who are against that...I'm not really one of them...but it is still an opinion out there.
 
Guppy, Inc
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Originally posted by bigtisme
I agree with all of your post except for this statement.

obviously cutting down pro leagues puts some teams further form the WL. There are people who are against that...I'm not really one of them...but it is still an opinion out there.


this kinda falls into the giving everyone a ribbon mentality. certain leagues should be a reward for being good, not just showing up for the prerequisite number of seasons.

i dispute the entire concept that more is better for the game. competitive games will keep more users involved than a bunch of blowout games. and continually applying the peter principle and then leaving them there is what is killing interest in the game.
 
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