Regarding the DPC, are there pans to restrict the d-line, specifically DE placement, so they can't be placed so wide and "bust" o/d-line interactions? Seems the DE placement so far outside that "box" is causing many of the o/d-line interaction issues and if they were restricted somewhat then that could help with the "exploit" blitz dynamics. (This from a DC BTW, but something I believe is necessary if you are to "fix" the interactions)
Originally posted by lukin83 Are there any plans to extend the routes of receivers so that they do not simply stop in the middle of a play? It is a bit ridiculous when a receiver goes from wide open to blanketed because he just up and stops in the middle of the play.
Originally posted by Redrover Any plans on changing how semi-aggressive coverage works? Right now a lot of people just play all-or-nothing with aggressive coverage because semi-aggressive has a tendency for the CB to "back off" right before the ball reaches the WR.
Aggressive also gets PD's too if no int so its always a win/win...why bother?
Originally posted by Redrover Any plans on changing how semi-aggressive coverage works? Right now a lot of people just play all-or-nothing with aggressive coverage because semi-aggressive has a tendency for the CB to "back off" right before the ball reaches the WR.
Yep, one of those things in the game changes forum Catch was referring to.
Originally posted by Toriq Regarding the DPC, are there pans to restrict the d-line, specifically DE placement, so they can't be placed so wide and "bust" o/d-line interactions? Seems the DE placement so far outside that "box" is causing many of the o/d-line interaction issues and if they were restricted somewhat then that could help with the "exploit" blitz dynamics. (This from a DC BTW, but something I believe is necessary if you are to "fix" the interactions)
YES PLEASE!
A defensive line should come as a package or "whole". Shift the front 4 left or right or center as 4 across or 3 across if in 3-4 D imo!
Originally posted by The Avenger Is there a generic defensive playbook available to view like we can for the generic offensive playbook viewed for Basic Ai game planning coming yet?
*I think i asked this last Q/A you had!*
We have some plans for more premade D plays; will be working on the interface options for that at the same time.
You're already up against the wall against some of the better teams; how is it possible to even try and come back in game like this? This quickly snowballed into a 48-0 game with no hopes of return. By the final play for ATKM in the first half left everyone in the 60s in morale.