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Biodome
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Looks like Bears forgot to switch the ai on 4th down in some situations.

Up to you LE, I didn't get a chance to look at our drives, but on a couple of their 4th and goals, they rushed and we stopped them when they could of easily kicked a FG.
 
Thunder66
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Originally posted by smpsmi
CHEATERS!!!

http://goallineblitz.com/game/replay.pl?game_id=983235&pbp_id=12104330

http://goallineblitz.com/game/replay.pl?game_id=983235&pbp_id=12105136

http://goallineblitz.com/game/replay.pl?game_id=983235&pbp_id=12105230

http://goallineblitz.com/game/replay.pl?game_id=983235&pbp_id=12110564


They weren't cheating... there the new HB option pass which just came out in Bort's latest updates.... the HB chose to pull the ball down and run!
 
smpsmi
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Originally posted by Thunder66
They weren't cheating... there the new HB option pass which just came out in Bort's latest updates.... the HB chose to pull the ball down and run!


lol
 
LordEvil
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Looks like the Bears ran in all the quarters on 4th down. Have to triple check the AI! Insane moves on by Chicagos Disqualification.
 
Gerr
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I don't understand how those 4th down runs got in. My General AI was set to 100% passing and my custom O-AI basically followed like this:

If 1st-3rd down, always pass.
If 4th and within FG range, kick a FG, otherwise Punt.

Also, the weird thing is it didn't trigger on most 4th downs as here is a list of all my 4th downs in Q1-Q3...

Q1:
13:24 4th & 4 OPP 30.5 Punt by Bears P, 24 yd (out of bounds)
11:33 4th & 0.5 OPP 29.5 Bears HB1 rush [missed diving tackle: Patient Ted Bundy] to the left (3.5 yd gain) [diving tackle: Patient 799]
10:51 4th & 10 OPP 26 43 yd field goal attempted by Bears K, missed
9:15 4th & 1.5 OPP 38.5 Punt by Bears P, 29 yd (out of bounds)
7:32 4th & inches OPP 12 Bears HB1 rush to the right (2.5 yd gain) [diving tackle: Patient DT Williams]
6:34 4th & G OPP 9.5 Bears HB1 rush to the right (0.5 yd gain) (turnover on downs) [tackle: Patient 752]
5:51 4th & 10 OPP 29.5 46.5 yd field goal attempted by Bears K, missed
4:31 4th & 5 OPP 39 Punt by Bears P, 22 yd (out of bounds)
2:52 4th & 5 OPP 34.5 Punt by Bears P, 35.5 yds (touchback)
1:14 4th & 3 OPP 42.5 Punt by Bears P, 31 yd, fielded by Patient #2-21 (9 yd return) [tackle: Bears CB5]

Q2:
14:55 4th & 4.5 OPP 38 Punt by Bears P, 20 yd, fielded by Patient #2-21 (3 yd return) [tackle: Bears CB5]
13:21 4th & 15.5 OPP 43 Punt by Bears P, 29 yd, fielded by Patient #2-21 (9.5 yd return) [diving tackle: Bears MLB3]
12:07 4th & 9.5 OPP 36 Punt by Bears P, 20 yd, fielded by Patient #2-21 (4 yd return) [tackle: Bears OLB4]
8:39 4th & 9 OPP 25 42 yd field goal attempted by Bears K, missed
4:02 4th & 7 OWN 35.5 Punt by Bears P, 23 yd, fielded by Patient #2-21 (5 yd return) [tackle: Bears FS2]
2:18 4th & 5.5 OWN 36.5 Punt by Bears P, 25 yd, fielded by Patient #2-21 (5.5 yd return) [tackle: Bears SS2]
1:32 4th & 20 OWN 32.5 Punt by Bears P, 32 yd, fielded by Patient #2-21 (8.5 yd return) [tackle: Bears OLB2]
0:06 4th & 8 OWN 25 Punt by Patient #2-02, 14 yd, fielded by Bears HB5 (3 yd return) [tackle: Patient 759]

Q3:
13:21 4th & 0.5 OPP 41 Punt by Bears P, 19 yd, fielded by Patient #2-21 (4 yd return) [tackle: Bears OLB2]
11:42 4th & 1 OPP 31.5 Punt by Bears P, 23 yd, fielded by Patient #2-21 (fair catch)
10:28 4th & 10 OPP 20 Bears HB1 rush to the right (3 yd gain) (turnover on downs) [tackle: Patient 752]
6:54 4th & inches OPP 35.5 Punt by Bears P, 16 yd, fielded by Patient #2-21 (4 yd return) [tackle: Bears SS2]
5:08 4th & 15 OPP 37.5 Punt by Bears P, 17 yd, fielded by Patient #2-21 (4.5 yd return) [tackle: Bears FS2]
2:41 4th & G OPP 8.5 Bears HB1 rush to the right (2 yd gain) (turnover on downs) [tackle: Patient 758]
0:48 4th & 10 OPP 25.5 42.5 yd field goal attempted by Bears K, missed
0:02 4th & 10 OPP 34 Punt by Bears P, 27 yd, fielded by Patient #2-21 (fair catch)


As you can see, a majority of my 4th downs were indeed punts like my script should have called. In fact, most of those runs actually hurt me by going for it on 4th down when I should have kicked a short FG or should have punted and gave them a longer field. Examples are:

11:33 4th & 0.5 OPP 29.5 Bears HB1 rush [missed diving tackle: Patient Ted Bundy] to the left (3.5 yd gain) [diving tackle: Patient 799]
*would have been a long FG and probably missed, but there would have been a chance. This rush gained me another 3.5 yards and they held on the next set of downs and I missed a long FG. Overall outcome of this rush was they took over after a missed FG 3.5 yards deeper than had I gone for the FG earlier.

7:32 4th & inches OPP 12 Bears HB1 rush to the right (2.5 yd gain) [diving tackle: Patient DT Williams]
6:34 4th & G OPP 9.5 Bears HB1 rush to the right (0.5 yd gain) (turnover on downs) [tackle: Patient 752]
*I should have gone for the sort FG on that first one and would have made it. Same for the 2nd one. In other words, going for it on 4th cost me 3 honest points here, so can't complain on that!

10:28 4th & 10 OPP 20 Bears HB1 rush to the right (3 yd gain) (turnover on downs) [tackle: Patient 752]
*Once again the AI screwed up and I went for it rather than going for a mid range FG that I often make. This script error probably cost me another 3 points!

2:41 4th & G OPP 8.5 Bears HB1 rush to the right (2 yd gain) (turnover on downs) [tackle: Patient 758]
*Same thing again. Went for it on 4th when I should have kicked and made a short FG, another 3 points down the drain.


Bottom line is that the script errors actually benefited The Insane Asylum rather than hurt them as I probably would have made those 2 short FG's and might have made one of the other two.

If you look at things in Black and White, then yes, my script errors caused runs when there shouldn't have been any and I should be disqualified. However my runs actually helped The Insane Asylum by causing me to go for it instead of trying for several FG's, including two short ones.

Your call LordEvil, strictly follow the rules and DQ me, or look on how those those few runs impacted the game and determine of they helped me win, or actually helped keep the game closer than it should have been. I will accept your decision what ever it is.

Edited by Gerr on Dec 29, 2009 09:42:14
 
No Fear
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If the AI was set up properly, there should be no runs. In the 4 games I played last year, we had 1 inadvertent run that was not in the AI.
 
Biodome
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You must have the ai at 4th down and say opponents 20 to go for it. Always a hard one to say what could of happened. Some drives lasted longer, which kept TIA pinned more in their endzone.

Think that game will be the last one we ever pass 100% in though.
 
Gerr
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Actually, I don't think my scripts were bad. I have a degree in computer programming and I am a network engineer for a large bank, which means I program Cisco routers on a daily basis, so I have strong logic and scripting skills.

Below is a link to a screen shot of my 4th down scripts for this tourney. Please tell me how it is possible that ANYTHING other than a FG or Punt was attempted on any 4th down in Q1-Q3???


http://s61.photobucket.com/albums/h52/staz80/GLB/?action=view¤t=O-AI.jpg


As you can see, these are the first two entries I have in my AI. The first one says that if it's 4th down and within FG range, kick the FG. The second on is a logical catch-all for all other 4th down circumstances and on those, I should ONLY ever punt. Thus my script logic says I should only ever kick a FG or Punt on 4th down. So how was it possible other than a bug in GLB that I did anything other than that?

Before you ask, the only Quarter specific stuff I have is to go for a FG on earlier downs if late in the 2nd quarter and to air it out on downs 1-3 if less than 2 min left in the half, so neither should have impact on going for it on 4th down.

Yes I have other scripts saying to rush the ball on 4th, but that is my normal rushing scripts which I didn't remove, just added the all passing scripts above it so it should NEVER trigger. But for some reason, GLB sometimes skipped my all passing 4th down scripts and went on to later ones, which are rushing based. Problem is it never should have!

If someone can tell me a reason why my 4th down script was skipped and it went on to later 4th down scripts, I will shut up. But until someone does, I will fight to not be DQ'ed on what I believe is a bug in the GLB system, not my scripts, and thus I shouldn't be penalized for it.
 
LordEvil
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I'm at work so I cant view much here. Did the rushes on 4th down keep the drive alive that got the 7 pts? What sucks is Insane didn't score anything. This is kind of the first of it's kind. Also did any of the rushes keep any drives alive would be another question. I'll have to check it out this evening as I can't view much from my blackberry. Blackberry sucks by the way, the stupid ball always messes up. Dont ever buy one!
 
Gerr
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No, the ONLY score was in the 4th quarter when I was supposed to rush.

In fact, going for it on 4th down and rushing, but being stopped actually cost me possible FG points. I went for it and missed several times within FG range, including two short ones, so presuming I made the short FG's and missed the long ones, that would have put me up 13-0. Thus my rushing attempts actually helped them.

Also, on every drive that I did rush in, 4 total, on the following possessions by The Insane Asylum, they gained 0 yards, 0 yards, 20 yards, and 7 yards. Thus their argument of giving them a longer field and causing them to stay out of FG range is moot.

And if I had attempted the FG's rather than rushed on a 4th down, and missed all FG's, the outcome would have been identical.
 
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Gerr,
Tried looking at your photobucket link...it wanted a password.

Just as a suggestion to all remaining teams....save your regular AI as a preset. Then load up a default AI and go from there. It is very simple to delete all of the basic inputs except the end of half calls and add in your passing calls. Then save your new AI as "air attack" and just load it up for tourney games. Then you KNOW you have a clean slate to work from and no accidents happen. For the Goatwarriors 2 games so far, we haven't had any inadvertent runs.
 
Gerr
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Originally posted by Dave Mr Majors
Gerr,
Tried looking at your photobucket link...it wanted a password.


Ugh, lets see if any of these work...

http://s61.photobucket.com/albums/h52/staz80/GLB/?action=view¤t=O-AI.jpg

http://i61.photobucket.com/albums/h52/staz80/GLB/O-AI.jpg

<a href="http://s61.photobucket.com/albums/h52/staz80/GLB/?action=view¤t=O-AI.jpg" target="_blank"><img src="http://i61.photobucket.com/albums/h52/staz80/GLB/O-AI.jpg" border="0" alt="Photobucket"></a>

[IMG]http://i61.photobucket.com/albums/h52/staz80/GLB/O-AI.jpg[/IMG]


I think my only mistake was to leave my normal scripts in and just added the all passing scripts above them presuming that with proper logic, those rushing scripts will never trigger. I still believe my logic was proper and that they should have never triggered. Next time, pending there is one, I will remove all other scripts except for the all passing ones.
Edited by Gerr on Dec 29, 2009 12:09:52
 
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I was able to see it this time....it looks fine unless that FG output expands open and says run.
 
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Originally posted by LordEvil
I'm at work so I cant view much here. Did the rushes on 4th down keep the drive alive that got the 7 pts? What sucks is Insane didn't score anything. This is kind of the first of it's kind. Also did any of the rushes keep any drives alive would be another question. I'll have to check it out this evening as I can't view much from my blackberry. Blackberry sucks by the way, the stupid ball always messes up. Dont ever buy one!


Need more DROID!!!!

If only I can figure out how to copy and paste....
 
No Fear
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Originally posted by No Fear
If the AI was set up properly, there should be no runs. In the 4 games I played last year, we had 1 inadvertent run that was not in the AI.


Lmao...NOPW is disqualified for not having his AI set up properly! I am a douche bag and deserve to lose!

http://goallineblitz.com/game/game.pl?game_id=982836

If you look, I had runs on three 4th and short situations. Sort of like the Bears team. The first run resulted in the drive scoring a TD. The two other runs were on the same drive that resulted in no points. But it was a mistake on my part and should result in a DQ.

GG Gulls.
 
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