Competition in the NFL is more even, and players can adjust tactics midgame to mitigate their opponents strengths. They can even avoid certain players who are hard hitters, or blockers can key in on defensive play makers. Ball carriers can even opt for more ball security by putting two hands on the ball when being tackled by defenders who like to strip the ball.
GLB is pitting builds against builds. If one player has a weakness that faces off against a strength of the other team, it will get exploited over and over again. You can't ask for a nerf simply because something that's unusual in the NFL happens here. If you fumble twice in a row, you need to be asking yourself, with the current game mechanics, what is the other team doing that I'm not prepared enough for.
It could simply be that your build sucks at ball security compared to the gunnrs coming after you and their respective FF roll. You could easily get rolled up on by dots with
200 combined strength and tackling. Who have double stacked ff% an one mt% Or even two mt% as well, who knows? You may think your returner with his 15% avoid fumble roll and 155 combined strength and carrying is formidable, but it's not, especially when the gunners have 50 lbs on your returner. He's going to get lit up every play, and if you think that requires a nerf you are just making it that much harder for legitimate hard hitters on defense to shine at what they are good at.
When a dot is built to excel at something it generally excels there, especially against dots who are weaker in the roll that opposes that.
LHF makes a CB with 84 catching (including VA's)?
He should be making picks left and right.
http://goallineblitz.com/game/player.pl?player_id=4295798If someone makes a dot with 190 combined strength and tackling (including VA's), they should be stacking up FF's and KL's
http://goallineblitz.com/game/player.pl?player_id=2148202Someone makes a HB with 179 speed (including VA's), it should be faster than every other dot.
http://goallineblitz.com/game/player.pl?player_id=2565319If you build a dot that's better than the dots that surround it at doing certain things, it's inevitable that opposing dots will appear worse when engaged with that dot in the roll that dot excels at. This is GLB, if you're losing at something, your dot sucks at that something, it isn't up to Bort to fix the sim so you can keep making shitty dots an never learn anything. It's up to you to build a dot that either attacks the weakness of others, or repels the strengths of others. But if you make losers, you will lose, hopefully you'll have the grace to step back an take it like a man an not a sniveling baby crying for the security of his mothers tits.
It's not enough for the winners to succeed, the losers should fail.