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Forum > USA BBB Leagues > USA BBB #15 > Albuquerque Devils
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rogerdyates
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It's pretty cool how everyone came together agaist this evil plot.
Last edited Jun 10, 2008 13:37:16
 
hoya1982
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Well the average LvL in our league is 10.91 and I'd imagine the median is 11, so I doubt any of their players will get hit if the cap is 8 Lvls above the median, as the poor sportsmanship only matters if you are above the cap.
 
jmsne
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They won't be boosting and full of level 20s..
whereas we can boost and be equal to them.
 
k2skier
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Originally posted by jmsne
They won't be boosting and full of level 20s..
whereas we can boost and be equal to them.


They could boost, right? They will probably wait until the playoffs, since they are a sure bet to get into the playoffs and are looking to maximize their already minimized XP.

In fact it would probably hurt them more if we all waited to boost...
 
hoya1982
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Well once everyone else boosts the median will rise to 14, assuming most players 11+ are boosters. I cannot imagine it will be less than 13. And yeah, they could just wait until the end of the season to boost anyway.
 
jmsne
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We will all be their level from day 1 if we boost and they don't.. they might not make the playoffs.. if they do boost they will take major exp hits, they might anyway. remember it can be "manually adjusted" based on teams doing exactly what they did..
 
byrongame21
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Ok, I'm ignoring the Albuquerque thing for a second. Why would anyone want to boost early? You lose valuable XP, training points between games on your major stats also go down a couple decimals (not a huge deal but still), and considering that XP as you get to higher lvls is at a premium, it seems that anyway to get the maximum amount of XP that you can would be to your benefit.
 
Nike-Joe
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I don't think this level cap will hit them actually looking at their team. They don't have a few players that are way above everyone else. They have nothing but players that are a little above everyone else. That still puts them in a dominating position due to their collusion and gutting. But this cap as described doesn't look like it will hit them.

If they get punished, it will be by the admins who manually do it and assess them a penalty for cheating.


Last edited Jun 10, 2008 15:27:00
 
hoya1982
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You would want to boost early because it gives you a better chance at winning more games. Even if you are going to make the playoffs regardless, an extra win or two could mean another home playoff game which is huge revenue for a team. For a player that only cares about himself or a team that is going to run the table anyway, then yeah wait until the last day unless it is going to cost you a starting job.
Last edited Jun 10, 2008 15:34:20
 
byrongame21
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Hoya, I hope by now that it has been established that I am trying to right the wrongs that myself and my teammates have made. That being said, I completely agree with your reasons for why to boost early. I just think in a league where most of the teams are so evenly matched, that you should not feel the need to boost unless you do not believe you can out-strategize your opponent and win the game (if you have evenly matched rosters). Extra wins and playoff revenue are more than enough reason to boost early on, I just think that there is no need to jump the gun unless you and your teams feels to be ta a distinct disadvantage against opponents without doing so.
 
Riggs_Inator
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Originally posted by hoya1982
You would want to boost early because it gives you a better chance at winning more games. Even if you are going to make the playoffs regardless, an extra win or two could mean another home playoff game which is huge revenue for a team. For a player that only cares about himself or a team that is going to run the table anyway, then yeah wait until the last day unless it is going to cost you a starting job.


Then at the end of the season while other teams waited to boost, and have gotten more experience are that extra level or two higher, you'll see why teams wait to boost. Plus, those teams will probably have better knowledge of how best to use their team and tactics instead of winning by levels alone.
 
byrongame21
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Riggs does bring up an interesting point, one from which I have always been under the knowledge of, and which I have followed recently. I do see the advantages of both, however. I guess in the end it comes down to the obvious, the preference of the individual and teams involved.
 
artadius
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Originally posted by byrongame21
Hoya, I hope by now that it has been established that I am trying to right the wrongs that myself and my teammates have made. That being said, I completely agree with your reasons for why to boost early. I just think in a league where most of the teams are so evenly matched, that you should not feel the need to boost unless you do not believe you can out-strategize your opponent and win the game (if you have evenly matched rosters). Extra wins and playoff revenue are more than enough reason to boost early on, I just think that there is no need to jump the gun unless you and your teams feels to be ta a distinct disadvantage against opponents without doing so.


Originally posted by byrongame21
Riggs does bring up an interesting point, one from which I have always been under the knowledge of, and which I have followed recently. I do see the advantages of both, however. I guess in the end it comes down to the obvious, the preference of the individual and teams involved.


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Originally posted by Bort (GoalLineBlitz Admin)
It's difficult to come up with a system that is not too limiting for legit players, but keeps the jerks from ruining a team. I've at various times thought about completely removing the trading option, or not allowing cash to be involved, but I don't want to have to do that just because of a few jackasses. I really want to be able to get this stuff taken care of so we don't have to worry so much about it and we can focus on improving the core aspects of the game.

Obviously chemistry isn't enough of a deterrent to keep certain jerks from doing it as we've seen recently. The effect of chemistry on performance could be increased, but I don't want to make it TOO important.

I think they only way to put a stop to collusion/gutting is to limit player movement severely or make it SO unattractive that nobody would want to do it. The kind of people who want to cheat don't care about getting banned; I've found that they often find it funny. They could care less about your enjoyment, and they just want to screw with you and waste our time dealing with what they've done.
 
byrongame21
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Wow, seems to be a personal attack against me. Artadius, if you had read what chase has been posting for awhile now, maybe you would have seen that you are going after the wrong person. That being said, why don't you simply ask what has been done, and then you can stop making comments that are out of line and foolish to those who really know what is going on behind the scenes in regards to this problem and how it is attempting to be rectified.
 
The Hawk
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I don't think it was a personal attack, just an attempt to keep the thread on topic.
 
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