Originally posted by Galkuris
Originally posted by puppy
1. Lower the cost of equipment. The prices for teams who are paying for 56 eq are through the roof, and even the most finanically sound teams will crumble because they cant continually pay for 56 EQ. Every team around 56 (or even 48 for that matter) will have to fork EQ out to around 45 players if they want to keep everybody happy....and the amount of money you'd have to pay for that is staggering.
2. More information on the 10 season decline. There is too much confusion about it. Some think your guys are automatically retired, others think you cant boost after season 10 etc. It cost me players last season, and im sure I am not the only team.
3. Fix the Zones. They've been absolutely horrendus through the entire existance of GLB and it hasnt been addressed. I dont know how to specifically because I dont know how to code, but I am sure somebody knows how.
4. Make the QBs lead the WRs again. Again, its in the coding and its not something I can fix personally. It worked fine in the preseason, but it doesnt seem to happen anymore.
5. Make Morale worth something. QBs that throw for like 20 TDs in a game end the game with like 30 morale. Thats not right. If I threw 20 TDs in one game, my confidence (aka Morale) would be through the roof.....not the floor. Morale should play an important part in this game imo. If teams are on a winning streak, they lose their morale at a slower rate than teams that are on a losing streak.
6. Make players tire easier. It'll take away those 100-80 games and will make depth an important part in this game, much like in any game. Depth wins championships, not a 3 line DT rotation with pumped up stamina. If they tire easier, the team with the best (or most) depth will win.
I disagree with #6 to an extent. Energy is important but not to the point where teams have 5+ DTs or 15 OL. Depth does not win championships in the NFL, quality depth does since every team has the same amount of players. The reason you see many of those 80+ point games is due to teams taking advantage of the system and having far to many players.
then cap rosters
Originally posted by puppy
1. Lower the cost of equipment. The prices for teams who are paying for 56 eq are through the roof, and even the most finanically sound teams will crumble because they cant continually pay for 56 EQ. Every team around 56 (or even 48 for that matter) will have to fork EQ out to around 45 players if they want to keep everybody happy....and the amount of money you'd have to pay for that is staggering.
2. More information on the 10 season decline. There is too much confusion about it. Some think your guys are automatically retired, others think you cant boost after season 10 etc. It cost me players last season, and im sure I am not the only team.
3. Fix the Zones. They've been absolutely horrendus through the entire existance of GLB and it hasnt been addressed. I dont know how to specifically because I dont know how to code, but I am sure somebody knows how.
4. Make the QBs lead the WRs again. Again, its in the coding and its not something I can fix personally. It worked fine in the preseason, but it doesnt seem to happen anymore.
5. Make Morale worth something. QBs that throw for like 20 TDs in a game end the game with like 30 morale. Thats not right. If I threw 20 TDs in one game, my confidence (aka Morale) would be through the roof.....not the floor. Morale should play an important part in this game imo. If teams are on a winning streak, they lose their morale at a slower rate than teams that are on a losing streak.
6. Make players tire easier. It'll take away those 100-80 games and will make depth an important part in this game, much like in any game. Depth wins championships, not a 3 line DT rotation with pumped up stamina. If they tire easier, the team with the best (or most) depth will win.
I disagree with #6 to an extent. Energy is important but not to the point where teams have 5+ DTs or 15 OL. Depth does not win championships in the NFL, quality depth does since every team has the same amount of players. The reason you see many of those 80+ point games is due to teams taking advantage of the system and having far to many players.
then cap rosters






























