Originally posted by yello1
Where's your proof they are throwing a "whee our chemistry sucks" party? Link?really? so the only 2 choices are to whine or party? show me where anyone says that people celebrate having a bad chem? they simply deal with in.
Originally posted by yello1
Logic is all about putting 1 and 1 together and not getting "Derp".you talking about logic is like a politician telling the truth. neither one has a clue what they are talking about.
Originally posted by yello1
Chem = -% to perfornance = Bad for the team
You guys suggest its not. Thats illogical.and another moronic statement. we are saying that its a SMALL impact, as it is intended, and should be. you make it out to be this insurmountable obstacle. 6-12% is just such a ridiculous exaggeration. its impossible to have a 12% hit from chemistry. but again, you've never been known for actually stating real facts. just makeup a bunch of shit and see who falls for it.
Originally posted by yello1
Any player on roster removed from team = minus chemistry for the whole team regardless of the player position stature.
Even if he has been on the team for an hour.
Thats dumb. You guys like things as they are. Thats illogical.
actually, many of us have fought to have offensive players only affect offensive chem, and defensive players affect defensive chem. but thats not what you suggested. you made up fake facts. if you go into a season with 60 chem, you'll be 97 come the playoffs. (5x2 + 27x1 for the mentally challenged, aka yello). and relying on actual facts instead of made up bullshit is completely logical.
Originally posted by yello1
I can go on, but you won't get the rest of it either.
Let me just say "Derp". I don't really know what that means, but I bet you do.you are right, i rarely understand made up stats and figures.
here's your OP, the highlighted parts are pure made up bullshit.
Originally posted by yello1
First off, see my old posts about totally revamping chemistry, giving teams things to do to repair chemistry, VAs to boost chemistry, that have been posted from season to season. Chemistry as it is blows, needs to be fixed.
But lacking that, lets at least make it be less of a long term problem.
Extend the two point per day recovery to 100 from 70.
Take half a season off the penalty.
Right now if you change half your roster, or 22 guys, on Day 42, then your team is still suffering from 10 to 21% reduction to the performance of one or both squads for Game 1 of the next season, and still as much as a 1% hit for game TEN.
Consider that teams will pay millions of dollars for such a 1% boost and can only do it twice a season because it is so powerful, does it REALLY make sense that for what in GLB is a every season occcurence for many teams the penalty is TEN TIMES HIGHER on game day and lingers around for 60% of the season - ruining the teams chances at playoffs and ensuring high turnover again the next season?
Whereas if you just extend the 2 points per day to 100, then the penalty on day one is still a ridiculously over powered 6-12% but at least its goes away entirely by Game 4, only ruining a fifth of the season and still giving the team some hope of making the playoffs.
I mean come on, in a real NFL situation, that would be the equivalent of spending over 90 days in Mini Camp,Training camp, preseason and mid season practices, and playing scrimmages as well as 4 preseason games, 3 regular season games together.
Thats enough time together not to be penalized.
+1 this idea to reduce the impact of the idiocy of chemistry
This dots flex depend on it!
http://goallineblitz.com/game/player.pl?player_id=1802194also notice the last 2 lines.....and tell us again how this isnt about YOU. all your OP does is want a freebie to make sure you start every season at 100, no matter how many people abandon your teams.