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Forum > Suggestions > Make there be 4 pro leagues
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Dub J
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Originally posted by boomer82
Easy solution: Be a better team.


that's just silly
 
underdog13
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+1

 
Tim26
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Originally posted by underdog13
+1



 
Dr. Showtime
DANG
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Originally posted by boomer82
Easy solution: Be a better team.


Ok but only 1 team can promote at a time.

Since wl demotions are final here is a scenario:

Let's take SEA Garuda next season. Both Semarang and ESL will go back from the WL into Garuda. They both will probably steamroll the league aside from each other. They meet in the CCG and only one can win, while the other has another "fun" season the next season repeating the process because there probably won't be any quality teams to top them.
 
MoJames
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Originally posted by Dr. Showtime
Ok but only 1 team can promote at a time.

Since wl demotions are final here is a scenario:

Let's take SEA Garuda next season. Both Semarang and ESL will go back from the WL into Garuda. They both will probably steamroll the league aside from each other. They meet in the CCG and only one can win, while the other has another "fun" season the next season repeating the process because there probably won't be any quality teams to top them.


Unless ESL isn't in SEA PRO
 
TruthHammer
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The last class that just went pro was extremely small. The next few coming up are a little bigger, but still pretty small. So I expect the problem to get worse for a few seasons.

However, the current Prep, Sophomore, and Rookie classes are much larger. I believe the introduction of APD and the free player are the likely causes. I think the influx of many more teams and players, combined with a longer plateau will make the Pros a lot more competitive. Unfortunately, it's going to take 7 or 8 seasons to really start seeing it.

If this change were made today (and I would agree that it is a good idea for today's leagues), I believe there's a strong chance that we'd change our minds down the road. Bort and Catch have already said that they don't want to make any major league structure changes post beta, so I'm going to bet on a more positive GLB future and give this a -1.
 
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i really feel like the title of this suggestion could be better worded.

"Make there be 4 pro leagues?" that's some english for cabbies shit.
http://www.youtube.com/watch?feature=player_detailpage&v=AryhRdz31uY#t=60s
 
Gart888
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Originally posted by Dr. Showtime
Originally posted by boomer82

Easy solution: Be a better team.


Ok but only 1 team can promote at a time.

Since wl demotions are final here is a scenario:

Let's take SEA Garuda next season. Both Semarang and ESL will go back from the WL into Garuda. They both will probably steamroll the league aside from each other. They meet in the CCG and only one can win, while the other has another "fun" season the next season repeating the process because there probably won't be any quality teams to top them.


if they had made playoffs (i.e. been a better team) they wouldn't be in that situation though. so boomer's suggestion holds.
 
Ken1
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Originally posted by TruthHammer
The last class that just went pro was extremely small. The next few coming up are a little bigger, but still pretty small. So I expect the problem to get worse for a few seasons.

However, the current Prep, Sophomore, and Rookie classes are much larger. I believe the introduction of APD and the free player are the likely causes. I think the influx of many more teams and players, combined with a longer plateau will make the Pros a lot more competitive. Unfortunately, it's going to take 7 or 8 seasons to really start seeing it.

If this change were made today (and I would agree that it is a good idea for today's leagues), I believe there's a strong chance that we'd change our minds down the road. Bort and Catch have already said that they don't want to make any major league structure changes post beta, so I'm going to bet on a more positive GLB future and give this a -1.


I think those are very good points. We should want to make sure that everyone gets to see their dots in some sort of pro league, so in the end I have to say -1 to the OP. Too many leagues is bad, but too few (likely down the road) is worse.
 
merenoise
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Originally posted by Ken1
Originally posted by TruthHammer

The last class that just went pro was extremely small. The next few coming up are a little bigger, but still pretty small. So I expect the problem to get worse for a few seasons.

However, the current Prep, Sophomore, and Rookie classes are much larger. I believe the introduction of APD and the free player are the likely causes. I think the influx of many more teams and players, combined with a longer plateau will make the Pros a lot more competitive. Unfortunately, it's going to take 7 or 8 seasons to really start seeing it.

If this change were made today (and I would agree that it is a good idea for today's leagues), I believe there's a strong chance that we'd change our minds down the road. Bort and Catch have already said that they don't want to make any major league structure changes post beta, so I'm going to bet on a more positive GLB future and give this a -1.


I think those are very good points. We should want to make sure that everyone gets to see their dots in some sort of pro league, so in the end I have to say -1 to the OP. Too many leagues is bad, but too few (likely down the road) is worse.


Well if you don't like the idea it must be a good one. You've always been a great barometer for bad ideas whether it be coaches:

http://goallineblitz.com/game/forum_thread.pl?thread_id=3241468&page=2#28118130

Seasonal VA resets:

http://goallineblitz.com/game/forum_thread.pl?thread_id=2608712&page=2#22160690

Nerfing DEs (the best part is the gem where you claim that 1 sack should be a good game)

http://goallineblitz.com/game/forum_thread.pl?thread_id=1892763&page=1#15555748

I could go on and on. Since you gave the minus 1 this idea must be good.

Originally posted by CDZYO
Two things. One, even if there is an influx of new agents -- and, as would follow, players -- it will take several seasons for that influx to have any impact at the regional/national pro levels. Two, the "3rd and 4th worst" question is a good one to ask, but it has different answers depending on whether you ask at the start of the season (answer: probably not that much different) or at the end of the season, when the teams that had been in semi-pro the previous season have had a chance to catch up (answer: not much better at all, rather much worse). There just isn't that much cream rising through regional pro, and it usually rises very quickly.


+1. Waiting 5 or 6 seasons for things to level out is a pretty crappy solution. If things do get to a point where the supply of top notch dots and coordinators does expand to a point where a lot of great teams can't move up then rework the leagues again but right now GLB is losing far more people's interest due to the laughable competition created by having all the talent spread so thinly.
 
Ken1
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Originally posted by merenoise
Well if you don't like the idea it must be a good one.


You must like all the Yello ideas I've given -1's to, then (occasionally I've supported him, and I definitely oppose the abuse of him, but most of his ideas I've opposed).

Originally posted by merenoise
Nerfing DEs (the best part is the gem where you claim that 1 sack should be a good game)


Get a sack a game and you'll be among the NFL leaders at 16 in a season. #4 in the NFL this season had 16.5 for the year. #5 had 14.

I admit now that I went overboard and ended up opposing buffs that could have, if responsibly done, brought just enough sacks back into the game, pretty much like the game is now in that area; I didn't want any more 80 sack seasons-- sacks did need a nerf from where they were: Lots of Speed, some Agility, no Strength, run around the OT, insta-sack.

Originally posted by merenoise
Seasonal VA resets:


Yeah, I'm still against those, if you mean a full reset. I think the limited reset compromise is fine, though. You could have found posts since I came back opposing full resets that people try to call for every offseason.

And yes, I also think it was a mistake to abandon coaches, as did the majority of GLB players in the coach poll. The more multi-faceted the game is, the better. Also makes it less painful to retire a player, because he can become a coach.

All the work you must have had to do to find posts to try to make me look bad, you're like an obsessed stalker, although I give you more credit than one or two others, in that at least you didn't make anything up.

If I were obsessed with finding your most extreme posts, I'm sure I could find some as well.


Edited by Ken1 on Jan 30, 2012 23:49:46
Edited by Ken1 on Jan 30, 2012 17:50:03
 
Deathblade
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Originally posted by superpunk
If game preparation, etc. went back to season 3 style I think yes. It was easy to pick up but difficult to figure out and there was alot of interest.


Season 7 imo

The DPC multiplied the time investment by a thousand, and ushered in a system where any slight defensive mishaps turns a 28 to 21 game into 92 to 21.
 
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+8
 
Ken1
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I think the custom slots, which required there to be tagging, are what caused defensive tactics to take so long. I used to do both OC and DC for the team I owned in the old days, and personally found the DPC to be fun (just how I personally found it; maybe others didn't), but the tagging brought about by custom slots meant that not only do DCs have to respond to formation (plus down/distance/score, etc) but to personnel.

To me, that's the biggest reason it takes so much work to be a good DC now.
 
merenoise
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Originally posted by Ken1
All the work you must have had to do to find posts to try to make me look bad, you're like an obsessed stalker, although I give you more credit than one or two others, in that at least you didn't make anything up.


Luckily since you have so many bad ideas it was quick and painless. If someone had the time or inclination I'm sure they could find many, many more examples of exactly how far off base you routinely are. At least yello is sometimes funny. You, just sad.
 
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