[Note: This question has been submitted a couple times to questions@goallineblitz.com per request, so if this is going to be addressed later, feel free to ignore for now]
Can you give us more information about how the "route distance" vs. "open man" slider works? Is "route distance" for a play based on the route distance of the primary receiver (including custom progression override)? Or is it the default short/med/long distance for that play (sans-custom progressions)?
Or is it not even a play-level determination, but rather an individual route-level determination... that as the QB goes through progressions he evaluates for each receiver how close that particular receiver is for the intended distance on HIS route, regardless of whether the overall play is short/med/long?
Will likely have follow-up questions depending on the answer to this.
Bort & Catch, I posted below a Q & & from the March 10th session. Just wanting to know if any progress or further thought has went into this? OC's and DC's are dropping like flies from this game and I know that this would be one step that would help to slow some of that bleeding due to the massive time required to either transfer or re-create the wheel for multiple teams.
------------------------------------------------------------ OC/DC PLAYBOOK OWNERSHIP Q: Brutus Buckeye- Is there ever going to be a way for OC's/DC's to have playbooks that belong to them so it is easier to work from team to team without having to transfer, rebuild AI's all the time? I think if the playbooks belonged to the coordinators and could be loaded to each team it might help to keep more in the game. A: Catch22- It's on my list of things that I want Bort to implement - I think it's something we should do in the future, just a matter of taking the time to code it by Bort. A: Bort- I was thinking about this recently based on somebody's suggestion, and the ONLY way I think it could work is if all AI and plays, etc, became owned by the agent account, instead of by the team. That's the only way we can ensure continuity of play ids and other unique ids, and to not have invalid duplicate data. Obviously, that's a big undertaking. Not so much for us as far as programming goes, but for the team owners and OCs and DCs out there to change the way they work and think of things. There are also other obvious disadvantages of the system. Not sure if those are a problem or not. ------------------------------------------------------------
So when is the price change for stadium construction 100 levels going to take effect for this upcoming construction period or the next one? If for this season should I undue my pending construction or will the change recalculate my cash?
Originally posted by Dr. E Ok, I posted this one before, but it's not a suggestion nor is it rhetorical so I'll assume it got lost and re post once.
Is there a spot in a QBs drop back that is ideal for throwing, a "sweet spot"?
Originally posted by Catch22 Some of the questions haven't been answered as I'm waiting for Bort to join. He should be here in around 30 minutes (we just wrapped up an Admin meeting and they are doing some work related stuff).
Originally posted by P@nda This is a stupid question, but I am having a blank memory right now... Promotions/Demotions occur tonight or tomorrow night?
Originally posted by P@nda This is a stupid question, but I am having a blank memory right now... Promotions/Demotions occur tonight or tomorrow night?
Originally posted by jmh1998 So when is the price change for stadium construction 100 levels going to take effect for this upcoming construction period or the next one? If for this season should I undue my pending construction or will the change recalculate my cash?
Next season. Current construction is going to be at the same rate, changes take effect on day -X