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Forum > Suggestions > Epic Suggestions > Archetype Custom SA's
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pottsman
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Originally posted by Kayoh
A lot of people are treating these new custom SAs more like VAs.


Mhm.
 
LionsLover
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Originally posted by pottsman
Originally posted by Kayoh

A lot of people are treating these new custom SAs more like VAs.


Mhm.


I posted that earlier... thanks a lot Kayoh you copycat then again 11 pages might be too much to read...

Anywho thought of another SA:

Powerback HB:

Burst of Power:

This HB can create a burst of power. He gets a %bonus increase to break the first tackle attempt against him if within 10 yards of the line of scrimmage (+ and -).
 
liamm1986
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Originally posted by Kayoh
A lot of people are treating these new custom SAs more like VAs.


What would be your major factor to differentiate between SA's and VA's?

SA's - Less situational?

VA's - More position specific?
 
Kayoh
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Originally posted by liamm1986
What would be your major factor to differentiate between SA's and VA's?

SA's - Less situational?

VA's - More position specific?

SAs = new aspects to a build
VAs = modifiers
 
bigdogdch
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Originally posted by yello1
Finesse Kicker - Onside Kicker
Increases Chance of an onside kick being muffed by a defender to allow a fumble recovery opportunity for the kickers team. Additional levels increases the likelihood of the muff.


I would also add that each level increases the chance that the ball goes the required 10 yards.

 
Staz
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Originally posted by Kayoh
A lot of people are treating these new custom SAs more like VAs.


Exactly what I said. Then, I proceeded to make suggestions that sounded an awful lot like VAs
 
bigdogdch
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Posession WR Seperation: This WR is adept at creating space for him to get open. Each level of Speration increases the chances of eluding the bump & run and being targeted by the QB
 
Jack Del Rio
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Originally posted by Staz
Originally posted by Kayoh

A lot of people are treating these new custom SAs more like VAs.


Exactly what I said. Then, I proceeded to make suggestions that sounded an awful lot like VAs


to be fair there are already a bunch of SAs that function as VAs
 
KingDan23
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Who says these new SAs should be like old SAs? They are new and fancy etc.
 
PLAYMAKERS
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Originally posted by Kayoh
A lot of people are treating these new custom SAs more like VAs.


and then there is you who didn't suggest anything so STFU
 
saintedix
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Hard-Hitting LB - Crushing Blow
The LB delivers a hit that punishes the ball carrier. The Crushing Blow skill has a chance to knock an opposing player out of the game temporarily to recover.

This skill can force starters to miss clutch situations, or make LBs who make many tackles a more imposing presence on the field.

Additional Levels:
Increases the chance of the skill working, and increases the chance that the player will miss additional plays.
Edited by saintedix on Feb 14, 2010 17:41:35
 
saintedix
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HB Combo - Feature Back
The HB is relied on to play his best every down, despite the situation. Each play this HB is in the game, there is a chance that they ignore fatigue and demoralization, acting as though energy and morale were 100 for that play.

This skill can keep the HB playing at full potential, despite taking many hits or playing often.

Additional Levels
Increases the chance of the skill working, especially on 3rd or 4th down or late in the game.
 
saintedix
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Blitzing LB - Bluff Blitz
The linebacker's reputation as a blitzer causes the QB to think there is a blitz coming, even when the LB isn't blitzing. The Blitz Bluff causes the QB to audible tight ends or backs in to block when this LB is on the field and not blitzing, even if tactics dictate that the QB wouldn't normally do so.

Additional Levels:
Increases the chance that the QB audibles blockers when the LB isn't blitzing.

-OR-

Blitzing LB - Blitz Disguise
The linebacker has become so good at disguising blitzes, that the QB and offensive line sometimes aren't able to recognize the defense. The Blitz Disguise skill causes the QB and linemen to not recognize this player as a blitzer when using blocking audibles.

Additional Levels:
Increases the chance that the QB ignores a blocking audible when this player is blitzing. At greater levels, increases the chance that an offensive linemen doesn't recognize the blitzing LB as well.
Edited by saintedix on Feb 14, 2010 17:59:18
 
saintedix
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Scrambling QB - Dual Threat
This QB is a danger to pass or throw at any given point behind the line of scrimmage. The Dual Threat skill increases the amount of time required for defenders to recognize the QB is running on pass plays.

This skill can buy the QB enough time to get to the open field, or get a couple extra yards when scrambling.

Additional Levels
Increases the amount of time it takes defenders to recognize the QB has pulled the ball down to run.
 
notthegint
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Strength DL - Stand 'Em Up

This DL is good at standing up blockers. Each level of this SA increases the chance to stun blockers on running plays and the duration of said stun.


Speed DL - Speed Rusher

This DL is good at getting opposing pass blockers off balance. Each level of this SA increases the chance to stun blockers on pass plays and the duration of said stun.


Combo DL - Motor

This DL is relentless. Each level of this SA increases the DL's in play breath and balance.
 
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