they are, join private forum ask catch. i don have a link for it but maybe somebody else knows
Petza17
offline
offline
Originally posted by timmahhh
they are, join private forum ask catch. i don have a link for it but maybe somebody else knows
Yes, I know they are I just don't know when. And happy 100 page anniversary.
they are, join private forum ask catch. i don have a link for it but maybe somebody else knows
Yes, I know they are I just don't know when. And happy 100 page anniversary.
chuffmaster2k
offline
offline
Originally posted by Petza17
Happy 100 page anniversary.
Glad to see that it has been said it will happen now. Just the timing left to go.
Happy 100 page anniversary.
Glad to see that it has been said it will happen now. Just the timing left to go.
notthegint
offline
offline
Originally posted by Petza17
And happy 100 page anniversary.
Been a long time coming. And yes, the latest from Catch is this is coming in the next couple seasons, after the 3 other large changes coming up.
And happy 100 page anniversary.
Been a long time coming. And yes, the latest from Catch is this is coming in the next couple seasons, after the 3 other large changes coming up.
notthegint
offline
offline
Originally posted by Landry Skins
how is this not epic yet?
It was, then it wasn't, but now it's being implemented which is much, much better.
how is this not epic yet?
It was, then it wasn't, but now it's being implemented which is much, much better.
Djmr
offline
offline
Asked on Catch's radio show (by me)
"With the idea of the Iron Man leagues, would we be able to get some sort of idea as to the OOP penalties are for dots?"
Recited from memory, Catch's answer (short form): "It has to be something that is worked out by the users."
So, its 100% guesswork.
"With the idea of the Iron Man leagues, would we be able to get some sort of idea as to the OOP penalties are for dots?"
Recited from memory, Catch's answer (short form): "It has to be something that is worked out by the users."
So, its 100% guesswork.
Xar
offline
offline
At player creation you should be able to choose your Primary position, and your Secondary position, the Primary having no OOP penalty, and the secondary having half the OOP of an unspecified position. OOP for unspecified positions stay the same as they are now.
This way if you create a DT/OG player the OOP won't be bad, but a DT/WR will have a pretty big OOP penalty, but still twice as good as it normally would be.
This way if you create a DT/OG player the OOP won't be bad, but a DT/WR will have a pretty big OOP penalty, but still twice as good as it normally would be.
Djmr
offline
offline
Originally posted by Djmr
Asked on Catch's radio show (by me)
"With the idea of the Iron Man leagues, would we be able to get some sort of idea as to the OOP penalties are for dots?"
Recited from memory, Catch's answer (short form): "It has to be something that is worked out by the users."
So, its 100% guesswork.
Im going to do one better and take it word-for-word
"Im really not sure how Bort's going to do that. I think that's something that will probably get out when weve done some of the other stuff like the hardcore league. Once that gets closer to implementation, we'll probably have more information as to, err, I don't think they'll ever give exact numbers so its just something that some people will have to figure out"
Asked on Catch's radio show (by me)
"With the idea of the Iron Man leagues, would we be able to get some sort of idea as to the OOP penalties are for dots?"
Recited from memory, Catch's answer (short form): "It has to be something that is worked out by the users."
So, its 100% guesswork.
Im going to do one better and take it word-for-word
"Im really not sure how Bort's going to do that. I think that's something that will probably get out when weve done some of the other stuff like the hardcore league. Once that gets closer to implementation, we'll probably have more information as to, err, I don't think they'll ever give exact numbers so its just something that some people will have to figure out"
notthegint
offline
offline
Originally posted by Xar
At player creation you should be able to choose your Primary position, and your Secondary position, the Primary having no OOP penalty, and the secondary having half the OOP of an unspecified position. OOP for unspecified positions stay the same as they are now.
This way if you create a DT/OG player the OOP won't be bad, but a DT/WR will have a pretty big OOP penalty, but still twice as good as it normally would be.
Pretty sure this is already how it works, albeit without the secondary position thing.
Anywho, a big part of the ease of implementation of this project is not asking for any coding changes. So we aren't asking for anything other than 20 man roster limits.
And possibly Super Casual Iron Man. Still need to talk that one out though.
At player creation you should be able to choose your Primary position, and your Secondary position, the Primary having no OOP penalty, and the secondary having half the OOP of an unspecified position. OOP for unspecified positions stay the same as they are now.
This way if you create a DT/OG player the OOP won't be bad, but a DT/WR will have a pretty big OOP penalty, but still twice as good as it normally would be.
Pretty sure this is already how it works, albeit without the secondary position thing.
Anywho, a big part of the ease of implementation of this project is not asking for any coding changes. So we aren't asking for anything other than 20 man roster limits.
And possibly Super Casual Iron Man. Still need to talk that one out though.
notthegint
offline
offline
Originally posted by Balls Models
page 5?
Think people have gotten distracted with all the other stuff going on. Also, not sure if haole is still sending invites to the private forum.
Probably gonna be another season before it happens though, with everything Bort is working on now.
page 5?
Think people have gotten distracted with all the other stuff going on. Also, not sure if haole is still sending invites to the private forum.
Probably gonna be another season before it happens though, with everything Bort is working on now.
You are not logged in. Please log in if you want to post a reply.






























