Originally posted by bhall43
I guess I don't really understand what you mean. Seeding the pyramid? There would be no seeding needed. Everyone would start from ground zero and teams would keep moving up until they got to the top league. That would be the seeding.
Right, and I guess what I'm saying is that you would still have a pyramid of leagues, but the instead of winning your way up the pyramid and losing your way down the pyramid (which causes all kinds of promotion issues, like what to do with sold off teams and what to do with teams that aren't bought that are in the middle of the pyramid), you have a different way of establishing the top teams: the ladder.
You still have the "WL", but you don't get there by winning the PL and you don't leave by failing to make playoffs. Instead, your success in the pyramid last year determines your base ELO for seeding the pyramids the next season.
On days -12 to 0, you would play 6 ladder games, with your initial ladder rank and ELO based on your success last season. Success in those ladder games will move you up the ladder, failure in those games will drop you down.
After those games are completed, the top 16/32 (depending on the # of teams per league) teams on the ladder get placed in the WL, with the top teams being spread over each division. Those may include many of the same teams from last season, because they are elite, but it also may include other teams who went 6-0 against progressively more difficult opponents, assuming that their ELO rose enough that they overtook a team that was in the WL last season and whose ELO sank enough that they were surpassed. Likely a team that won a PL would have a starting ELO of approximately the same value as someone who did not make playoffs in the WL the previous season.
Then you place the next 32/64 teams in the next level of the pyramid, spreading the quality across each division, probably in a snaking fashion. Then you place the next 64/128 teams on the next level of the pyramid in the same manner.
This means that a great team that would normally start at the bottom of the pyramid, would in fact begin their season playing in the third highest level of the pyramid, which will give them a much better ELO going into the next season, especially if they are able to win their league.
Why would this work better than a pyramid-only promotion and demotion system? Remember, this only works for a Pee Wee or Instant L79-style league:
If a WL team (or any other team in the pyramid) leaves, there are currently only terrible options for filling the departing team. Seeding the pyramids using the ladder means that the next best available team (either departing WL team or just shy of normally incoming PL teams) gets the spot. This also means that every league will be seeded based on quality: no CPU teams, no zero cares teams, just teams that are about the same quality of team as yours (though it gets exponentially worse the further down the pyramid you go... this holds true for all pyramid leagues).
The general problem with a pyramid structure:
The quality of the competition gets exponentially weaker the further down the pyramid you go. At the top, you have the best (assume) 32 teams. If the pyramid gets fatter as it goes down, then the difference between the top and bottom team in the league is exponentially increasing.
Say there was even only 2 PLs, you are still seeding the 33rd best team at the top of that league and the 96th best team at the bottom of that league. The difference in rank between the top and bottom gets larger the fatter (the more leagues at that level) the pyramid gets. If there were 4 levels on the second highest level of the pyramid, you have the 33rd best team in GLB playing against the 160th best team in GLB. The downfall of the pyramid is that only one league will really get to experience top to bottom competition, the WL. It is a league structure that truely treats the rest of the leagues as bottom-feeders, and a league structure that ensures that the further down the pyramid you go, the larger the disparity in ability there will be between teams.
Ladder seeded leagues provides an alternative to this that makes competition closer throughout each league. Instead of a pyramid, the ladder permits a "tower" league structure.
The best 32 teams go in League 1
The next 32 teams go in League 2 } These two leagues would normally be one tier called the Pro or "hemisphere" leagues
The next 32 teams go in League 3 } The fatter the pyramid, the more the disparity between the quality of the teams
The next 32 teams go in League 4
The next 32 teams go in League 5
The next 32 teams go in League 6
The next 32 teams go in League 7
As you can see, that means that no matter how far down the leagues you go, you are still matched up against the 32 teams you are best suited to play against. If you manage to just destroy the competition in your league, despite the seeding, you will likely have a significant ELO boost going into the next season.
An alternative would be to have the initial seeding done by ELO via ladder matches, but then to have 4-6 more ladder games throughout the season, which would help with initial ELO seeding for the next season.