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Dpride59
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Originally posted by jdros13
hate to break it to you, but all of those were 6 pass rushers against 5 blockers. .

Hate to break it to you, but sending 6 vs 5 doesn't = auto sack in real life
 
Dpride59
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Originally posted by bhall43
just shut up with this argument already...5 WR is completely broke and you know it.


No, because you only had 5 blockers and he sent 6 so he out schemed you
 
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meh, I'm not going to get any more involved
Edited by PatricktheDookie on Nov 26, 2010 17:43:32
 
jdros13
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Originally posted by Dpride59
except in real life the qb attempts the pass, in glb sending more blitzers than blockers = auto sack. I am sure if that was Auto TD you would feel the same way righT?


no it doesn't. Alpine didn't get sacked against us and our team hasn't kept the TE or HB in hardly at all this season.

5 WR is completely broken though, no doubt about that. Smurfs were taking an unnecessary risk sending all those pass rushers when 4 do the job every time.
 
Dpride59
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Originally posted by jdros13
no it doesn't. Alpine didn't get sacked against us


Well in that case, let the auto sacks continue
 
bhall43
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Originally posted by PatricktheDookie
Should at least try not running that same play versus a 6-man blitz. There are other available plays from the 5 WR set.


again...thanks for the tip...now go find a subject to which you know anything about so you dont look like such a moron.
 
jdros13
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Originally posted by bhall43
just shut up with this argument already...5 WR is completely broke and you know it.


5 WR isn't broken because of 6 man pass rushes. It's broken because of 4 man pass rushes like this one.
http://goallineblitz.com/game/replay.pl?game_id=1445079&pbp_id=4252944

and I realize dpride is just trying to get the sim changed in his team's favor. I would imagine that is your agenda as well. Don't forget that Lincoln is running some nice 5 man blitzes that the OLine ignores though.

http://goallineblitz.com/game/replay.pl?game_id=1491883&pbp_id=4666064

I stole this one the other day btw. Blitzing the FS completely screws up the already horrendous blocking since the RG and C won't go to that side. Congrats to whoever figured that one out.
 
thelanger
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er, thanks for the 'game' MJR

gl the rest of the way.
 
bhall43
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Originally posted by jdros13
5 WR isn't broken because of 6 man pass rushes. It's broken because of 4 man pass rushes like this one.
http://goallineblitz.com/game/replay.pl?game_id=1445079&pbp_id=4252944

and I realize dpride is just trying to get the sim changed in his team's favor. I would imagine that is your agenda as well. Don't forget that Lincoln is running some nice 5 man blitzes that the OLine ignores though.

http://goallineblitz.com/game/replay.pl?game_id=1491883&pbp_id=4666064

I stole this one the other day btw. Blitzing the FS completely screws up the already horrendous blocking since the RG and C won't go to that side. Congrats to whoever figured that one out.


i dont care what lincoln is running...i dont specifically care what any one team is running...im not in here saying So Cal should die because they use blitz's...im in here calling a spade a spade. 5 WR is a broken formation...id almost wish they scrapped the way the formation is set up all together and set it up differently because they havent found a fix for it ever. Everything they do makes it more screwed.
 
bhall43
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and if by my agenda you mean making every formation in the playbook useful...then ya...that is my agenda for a sim to favor that.
 
Dpride59
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Originally posted by bhall43
and if by my agenda you mean making every formation in the playbook useful...then ya...that is my agenda for a sim to favor that.


Same, let oc's pick hot routes so we can actually auto release the ball on the snap, and let our break tackle wr's score at will vs your single coverage, after all, if a QB knows you're sending 6 and you're going to single cover a 135 speed 90 carry wr with a 40 tackle cb then let us hot route that shit and score every time you run an exploit. The fact is Jdros doesn't want balance he want auto sacks
Edited by Dpride59 on Nov 26, 2010 17:59:09
 
Bladnach
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wanting blitzing to not look retarded isn't necessarily trying to skew the sim towards a certain team. just towards something more fun. I wanted deep passing to have some passquality decrease over long yards and for catching in double teams to be tougher and that directly hurt alpine with the fastest WR corp. Glad the change happened though the speed penalty makes sense in theory but i'm not sure it's that great in practice in glb. I dunno. I'm curious to see what happens next season. The DPC limitations will probably be altered a bit as the preseason wears on i'd imagine. In the end, i doubt it'll be as super restricting as many fear. Still, game changes at least keep things fresh despite making it really frustraing
 
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Originally posted by chronoaug
I'm curious to see what happens next season. The DPC limitations will probably be altered a bit as the preseason wears on i'd imagine. In the end, i doubt it'll be as super restricting as many fear. Still, game changes at least keep things fresh despite making it really frustraing


Frankly, I'm excited about it. It's going to be messy at first, but fixing OL logic is going to to be a giant step forward.
 
Dpride59
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Originally posted by PatricktheDookie
Frankly, I'm excited about it. It's going to be messy at first, but fixing OL logic is going to to be a giant step forward.


Yeah, I am of the mindset bort should be always tweaking Oline logic, or let us tweak it. Simply allowing a 100% sack when play X Y or Z is ran is a complete crime. I would be fine with the DPC staying as long as they continually worked on oline logic, or made it so we could tell our hb's who to block..

As it is now, its just an auto sack b4 a 145 speed hb can get to the lb'er
 
Bladnach
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Bort should leave the DPC but put a RNG script for blocking logic so the same blitzes probably won't work week to week.

mission accomplished
 
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