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Serenity
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Sorry that we had to beat us and knock me out of the tournament.
 
CTap
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haha
 
HoggLife
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CCC Rule. I LOVE Canada
 
Jed
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It was a good game, I knew going into it that we were going to lose. When you have 2 good teams with relatively equal builds/tactics, the deciding factor will be level. In this case, we were outleveled across the board against a good team. I said it a couple of times now, but I'd love a rematch early next season before boosting when we're all on basically even footing level-wise.
 
HoggLife
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Originally posted by Jed
It was a good game, I knew going into it that we were going to lose. When you have 2 good teams with relatively equal builds/tactics, the deciding factor will be level. In this case, we were outleveled across the board against a good team. I said it a couple of times now, but I'd love a rematch early next season before boosting when we're all on basically even footing level-wise.


I Love You!
 
chad13
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Originally posted by Jed
It was a good game, I knew going into it that we were going to lose. When you have 2 good teams with relatively equal builds/tactics, the deciding factor will be level. In this case, we were outleveled across the board against a good team. I said it a couple of times now, but I'd love a rematch early next season before boosting when we're all on basically even footing level-wise.


Why would you wait to boost next season?
 
Sam Bolster
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Originally posted by chad13
Originally posted by Jed

It was a good game, I knew going into it that we were going to lose. When you have 2 good teams with relatively equal builds/tactics, the deciding factor will be level. In this case, we were outleveled across the board against a good team. I said it a couple of times now, but I'd love a rematch early next season before boosting when we're all on basically even footing level-wise.


Why would you wait to boost next season?


Why wouldn't you? there is a huge reason...
 
xManning1018x
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Originally posted by bolstersam
Originally posted by chad13

Originally posted by Jed


It was a good game, I knew going into it that we were going to lose. When you have 2 good teams with relatively equal builds/tactics, the deciding factor will be level. In this case, we were outleveled across the board against a good team. I said it a couple of times now, but I'd love a rematch early next season before boosting when we're all on basically even footing level-wise.


Why would you wait to boost next season?


Why wouldn't you? there is a huge reason...


Game XP is capped at 100, and training at 25 per night at level 29+... so boosting late has no advantage next season. At least, this is my understanding of it.
 
Sam Bolster
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Originally posted by xManning1018x
Originally posted by bolstersam

Originally posted by chad13


Originally posted by Jed



It was a good game, I knew going into it that we were going to lose. When you have 2 good teams with relatively equal builds/tactics, the deciding factor will be level. In this case, we were outleveled across the board against a good team. I said it a couple of times now, but I'd love a rematch early next season before boosting when we're all on basically even footing level-wise.


Why would you wait to boost next season?


Why wouldn't you? there is a huge reason...


Game XP is capped at 100, and training at 25 per night at level 29+... so boosting late has no advantage next season. At least, this is my understanding of it.


Your just forgetting one thing
 
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Actually I can think of at least 10 things...

1) Waiting to see how your player plays before assigning points
2) In case the per play number drops much lower that 100 XP isn't fully guaranteed to hit each game
3) Bort's mystery changes that could include an infinite number of possibilities (this easily gets me over the 10 I promised above)
Last edited Aug 25, 2008 15:38:19
 
Sam Bolster
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Originally posted by The Strategy Expert
Actually I can think of at least 10 things...

1) Waiting to see how your player plays before assigning points
2) In case the per play number drops much lower that 100 XP isn't fully guaranteed to hit each game
3) Bort's mystery changes that could include an infinite number of possibilities (this easily gets me over the 10 I promised above)


Where are the other 7 ? i am actually thinking of something else.
 
xManning1018x
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Originally posted by bolstersam
Originally posted by xManning1018x

Originally posted by bolstersam


Originally posted by chad13



Originally posted by Jed




It was a good game, I knew going into it that we were going to lose. When you have 2 good teams with relatively equal builds/tactics, the deciding factor will be level. In this case, we were outleveled across the board against a good team. I said it a couple of times now, but I'd love a rematch early next season before boosting when we're all on basically even footing level-wise.


Why would you wait to boost next season?


Why wouldn't you? there is a huge reason...


Game XP is capped at 100, and training at 25 per night at level 29+... so boosting late has no advantage next season. At least, this is my understanding of it.


Your just forgetting one thing


The difference between "your" and "you're"?
 
Sam Bolster
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Originally posted by xManning1018x
Originally posted by bolstersam

Originally posted by xManning1018x


Originally posted by bolstersam



Originally posted by chad13




Originally posted by Jed





It was a good game, I knew going into it that we were going to lose. When you have 2 good teams with relatively equal builds/tactics, the deciding factor will be level. In this case, we were outleveled across the board against a good team. I said it a couple of times now, but I'd love a rematch early next season before boosting when we're all on basically even footing level-wise.


Why would you wait to boost next season?


Why wouldn't you? there is a huge reason...


Game XP is capped at 100, and training at 25 per night at level 29+... so boosting late has no advantage next season. At least, this is my understanding of it.


Your just forgetting one thing


The difference between "your" and "you're"?


make that 2
 
Jed
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Originally posted by bolstersam
Originally posted by The Strategy Expert

Actually I can think of at least 10 things...

1) Waiting to see how your player plays before assigning points
2) In case the per play number drops much lower that 100 XP isn't fully guaranteed to hit each game
3) Bort's mystery changes that could include an infinite number of possibilities (this easily gets me over the 10 I promised above)


Where are the other 7 ? i am actually thinking of something else.


No, that's 10 things, he's just counting in trinary.
 


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