Field General Special Ability.
Just a little experiment...
Since this forum seems to be almost entirely comprised of players asking where to put Skill Points when they boost, I thought I might start a topic that would actually involve meaningful discussion among the other QBs...
To preface: There is already what I guess I would call a small QB Club consisting of about 5-6 of us who have high level (25+) QBs today. We bounce ideas, information, theories, etc off each other on a somewhat regular basis. I don't know how much deep thought most of you are putting into QB builds but I thought I would try some topics like this out to try and determine the answer to that little question.
So, the first topic open for debate is the merits of the Field General Special Ability.
There are quite a few people who seem to think Field General is a stellar place to put Skill Points. I am curious -
1. What led you guys to this decision?
2. What benefits you think it yields and why?
3. What is its "sweet spot" in your opinion?
4. Discuss the Risk/Reward aspects of its cost vs not putting Skill Points into it.
To start the discussion, I will give some information from other QBs I have discussed it with in recent days...
"Well, since it is on the far right and has the highest cost, it MUST be very beneficial" (Ouch! Terrible answer)
"Defenders rave about 'Defense General' and 'Defensive Line General' so I expect all of the 'General' SAs are great" (better but still ugh!)
"Look at the INT totals for QBs this year. Adding Morale across the board should reduce those, in theory. And adding Stamina would be a benefit to the entire team for late in games." (This is an answer worth debating IMO)
Anyway, let's see if this topic takes off or not (and it well might not LOL)...
I will give it about 6 hours to potentially garner responses and then will be back with my current thoughts as to why Field General is a complete and utter waste of SPs.
Maybe we can have some advanced discussion here in the QB Club forum then.
Just a little experiment...
Since this forum seems to be almost entirely comprised of players asking where to put Skill Points when they boost, I thought I might start a topic that would actually involve meaningful discussion among the other QBs...
To preface: There is already what I guess I would call a small QB Club consisting of about 5-6 of us who have high level (25+) QBs today. We bounce ideas, information, theories, etc off each other on a somewhat regular basis. I don't know how much deep thought most of you are putting into QB builds but I thought I would try some topics like this out to try and determine the answer to that little question.
So, the first topic open for debate is the merits of the Field General Special Ability.
There are quite a few people who seem to think Field General is a stellar place to put Skill Points. I am curious -
1. What led you guys to this decision?
2. What benefits you think it yields and why?
3. What is its "sweet spot" in your opinion?
4. Discuss the Risk/Reward aspects of its cost vs not putting Skill Points into it.
To start the discussion, I will give some information from other QBs I have discussed it with in recent days...
"Well, since it is on the far right and has the highest cost, it MUST be very beneficial" (Ouch! Terrible answer)
"Defenders rave about 'Defense General' and 'Defensive Line General' so I expect all of the 'General' SAs are great" (better but still ugh!)
"Look at the INT totals for QBs this year. Adding Morale across the board should reduce those, in theory. And adding Stamina would be a benefit to the entire team for late in games." (This is an answer worth debating IMO)
Anyway, let's see if this topic takes off or not (and it well might not LOL)...
I will give it about 6 hours to potentially garner responses and then will be back with my current thoughts as to why Field General is a complete and utter waste of SPs.
Maybe we can have some advanced discussion here in the QB Club forum then.






























