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CRAZiNESSco
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I recently found out about ALGs & am wondering the following.

When developing a stat are you only taking that stat high enough to let the ALGs finish it off by 79? (what level do ALGS stop? I'm assuming level cap)

For a secondary stat how high would you train it before settling for the natural ALG

I need some OG soup please.
 
RyanCane26
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Stat high enough for ALGs + Training to finish
 
coachingubigr
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I stop between 83.5 and 87.5 depending on the position and my goals for that specific dot
Edited by coachingubigr on Jan 27, 2026 22:03:15
 
TJ Spikes
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I'm not sure if you realize it or not, but the question you're asking, is 95% of the art/science/magic of building a good dot.

Any dot will need to increase roughly 8 attributes. Some very high, some medium-ish, some just a little.

Basically, 3 of those attributes will be trained long term when you unlock 4-way multi training.

The 4th attribute will be swapped in and out of the rotation.

Then there's also Light or Medium training that you have to use to hit your Bonus Token (BT) goal for Advanced EQuipment (AEQ).

Knowing when to stop spending SPs and let the ALGs and any possible training get you to your goal for any given attribute is the essence of dot building.

Welcome to the sickness


As an added bonus, I'll throw in this handy dandy super basic spread sheet.
https://docs.google.com/spreadsheets/u/0/d/1uqXwYa_moWL_aaY2cby7NawSbw-QCcdPnErdl9mT4-U/htmlview
On the left going down in the grey column are the dot levels. The next columns going across are for the ALGs remaining for the different Major and Minor ALGs 0.67 - 0.5 - 0.4 - 0.33 - 0.25

For example, for a L15 dot, on an attribute with a 0.5 Major, that attribute will grow by 17.10 points on ALGs alone.

Edited by TJ Spikes on Jan 28, 2026 08:00:50
 
melon27
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Sent you a super secret spreadsheet that may help break through all the gated info here.
Edited by melon27 on Jan 28, 2026 07:58:18
 
coachingubigr
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Originally posted by melon27
Sent you a super secret spreadsheet that may help break through all the gated info here.


its a really good spreadsheet
 
CRAZiNESSco
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Oh man, thank you all for this info. My dots are fucked. GG
 
coachingubigr
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Originally posted by CRAZiNESSco
Oh man, thank you all for this info. My dots are fucked. GG


Not fucked just not optimal. I made a WR Currently level 21. Your level 24 WR has a value of 443. Mine is 439 even though he is three levels lower. You can still have fun with a non optimized player. But probably won't make it to the top Pro league.
Edited by coachingubigr on Jan 28, 2026 12:37:46
 
CRAZiNESSco
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Originally posted by coachingubigr
Not fucked just not optimal. I made a WR Currently level 21. Your level 24 WR has a value of 443. Mine is 439 even though he is three levels lower. You can still have fun with a non optimized player. But probably won't make it to the top Pro league.


Thank you coaching. I’ll more than likely reset & build with the new found info at my fingertips
 
melon27
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Originally posted by CRAZiNESSco
Thank you coaching. I’ll more than likely reset & build with the new found info at my fingertips


A lot of us definitely know how to identify shit dots.
 
Dolphanatic
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Originally posted by melon27
A lot of us definitely know how to build shit dots.


Fyp
 
melon27
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Originally posted by Dolphanatic
Fyp


If I just do a little better on this next crop I’ll finally not be shit dot maker! And the cycle goes on.

I never recommend deleting the shit dots, learn from the mistakes and make them there instead of your good ones.


 


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