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minded
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Does anyone know the exact falloff of attributes for stamina and confidence loss?

If my guy is an 8-9-10+ cap speed player, would his effective speed maybe be way less as his stamina falls? like how much? 7 cap effective speed? less?
 
Ice Nine
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Originally posted by NitrousX
I ran some tests many years ago (probably somewhere around season 17) to determine what the effects of stamina are. I made this visualization of some of the players I tested to open the discussion with my group of guys at the time. I forgot about it til now but am happy to share/discuss with you guys. A lot of knowledge has come to everyone since, so I don't know how valuable it might be to you at this time, but nonetheless here it is:

http://s116895246.onlinehome.us/public/glb/NitrousX_staminaproject/


 
minded
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wow, if you don't have at least 64 stamina you are kind of missing out is how I read that, thank you!
 
Theo Wizzago
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Originally posted by minded
wow, if you don't have at least 64 stamina you are kind of missing out is how I read that, thank you!


P'much, yeah. It depends on other things as well. How often your dot is on the field... does he get rested well enough during the game... stuff like that. Example; If your dot plays both as a #1 starter, doesn't have a quality backup, and also plays on Special Teams, then he's gonna need a LOT more than just 64 stamina to survive. If you dot is a specialist and only plays on certain plays and has a quality backup as well, then you can get by with maybe 55 stamina since he'll get plenty of rest in between plays.
 
Stoned Beaver
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Originally posted by minded
wow, if you don't have at least 64 stamina you are kind of missing out is how I read that, thank you!


I don't think that is an accurate assessment... as there are a great deal of factors that would contribute to he stamina demand.

You need 64 stamina to maintain an advantage of a dot you are 10 speed faster than over the course of a 100 yard dash (which would actually occur rarely).

A study that I would obviously be interested in seeing side by side with this would be one regarding the typical stamina drain of each type of play based on these same stamina values.
 
minded
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yeah I just noticed the fastest best to worst had stamina half drained for the 42 s already. hard to conclude a ton from it all, but obviously as much stamina as you can personally stomach is better.
 
buckets99
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If you like your build enough to think of him as a starter, take it to 70ish, if you think he is a bum don't and just enjoy a timesplit backup role. Contrary to all the great things said about me in my lifetime, I am an average builder as my calculator broke and have a hard time doing an endbuild scenario, so I wing it. But even I know it would take confidence to bump your stamina and ask an owner to rely on your player and build to be a cornerstone of a franchise.
 
mangoolio
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Isn't this "as much as You can afford" - because it doesn't really hurt, does it?
Without losing something else then, those "more important" attributes in mind?

Fewer downs (formations, play calling, roster depth) & few/no plays on STs
vs
Heavy workload (at least I use some positions quite a bit on STs)
Edited by mangoolio on Mar 2, 2017 20:19:40
 
Ice Nine
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As an owner, it's highly unlikely I'd hire a dot with 70 stamina. Maybe a speed WR. I want dots to have higher attributes elsewhere.

That high of stam becomes a play management problem for me too with other dots I want in the game. Dots with stamina over 64 get higher stats because they never sub out rather than because of better build.

Edited by Ice Nine on Mar 2, 2017 22:22:28
 
Theo Wizzago
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Ice 9 hits a critical point with his post. Consider that, in all the years I've been playing, almost every single team has had a 'number' they wish to hit that is dependent upon both the position the dot plays AND the TEAM PLAN. Some 'All Rushing' style teams want MORE stamina on their O-linemen than those that use a more balanced approach because, typically (although not always) it takes more to grind out a game-long rushing attack than it does a balanced attack. (Note, no matter what kind of offense you use, if it doesn't work extremely well then it's going to be more of a grind to score.) If you're building a dot that's just gonna play on CPU teams or D-leagues, then buckets99 makes a valid point. Since your competition is going to be CPU dots (mostly) and your dot is going to get abused by the AI setups of the computer, then you're gonna want some stamina.

In the end, if you're playing for a team, then the OC or DC or owner is the one I'd be asking about 'stamina' levels since they know what they're trying to build towards as a team.
 
buckets99
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oh, yes, I should have mentioned I am a cpu and dleague guy typically, I sign if a needy team gives me a shot.

if all players though take the stamina to 68, I assume the entire team would play at a higher level, but you guys have played longer so I will defer.

But every time I see one of those wrs with 150 speed, 30 stamina and an agent asking why his player NEVER makes a play I cringe. I have more than had my say and hopefully it always helps and never hurts, praise Odin.

Edited by buckets99 on Mar 2, 2017 22:04:30
 
buckets99
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I should add when I say stamina 68ish I don't mean all at once. my DT is at 60 (bad, but still a star), but just don't ever forget stamina, bump it a fair amount every season and value it, and promise that is all. thanks everyone!
 
Ice Nine
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I edited my post above because I agree there's a lot of fun to be had in glb in lower levels and off leagues. Can be just as much or more fun and didn't mean to sound snob about it.

My personal build methods have been dictated by how to increase my odds of getting my dots hired to WL teams. When elite coaches with winning track records say they want certain build for their scheme, I build toward that.

Stamina is most important for speed receivers and defensive backs. Other positions want ALG benefits in other attributes first so, stamina usually gets trained near end build. So, a lot the the best dots in WL don't see the field nearly as much while growing up.

But in many ways it makes more sense and is better value for your flex/dollar....kill it every season from rookie til plateau then recycle... versus ...boredom of slow build from rookie to plateau, then enjoy watching only at highest leagues.

 
ProfessionalKop
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If ice wouldn't hire your dot, you're doing something terribly wrong.
 
glper2
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I just think this game never reached it's potential because.....



fuck I fell down couldn't finish my post i only had 35 breath and failed due to too tired.
Edited by glper2 on Mar 3, 2017 21:49:25
 
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