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chief c
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Anybody know what a good build looks like for a true scrambler that can reliably throw dump passes?
This is what I've got going so far. http://glb.warriorgeneral.com/game/player.pl?player_id=4656681
Edited by chief c on Aug 4, 2016 17:12:32
 
Theo Wizzago
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One of the things that this game never did quite right was to allow for good quality dual-purpose builds. No matter how you go about it, the singular style builds are always so much better than a dual purpose style. The biggest issue is that they never created a good archetype for such builds. Instead you're forced to use 'their version' instead of creating your own. They tried to address that in GLB2 but even there it's shaky at best.

As for what you're doing, so far it looks ok. I'd say eventually you'll want a bit more passing. Maybe around 50-75 depending on just how far you want to be able to throw the ball accurately. More vision, Carrying, and Strength.

I gave up trying to build a Dual-threat/True Scrambler many seasons ago. Most teams either want a pure running QB or a pure throwing QB. If you have a good home for him then you've already won half the battle.
 
TJ Spikes
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Screen Passes maybe, but nothing into coverage. Throwing attribute is basically all there is to avoiding interception. That's why QBs shoot for 170 total.
Originally posted by Theo Wizzago
Most teams either want a pure running QB or a pure throwing QB. If you have a good home for him then you've already won half the battle.

This very much. You'll probably have to own the team to avoid being a d-league hero
Edited by TJ Spikes on Aug 5, 2016 04:15:12
 
chief c
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Thanks. Yes, he will be on my own team with a pure power rQB alongside (which I know how to build pretty well). I'm just in a quandary as to how much vision to put on him to enable hitting the juking catch fake receivers over the middle on 3d and 4-7. I'm thinking even more vision than throwing since that has the dual benefit of enabling locating better rushing lanes outsides. But yes, I'm thinking 70+ on throwing but am wondering if that's enough.
 
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Originally posted by Theo Wizzago
No matter how you go about it, the singular style builds are always so much better than a dual purpose style.


The singular style build works better in the NFL as well. No matter how much "scrambling" QBs do when they're young, by the time they retire they either learned to be a pocket QB or they retired earlier than they desired due to injury/ineffectiveness. It will always be the QBs primary job to *distribute* the football.
 
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I'm going to disagree with Theo, in regards to your dot being "on the right track." First, you selected speed as your #1 skill. Even if I was building a pure rushing QB, I would not do that. If you go with the scrambler archetype, Agility is #1, and if you go for a power rushing QB with the Deep Passer archetype, Strength is #1. I believe that would still be the case for a dual threat. The fact that you currently have 26.9 Throwing is kinda "meh."

The other thing about a dual threat is that you can't get good AEQ for both skill sets. The only way to make it "work" is to get 4 AEQ, but use 2 in % pass quality, and 2 in % break tackle. The % pass quality items would all have throwing as the attribute, while the % BT items would all be in speed. The basic EQs for the same body parts would be in the opposite skill of the AEQ. Then you have to have OAIs that decide whether or not your dot will be passing or throwing in a game. You equip the items for the gameplan, and hope that the opposing defense doesn't tag you appropriately.
 
Theo Wizzago
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Originally posted by Dave Mr Majors
I'm going to disagree with Theo, in regards to your dot being "on the right track." First, you selected speed as your #1 skill. Even if I was building a pure rushing QB, I would not do that. If you go with the scrambler archetype, Agility is #1, and if you go for a power rushing QB with the Deep Passer archetype, Strength is #1. I believe that would still be the case for a dual threat. The fact that you currently have 26.9 Throwing is kinda "meh."

The other thing about a dual threat is that you can't get good AEQ for both skill sets. The only way to make it "work" is to get 4 AEQ, but use 2 in % pass quality, and 2 in % break tackle. The % pass quality items would all have throwing as the attribute, while the % BT items would all be in speed. The basic EQs for the same body parts would be in the opposite skill of the AEQ. Then you have to have OAIs that decide whether or not your dot will be passing or throwing in a game. You equip the items for the gameplan, and hope that the opposing defense doesn't tag you appropriately.


I agree mostly. Starting from scratch your approach is the preferred one. Since he's only at level 20+ he can switch out from speed and still hit decent numbers where he needs them. I suspect (he can correct me if I'm wrong) that either he started trying to build a RQB and now needs to be able to throw as well... OR he simply plans on running a LOT more than he throws so he's building a RQB that can throw (a little). Even if I'm wrong, I've seen decent (RQB) builds that started with Speed first, so he's got room to accomplish what he's trying. If he was just starting out, I'm with you... I'd go your route.
 
Theo Wizzago
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Originally posted by Larry Roadgrader
The singular style build works better in the NFL as well. No matter how much "scrambling" QBs do when they're young, by the time they retire they either learned to be a pocket QB or they retired earlier than they desired due to injury/ineffectiveness. It will always be the QBs primary job to *distribute* the football.


Overall, yes. However there are several awesome QB's that are primarily throwing QB's... but if you don't have someone assigned to 'spy' on him, he's gonna burn the shit outa you with the occasional run. (Rodgers comes to mind... so does Smith and a few more... and lets not forget Cunningham.) Those QB's that are more 'Run First' and suspect when they throw (Hey Tebow... talkin to you!)... totally agree with you that they're not really effective in the end.
HB's that can run ONLY aren't nearly as valuable as those that can run AND catch passes too (dual threat). TE's that can both block extremely well and also be highly effective in the passing game are much more valuable than just a pure blocking TE (dual threat). Overall though, those players that can do their singular job and do it extremely well are the ones we talk about on Monday.
 
chief c
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All good advice and I agree with 99%.

But this dot's job in my OAI will be to threaten the outside rush while being able to complete short 3d and 4-7 yard passes over the middle to 5 different 90+ catching high agility receivers with catch fake and juke. My OAI has just got to reliably complete those passes or else it won't work.

Now I've just used passing QB's for that job in the past but I'd like to use a scrambler for that in order to get a better look on the defense.

I've defended a couple of teams with really good dual threat QBs and its hard to adjust the DAI to account for them.
So the question remains. Assuming I'll get enough carrying and strength on him
Just how much vision and throwing does he need?
 
Theo Wizzago
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Vision... at least 50 IMO. Up to 80 tops? My guess due to him needing it for both improving his throwing accuracy, his ability to SEE an open man, and his ability to see an open running lane if he cannot find someone to throw to.

Throwing... at least 50 there as well? Just enough for short passes I think. If you can hit 70-80 then that's bonus. Again... guessing here as I don't know for sure your playbook and play philosophy.

Anyone else with better advice, please step to the plate and deliver. All my advice comes from building Pocket Passers that could scramble if needed... not a running QB that can throw when needed. Danke.
 
Mrs Chief C
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Originally posted by Theo Wizzago
Vision... at least 50 IMO. Up to 80 tops? My guess due to him needing it for both improving his throwing accuracy, his ability to SEE an open man, and his ability to see an open running lane if he cannot find someone to throw to.

Throwing... at least 50 there as well? Just enough for short passes I think. If you can hit 70-80 then that's bonus. Again... guessing here as I don't know for sure your playbook and play philosophy.

Anyone else with better advice, please step to the plate and deliver. All my advice comes from building Pocket Passers that could scramble if needed... not a running QB that can throw when needed. Danke.


Thanks! Vision and Throwing were what I was thinking as well. And I think Vision is the most important of the two.
60 Throwing/ 70 Vision? I'll be finished with speed tonight and am looking forward to add them both to his training plan.
 
lexden11
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^^^^^ wrong account ^^^^
 
reddogrw
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Originally posted by lexden11
^^^^^ wrong account ^^^^


 
Theo Wizzago
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C'mon guys... Husband and Wife? I think it's awesome and it's not the only Husband and Wife team in GLB. I work for one of the best.
 
Theo Wizzago
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Originally posted by Mrs Chief C
Thanks! Vision and Throwing were what I was thinking as well. And I think Vision is the most important of the two.
60 Throwing/ 70 Vision? I'll be finished with speed tonight and am looking forward to add them both to his training plan.


I'd say yes. Vision > Throwing. Remember, Vision he'll use for; #1, Spotting the blitz, #2, Finding the open receiver, #3, spotting the 'Zones', #4, Finding a running lane if he's gotta scramble, & #5, Any of his SA's or VA's that are vision based (like 'Look Off').
 
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