I have never done long-term building, and don't really intend to, but I am wondering what you guys who spend more time with your VPB than I have to say about where the training spots that you SHOULD do what type of training, and when you shouldn't.
Forum > FAQ's, Player Guides and Newbie Help > What are the training "sweetspots"
TJ Spikes
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Sweet spots are debatable...
Basically train up to 28-33 and then cap with 3 or 4 levels worth of SPs (15-20). Generally speaking, if you're holding more than 20 SPs, you're doing something outside of the norm ("wrong" is what most people would say).
Basically after that first cap, train as much as you can while saving up however many SPs you need to cap again.
As far as what type of training, your first season should be on Intense. You are gaining levels so fast, you want to push up as fast as you can.
Most of the time you should focus on one attribute, the one that's most important for your build. You can probably get away with working on 2 attributes in the first season, but the more attributes you try to hit, the more watered down, and weak the build build will be in the long run.
At the end of that first season, you'll have enough Tokens saved up to unlock 4-way training. Unless you're doing an extreme build, that's basically what you want to do.
You can keep pushing that first attribute with training and SPs if you want one crazy high attribute (160+) but the longer you wait before moving on to the next attribute, the more every other attribute suffers. Make sure your build can take the consequences if you go that route.
Basically train up to 28-33 and then cap with 3 or 4 levels worth of SPs (15-20). Generally speaking, if you're holding more than 20 SPs, you're doing something outside of the norm ("wrong" is what most people would say).
Basically after that first cap, train as much as you can while saving up however many SPs you need to cap again.
As far as what type of training, your first season should be on Intense. You are gaining levels so fast, you want to push up as fast as you can.
Most of the time you should focus on one attribute, the one that's most important for your build. You can probably get away with working on 2 attributes in the first season, but the more attributes you try to hit, the more watered down, and weak the build build will be in the long run.
At the end of that first season, you'll have enough Tokens saved up to unlock 4-way training. Unless you're doing an extreme build, that's basically what you want to do.
You can keep pushing that first attribute with training and SPs if you want one crazy high attribute (160+) but the longer you wait before moving on to the next attribute, the more every other attribute suffers. Make sure your build can take the consequences if you go that route.
Here is some info on hot spot training
https://sites.google.com/site/glbmandyross/training_hotspots
Also Intense training is only one way to train for the first season, some agents do it that way others don't and start multi-training sooner.
In JDBolicks plan (which I uses cause it is simple to use) your actually start multi training aprox day 10 of the first season.
As far as how far you train an attr during each levels is try to max training, for example if you are training an attr once it his 32 then take that attr to 48.06 (second cap) and then keep training it then. The reasoning behind this is when you hit 32 the training amount drops below 16 but when you boost it to second cap and then training it you only get 8 training pts but if you have it trained into the 90's and then train it to his 49 you actually gain 2 sk pt's from training instead of only 1 sk pt if you train from 32 to 33 so you actually gain a bit from being at second cap if you catch my drift.
I believe you can keep training an attr up to 55 and it will be more beneficial than training it at 62. Just have to watch it esp at first cause you do want to get that first attr up as high as possible as soon as possible and you do level up fast in the first time so you have to be taking the first attr up and not hold onto the sk pt's
https://sites.google.com/site/glbmandyross/training_hotspots
Also Intense training is only one way to train for the first season, some agents do it that way others don't and start multi-training sooner.
In JDBolicks plan (which I uses cause it is simple to use) your actually start multi training aprox day 10 of the first season.
As far as how far you train an attr during each levels is try to max training, for example if you are training an attr once it his 32 then take that attr to 48.06 (second cap) and then keep training it then. The reasoning behind this is when you hit 32 the training amount drops below 16 but when you boost it to second cap and then training it you only get 8 training pts but if you have it trained into the 90's and then train it to his 49 you actually gain 2 sk pt's from training instead of only 1 sk pt if you train from 32 to 33 so you actually gain a bit from being at second cap if you catch my drift.
I believe you can keep training an attr up to 55 and it will be more beneficial than training it at 62. Just have to watch it esp at first cause you do want to get that first attr up as high as possible as soon as possible and you do level up fast in the first time so you have to be taking the first attr up and not hold onto the sk pt's
Stoned Beaver
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I guess my next question is this:
Because you are spending training points to get Speed higher faster...
You are also allowing other Majors gain skill points that could be obtained very easily through trains.
Is there ever a point where the training value you are getting out of TP is comparable to the first few trains?
Is the 1:1 TP:SP ratio the BEST training you will get during the course of your dot's career?
Because you are spending training points to get Speed higher faster...
You are also allowing other Majors gain skill points that could be obtained very easily through trains.
Is there ever a point where the training value you are getting out of TP is comparable to the first few trains?
Is the 1:1 TP:SP ratio the BEST training you will get during the course of your dot's career?
Stoned Beaver
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Maybe what I'm asking is does anyone have any specific plans to create the highest EL in a level 16 dot ???
TJ Spikes
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Originally posted by Stoned Beaver
I
Is the 1:1 TP:SP ratio the BEST training you will get during the course of your dot's career?
The TP is training points. SP is skill points. Training always increases attribute points, no matter how many SPs it takes to raise one attribute point. It's kind of apples and oranges.
When an attribute is low, like 8, you can train once and get an attribute point which is the same as a Skill point. When an attribute is higher like 95, you could train 20 times to get one attribute point, but that one attribute point is worth 10+ skill points.
The idea behind intense training is that you are gaining levels so fast, that you miss out on training between levels if you're doing 4-way. Like you could literally gain 3 levels while you're waiting for 8 TPs to build up
I
Is the 1:1 TP:SP ratio the BEST training you will get during the course of your dot's career?
The TP is training points. SP is skill points. Training always increases attribute points, no matter how many SPs it takes to raise one attribute point. It's kind of apples and oranges.
When an attribute is low, like 8, you can train once and get an attribute point which is the same as a Skill point. When an attribute is higher like 95, you could train 20 times to get one attribute point, but that one attribute point is worth 10+ skill points.
The idea behind intense training is that you are gaining levels so fast, that you miss out on training between levels if you're doing 4-way. Like you could literally gain 3 levels while you're waiting for 8 TPs to build up
Originally posted by Stoned Beaver
Maybe what I'm asking is does anyone have any specific plans to create the highest EL in a level 16 dot ???
No. Chasing EL is not always the smartest build depending on what you're trying to accomplish. As for 'sweet spots' (suddenly I hear Lil' Sweet singin his sh*t again)... the easiest rule I go by is never train past a cap and only boost when you can cap a skill. Doing that and maintaining the math (so you can get 4 AEQ through shopping which is how I do it almost always) builds damn fine dots.
Maybe what I'm asking is does anyone have any specific plans to create the highest EL in a level 16 dot ???
No. Chasing EL is not always the smartest build depending on what you're trying to accomplish. As for 'sweet spots' (suddenly I hear Lil' Sweet singin his sh*t again)... the easiest rule I go by is never train past a cap and only boost when you can cap a skill. Doing that and maintaining the math (so you can get 4 AEQ through shopping which is how I do it almost always) builds damn fine dots.
Stoned Beaver
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I'm building peewee dots guys, I don't give a shit about long-term... sorry to say.
However
The graph that I was just given completely disagrees with you Theo, the BEST time to train is right after you cap an attribute, those are the most effective trains...
I'm not aiming for high EL for the sake of having high EL, I would never sacrifice the attribute needs of my dots, I am just curious if anyone has an extremely high EL lvl 16 dot creation strategy so that I can compare apples to apples and see if there are a few little tricks I'm unaware of.
Believe it or not there are actually pretty drastically different approaches from one team to another on the build-method of these dots. I know that I prefer mine to any of those that I've seen around, but I know there are people who do this shit better than me out there somewhere.
However
The graph that I was just given completely disagrees with you Theo, the BEST time to train is right after you cap an attribute, those are the most effective trains...
I'm not aiming for high EL for the sake of having high EL, I would never sacrifice the attribute needs of my dots, I am just curious if anyone has an extremely high EL lvl 16 dot creation strategy so that I can compare apples to apples and see if there are a few little tricks I'm unaware of.
Believe it or not there are actually pretty drastically different approaches from one team to another on the build-method of these dots. I know that I prefer mine to any of those that I've seen around, but I know there are people who do this shit better than me out there somewhere.
3kk0
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IMO in peewee building, for most positions, MT ASAP is key. Most of the VPB-based training plans will only ruin peewee dots. Just like Peewee building will ruin long-term dots.
And when I say ruin, sure, things can be done to make them serviceable to a point in either situation, but they will struggle.
And when I say ruin, sure, things can be done to make them serviceable to a point in either situation, but they will struggle.
Originally posted by Stoned Beaver
I'm building peewee dots guys, I don't give a shit about long-term... sorry to say.
However
The graph that I was just given completely disagrees with you Theo, the BEST time to train is right after you cap an attribute, those are the most effective trains...
I'm not aiming for high EL for the sake of having high EL, I would never sacrifice the attribute needs of my dots, I am just curious if anyone has an extremely high EL lvl 16 dot creation strategy so that I can compare apples to apples and see if there are a few little tricks I'm unaware of.
Believe it or not there are actually pretty drastically different approaches from one team to another on the build-method of these dots. I know that I prefer mine to any of those that I've seen around, but I know there are people who do this shit better than me out there somewhere.
Sorry. Didn't realize you were talking PeeWee builds. That's a whole different ball of wax. There's a LOT of things you do differently when building PeeWee style.
I'm building peewee dots guys, I don't give a shit about long-term... sorry to say.
However
The graph that I was just given completely disagrees with you Theo, the BEST time to train is right after you cap an attribute, those are the most effective trains...
I'm not aiming for high EL for the sake of having high EL, I would never sacrifice the attribute needs of my dots, I am just curious if anyone has an extremely high EL lvl 16 dot creation strategy so that I can compare apples to apples and see if there are a few little tricks I'm unaware of.
Believe it or not there are actually pretty drastically different approaches from one team to another on the build-method of these dots. I know that I prefer mine to any of those that I've seen around, but I know there are people who do this shit better than me out there somewhere.
Sorry. Didn't realize you were talking PeeWee builds. That's a whole different ball of wax. There's a LOT of things you do differently when building PeeWee style.
Larry Roadgrader
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Stoned Beaver, you're a talented coordinator. You should stretch a little, and move up beyond peewee and rookie. The game could use people who have your talent and a new perspective.
Dave Mr Majors
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Originally posted by Stoned Beaver
Maybe what I'm asking is does anyone have any specific plans to create the highest EL in a level 16 dot ???
Yes
Maybe what I'm asking is does anyone have any specific plans to create the highest EL in a level 16 dot ???
Yes
Stoned Beaver
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Originally posted by Larry Roadgrader
Stoned Beaver, you're a talented coordinator. You should stretch a little, and move up beyond peewee and rookie. The game could use people who have your talent and a new perspective.
I'm OCing my first high level team this season, wiseman has offered to help slam my head into the wall of differences quickly.
I'll see you guys on the battlefield.
Originally posted by Dave Mr Majors
Yes
You and I build really similarly, I have seen all of your build guides concerning these things.
Stoned Beaver, you're a talented coordinator. You should stretch a little, and move up beyond peewee and rookie. The game could use people who have your talent and a new perspective.
I'm OCing my first high level team this season, wiseman has offered to help slam my head into the wall of differences quickly.
I'll see you guys on the battlefield.
Originally posted by Dave Mr Majors
Yes
You and I build really similarly, I have seen all of your build guides concerning these things.
Dave Mr Majors
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Originally posted by Stoned Beaver
You and I build really similarly, I have seen all of your build guides concerning these things.
All of them? Are you sure?
You and I build really similarly, I have seen all of your build guides concerning these things.
All of them? Are you sure?
Sonic
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Originally posted by Dave Mr Majors
All of them? Are you sure?
Just how many are there out there?
All of them? Are you sure?
Just how many are there out there?
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