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WR Speed
VA#1- Possession Receiver
VA#2- Mr. Reliable
VA#3- Slippery
VA#4- Quick Feet
VA#5- YAC Attack
VA#6- Soft Hands/ Overtime Killer

YEA or NAY??

Better ideas anyone?
Edited by Backes-to-Backes on Sep 26, 2015 13:51:42
 
stevdau
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I would skip YAC Attack and Slippery

Sure hands isn't very popular but I think my WRs catch a greater % of passes with it.
 
Sonic
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YAC and Slippery are for break tackle.

Is the speed WR a fake type? Is it more a slot type using that arch? Or high speed?
 
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Track Star--you're already building a Speed WR.
 
DarkRogue
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Originally posted by stevdau
I would skip YAC Attack and Slippery

Sure hands isn't very popular but I think my WRs catch a greater % of passes with it.


Sure hands is garbage

Originally posted by Backes-to-Backes
WR Speed
VA#1- Possession Receiver
VA#2- Mr. Reliable
VA#3- Slippery
VA#4- Quick Feet
VA#5- YAC Attack
VA#6- Soft Hands/ Overtime Killer

YEA or NAY??

Better ideas anyone?


NAY

1. Quick Feet
2. Mr. Reliable
3. Track Star
4. Soft Hands
5. your 1 in OTK if you have the confidence
6. The rest are pretty meh imo. Prime Time Player isn't terrible if you're throwing to them in the endzone.
 
Denthor
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Originally posted by Backes-to-Backes
WR Speed
VA#1- Possession Receiver
VA#2- Mr. Reliable
VA#3- Slippery
VA#4- Quick Feet
VA#5- YAC Attack
VA#6- Soft Hands/ Overtime Killer

YEA or NAY??

Better ideas anyone?


Note: 1 in OTK, as soon as Confidence hits 40. Its just 1 VP. hope that you never have to use it,

1 Ball Hawk. Maxxed, its 15% to Vision, Speed & Agility.
2 Soft Hands. Drops seem to be ok in WR builds. I don't agree. You can barely find WRs with Catching above 90. Garbage? Not.
3 Mr Reliable.
4 Poss Rec.
5 Quick Feet. Who has their fake SAs built up before lvl 50? SAs rarely fire until after lvl 4. Save this one for later.

Attribute VAs don't pay off their little bonus until the attribute is of great value. The situational bonuses greatly outweigh the added ability. Attribute VAs come in real handy when the dreaded decline starts.
Edited by Denthor on Sep 27, 2015 18:01:37
 
Donk3yMan
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No, don't use Ball Hawk on your receiver.

I will add that the idea that attribute VAs somehow become more valuable in decline is lazy thinking. It doesn't matter what the condition is, the best VA is still going to be the one that benefits your dot the most. Attribute VAs don't magically rise in importance just because you have -3 to a skill. Eventually you will run out of useful things to add, but don't think that decline necessitates an attribute VA.
Edited by Donk3yMan on Sep 28, 2015 08:45:36
 
Pena_FIN
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Originally posted by DarkRogue

1. Quick Feet
2. Mr. Reliable
3. Track Star
4. Soft Hands


This right here is the correct answer. All four to 15 by plateau, the order is irrelevant. One could make a case for Poss. Rec. and PTP, but your can't go wrong with these four VA's.


Originally posted by Denthor


Note: 1 in OTK, as soon as Confidence hits 40. Its just 1 VP. hope that you never have to use it,

1 Ball Hawk. Maxxed, its 15% to Vision, Speed & Agility.
2 Soft Hands. Drops seem to be ok in WR builds. I don't agree. You can barely find WRs with Catching above 90. Garbage? Not.
3 Mr Reliable.
4 Poss Rec.
5 Quick Feet. Who has their fake SAs built up before lvl 50? SAs rarely fire until after lvl 4. Save this one for later.

Attribute VAs don't pay off their little bonus until the attribute is of great value. The situational bonuses greatly outweigh the added ability. Attribute VAs come in real handy when the dreaded decline starts.


I just don't see the point in training confidence, and definitely not putting any skill points in it.

LOL Ball Hawk.

So you don't like attribute VA's, but you have Soft Hands as your #2 ? Or did you mean Sure Hands ? I certainly hope not.
 
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SURE HANDS = GARBAGE // SOFT HANDS = GOOD! Right
 
lhass
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Attributes for more speed, catching, and agility will help for sure. Others I like Mr. Reliable. I use Ball Hawk for a 5th but switch it for another is OK
 
Theo Wizzago
Coyote
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It ultimately depends on the ending speed of your dot. If it high enough to be elite (World Class speed levels) then this are the most important VA's.

Originally posted by DarkRogue

1. Quick Feet
2. Mr. Reliable
3. Track Star
4. Soft Hands


If, however, you dot is NOT going to have a high enough speed, then you need more catching VA's and help in that area. Mr.Reliable becomes more important then... as do other catching helps in VA's and SA's. And, adding MORE speed through Track Star becomes LESS important because you'll never add enough speed to make a big enough difference. Jumping help then becomes paramount so you can out-leap your defenders for catches in traffic. You become much more of a possession receiver than a speedster simply because you cannot outrun your defenders as much. So know where you'll be at the end of your build for that will determine what VA's (and SA's) will help you most.

 
pringles
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Originally posted by DarkRogue
NAY

1. Quick Feet
2. Mr. Reliable
3. Track Star
4. Soft Hands
5. your 1 in OTK if you have the confidence
6. The rest are pretty meh imo. Prime Time Player isn't terrible if you're throwing to them in the endzone.


I agree with DarkRogue on this. I also like Possession Receiver personally on my WRs.
 
jmailf
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Originally posted by DarkRogue


1. Quick Feet
2. Mr. Reliable
3. Track Star
4. Soft Hands
5. your 1 in OTK if you have the confidence
6. The rest are pretty meh imo. Prime Time Player isn't terrible if you're throwing to them in the endzone.


I agree on this also....
Edited by jmailf on Sep 29, 2015 08:10:17
Edited by jmailf on Sep 29, 2015 08:10:07
 
DarkRogue
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Originally posted by pringles
I agree with DarkRogue on this. I also like Possession Receiver personally on my WRs.


My issue with possession receiver is that for speed WRs it's really only useful on those drag routes which are usually going to be completed anyway with or without the poss receiver VA.
 
Pena_FIN
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Originally posted by DarkRogue
My issue with possession receiver is that for speed WRs it's really only useful on those drag routes which are usually going to be completed anyway with or without the poss receiver VA.


But that avoid knocked loose bonus is huge.
 
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