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jdbolick
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I realize that he who shall not be named ran the bugs department, but the support people assigned to fill that absence clearly do not have enough experience with the sim to make judgments about what is and isn't a bug. Does anyone in support even actively coordinate? I realize that some have dots. I also realize that GLB1 isn't going to get much attention because of GLB2, but I'd honestly prefer that the bug ticket system be shut down if there is no honest effort to address GLB1 bugs anymore.

The reason I bring this up is that I've spent the last six months complaining about the reemergence of an old bug where defenders calculate a farther intersect point with the pass and thus continue to run deep, ignoring the receiver who calculates a shallower intersect point and stops to make an uncontested catch while the defender skates on downfield. I know this is a bug because I helped identify it the first time Bort fixed it, and it did go away for a long time. But my attempts to illustrate that the problem has resurfaced have been repeatedly labeled "not a bug," presumably just so the issue can be ignored.

Here's what I'm talking about:

The CB2 never reacts to the pass - http://glb.warriorgeneral.com/game/replay.pl?game_id=2527208&pbp_id=3759861

The FS in zone continues downfield and never reacts to the pass - http://glb.warriorgeneral.com/game/replay.pl?game_id=2527293&pbp_id=1432262

The CB over the BTE never reacts to the pass - http://glb.warriorgeneral.com/game/replay.pl?game_id=2527293&pbp_id=1433008

The SS in zone never reacts to the pass - http://glb.warriorgeneral.com/game/replay.pl?game_id=2424642&pbp_id=6556483

The LOLB never reacts to the pass - http://glb.warriorgeneral.com/game/replay.pl?game_id=2417504&pbp_id=6378183

The CB over the BTE never reacts to the pass - http://glb.warriorgeneral.com/game/replay.pl?game_id=2417505&pbp_id=6685936

The CB over the TE never reacts to the pass - http://glb.warriorgeneral.com/game/replay.pl?game_id=2456155&pbp_id=1610436

This is an interesting example because the slow speed of the possession BTE shows exactly what is happening. The CB over him moves downfield, stops, moves downfield, stops, and then only comes up to make the tackle - http://glb.warriorgeneral.com/game/replay.pl?game_id=2456107&pbp_id=1890381


We know from the first time Bort fixed this that it's not a vision issue, it's a problem with intersect calculation. For some reason defenders periodically calculate an intersect point farther downfield than the offensive player does even though the defenders almost always have much higher jumping. It's something you can fix by playing on aggressive coverage, although that has its own drawbacks. It's also not a game-breaking problem so I get that it's low priority and probably won't ever be addressed. My concern is that labeling things "not a bug" simply so you don't have to deal with them undermines the very point of the bug ticket system. If that's how things are going to be dealt with then it would be better to do away with the bug ticket system altogether. Alternatively, a GLB representative could simply note that there may not be time to investigate the matter fully and complete a fix, which would still be a better resolution than being told something broken is actually working as intended. And if you do intend to keep the bug ticket system as is, please give Bugs mods the ability to determine whether or not something is a bug. As much as I get frustrated with them, they clearly know more about this game than the people in support.
 
TaySC
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Shortly after they went to this new ticket system the amount of bugs in GLB1 (was before GLB2) was at an all time low and Catch started to cut down how many bug mods he had on staff. Then the thing involving Catch (which i do not know or care about all the details) where he ended up leaving/being fired/quitting/whatever. He was the one that took all issues directly to Bort that needed to be addressed and he typically made the ruling on a lot of the "not a bug" issues (besides the obvious NAB that bug mods would handle). Add to this that some very knowledge people (like Mike Rogers) are long gone and it is easy to see how things have slowly gone a tad bit down hill.

Add to the confusion, the emergence of GLB2 and I also wonder if Bort really even cares much about GLB1 any more (not saying that he doesn't, but I sometimes wonder).

There are still some extremely knowledgeable bug mods on the staff, but I know their hands are tied most of the time.

I sincerely hope Bort doesn't totally abandon GLB1 as this is the game I am still playing and I have no interested at all in heading to GLB2..... plus I have recently bought flex over here, so hoping he continues to fix things on GLB1.

Edited by TaySC on Feb 1, 2014 19:35:35
 
Fumanchuchu
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I don't see how it can't be WAI, granted it could look a little better, but when good Ds are allowing sub 50% completion rates it's hard to ask that defenders be more reactive.

I could see the logic in most of those plays, several of them occur when there is underneath help, which would make sense that they maintain more cushion.

A couple of the ones without underneath help are jumping catch attempts, which could result in a the CB being right on the trajectory, just not high-pointing even though they surely have far more jumping than the TE. that is kinda wierd, but trying to out-jump the TE is kind of an aggressive coverage move.

The last one seems like he is reacting to the ball and sitting on it's trajectory only to be out-fought by the TE once he get's there.

You're right, they could react more logically to the situation, but with the innate superiority of DBs builds over WRs and TEs, how are we gonna complete passes? DBs have to fail some times.
Edited by Fumanchuchu on Feb 1, 2014 19:44:59
 
bhall43
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It can be frustrating to watch but my concern is less with completion % and more with interceptions. You get db's reacting to those plays more in a non aggressive setting that is for sure gonna up the ante on int's.
 
Dub J
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I'm handling bugs now. Please be patient as I prepare to assist you. Thank you.

 
jdbolick
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Originally posted by Fumanchuchu
You're right, they could react more logically to the situation, but with the innate superiority of DBs builds over WRs and TEs, how are we gonna complete passes? DBs have to fail some times.

This isn't "failure," it's a bug. Receivers can beat defenders deep, fake defenders, or lose defenders on sharp cuts. They can also win contested rolls. What shouldn't happen is for defenders to take themselves out of the play based not on rolls but because they're targeting an intersection with the pass farther downfield than the receiver does, allowing an uncontested and therefore almost guaranteed catch. This stuff hasn't always happened. It was around for a while and Bort fixed it, but it started showing up again about six months ago.


Originally posted by bhall43
It can be frustrating to watch but my concern is less with completion % and more with interceptions. You get db's reacting to those plays more in a non aggressive setting that is for sure gonna up the ante on int's.

I'm not wanting them to jump the routes, I'm wanting them to mirror the receiver. They do on most routes, but the skating effect is most common on vertical routes.
 
Bane
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maybe it was re-inserted on purpose to up offensive production
 
bhall43
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Originally posted by jdbolick

I'm not wanting them to jump the routes, I'm wanting them to mirror the receiver. They do on most routes, but the skating effect is most common on vertical routes.


Ya but the mirror is going to lead to more one on one rolls. I certainly agree with your complaints. Just stating that completion % is the least of my worries in this instance. People aren't just slinging balls 30 yards a pop right now as you are likely seeing a lot of ints doing such nonsense so completion % isn't gonna take a hit.
 
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Originally posted by Bane
maybe it was re-inserted on purpose to up offensive production


every squirrel should get a nut
 
LordEvil
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No one is doing bugs, sent this last month

sim

Subject:
ProSet FB Weakside, QB will not throw it to him


Description:
I had this play set up several times
http://www.nflfever2.com/Gold/show1-25.jpg

http://goallineblitz.com/game/replay.pl?game_id=2524966&pbp_id=3001480
http://goallineblitz.com/game/replay.pl?game_id=2524966&pbp_id=3002365
http://goallineblitz.com/game/replay.pl?game_id=2524966&pbp_id=3002823
http://goallineblitz.com/game/replay.pl?game_id=2524966&pbp_id=3003442

Thats why he never covers the FB,
 
Bane
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well the QB did at least look at the FB in this one ,but figured it was safer to just throw it away than throw to the wide open uncovered FB http://goallineblitz.com/game/replay.pl?game_id=2524966&pbp_id=3002823
 
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Originally posted by Bane
well the QB did at least look at the FB in this one ,but figured it was safer to just throw it away than throw to the wide open uncovered FB http://goallineblitz.com/game/replay.pl?game_id=2524966&pbp_id=3002823


That should be play of the week.
 
Donk3yMan
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Originally posted by bhall43
Ya but the mirror is going to lead to more one on one rolls. I certainly agree with your complaints. Just stating that completion % is the least of my worries in this instance. People aren't just slinging balls 30 yards a pop right now as you are likely seeing a lot of ints doing such nonsense so completion % isn't gonna take a hit.


Yes they are. Constantly and with reckless abandon, likely because of the very issue that bolick is pointing out. You just don't play casual.
 
drewd21
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Originally posted by Donk3yMan
Yes they are. Constantly and with reckless abandon, likely because of the very issue that bolick is pointing out. You just don't play casual.


 
bhall43
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Originally posted by Donk3yMan
Yes they are. Constantly and with reckless abandon, likely because of the very issue that bolick is pointing out. You just don't play casual.


Your right I don't play casual. If you do that in wl you will get picked off constantly be int teams.
 
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