Well... considering it was a Pwr WR and, initially, it was built to be an outside blocker for running plays... I had to play catch-up with my jumping skill. Strength was around 80... catching nearly same... speed was only 140 when completely equipped up... agility was 90-ish. But I had spent some SP's on blocking (since that WAS the original idea for the build)... but was asked to make him better at receiving late in his career. So... I pounded jumping and got that to 70. That seemed to help a ton. And, it wasn't like I had a LOT of KL's... but when your speed isn't enough to get out of traffic, I'd find myself catching passes with 2, 3, or more defenders around... and would occasionally get a KL. I "guessed" it was because of the increased chances against my WR (each defender would get a swipe, I suspect)... and I wasn't breaking tackles enough for me to think Bruiser and YAC were doing anything... so I swapped to Jump Catch and Mr. Reliable and my stats increased. Less KL's and more a higher catch %. Now... if that was simply because of the change... or whatever else... I couldn't tell you. But that's what happened.
