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Forum > FAQ's, Player Guides and Newbie Help > Best SA for INT-Based Secondary Players?
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I'm trying to make an INT FS and I'm wondering about the best AEQ setup as well as bonus SA. I started him with Sticky Hands, but I was wondering if anyone had insight into a better option than that.

As for AEQ I was thinking
2x Int %
1x MT
1x defelct %
CEQ into MT?
 
reddogrw
HOOD
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needs Avoid Fake %

Superior Vision SA

FS SA too
 
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Originally posted by reddogrw
needs Avoid Fake %

Superior Vision SA

FS SA too


I meant as the additional SA, is sticky hands the best choice?

Thanks for the input though.

Should I do 2x Int, 1 MT, 1 AF, and CEQ Deflect?
 
Bane
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Sticky Hands good

If you go 4 AEQ then what you listed in last post looks good

 
Nokturnus
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Either Sticky Hands or Zone Focus since Free Safeties spend a lot of time in a zone. If you can swing it, get both.
 
T2
Killuh
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Sticky Hands, Superior Vision, Zone Focus (if being zoned) are all good ones.
 
T2
Killuh
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Also, I think I'd rather have AF% than DB%
 
fogie55
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Jumping catch should also be considered for an INT dude, but I think its one of those where you've got to have 8-10 pts in it before it does much good. but I'd go with Sticky Hands first.
 
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Thanks for all the input! Now onto the next part:

Originally posted by T2
Also, I think I'd rather have AF% than DB%


So you're saying 2x AF instead of 1 each of AF/DB?

What does everyone think about that?
 
T2
Killuh
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Originally posted by Dustin.
So you're saying 2x AF instead of 1 each of AF/DB?

What does everyone think about that?


No. I was saying 1 AF instead of 1 DB. Having one of each is fine.
I'd probably just put the CEQ in DB (or MT). The only thing I would stack is INT.
 
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Originally posted by T2
No. I was saying 1 AF instead of 1 DB. Having one of each is fine.
I'd probably just put the CEQ in DB (or MT). The only thing I would stack is INT.


Ahh gotcha!
Thanks
 
slashxtreme
Lead Mod
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If zone coverage (FS is pretty much only Zoneguy anymore)
Great: Sticky Hands, Zone Focus, Superior Vision
Good: First Step, Change Direction Swat Ball

 
reddogrw
HOOD
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Originally posted by fogie55
Jumping catch should also be considered for an INT dude, but I think its one of those where you've got to have 8-10 pts in it before it does much good. but I'd go with Sticky Hands first.


I thought I saw a Bort quote that those catch SA's don't work on defense
 
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Originally posted by reddogrw
I thought I saw a Bort quote that those catch SA's don't work on defense


I think I've seen that before as well...
 
Sellars
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Originally posted by reddogrw
I thought I saw a Bort quote that those catch SA's don't work on defense


Jump catch doesnt work on Def, Bort did confirm the last Q+A
 
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