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Which SA is better for generating fakes and breaking tackles of the two?
 
bhall43
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Juke is better. Neither are tackle breaking abilities.
 
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Originally posted by bhall43
Juke is better. Neither are tackle breaking abilities.


I know that they aren't considered break tackle abilities.
I guess I meant which one is more likely to cause fakes that help you avoid being tackled.
 
Time Trial
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Originally posted by Dustin.
I know that they aren't considered break tackle abilities.
I guess I meant which one is more likely to cause fakes that help you avoid being tackled.


Juke.

Players with decent vision often recover from a head fake so fast that the faking dot won't get passed them. Juke on th otherhand makes a move, so you likely need high agility to make the best use of it (or a ton of speed).

http://goallineblitz.com/game/replay.pl?game_id=2390896&pbp_id=120998

This dot has a ton of agility and is actually running on -51 Power running setting (to use bruiser ldo), but doesn't seem to have a problem firing fakes.
 
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Originally posted by Time Trial
Juke.

Players with decent vision often recover from a head fake so fast that the faking dot won't get passed them. Juke on th otherhand makes a move, so you likely need high agility to make the best use of it (or a ton of speed).

http://goallineblitz.com/game/replay.pl?game_id=2390896&pbp_id=120998

This dot has a ton of agility and is actually running on -51 Power running setting (to use bruiser ldo), but doesn't seem to have a problem firing fakes.


That was completely awesome.
 
Time Trial
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Originally posted by Dustin.
That was completely awesome.


http://goallineblitz.com/game/replay.pl?game_id=2418199&pbp_id=168627
 
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Originally posted by Time Trial
http://goallineblitz.com/game/replay.pl?game_id=2418199&pbp_id=168627


Can you PM me that QB build?
 
InRomoWeTrust
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Juke by far. Especially so for receivers and their in-route fakes.
 
BDizzle80
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If Juke >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> HF, then why even bother with HF? What's the point of having a lesser SA in the game? Are there some advantages that HF might have over Juke, or is it a complete waste?


To me it's a case of ldo.
 
TrevJo
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Originally posted by BDizzle80
If Juke >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> HF, then why even bother with HF? What's the point of having a lesser SA in the game? Are there some advantages that HF might have over Juke, or is it a complete waste?


To me it's a case of ldo.


I couldn't say for sure in this particular case. But there are a lot of cases where the more powerful SA doesn't fire as often (such as Monster Hit vs Big Hit). This may be one of those cases. I would also think Head Fake is more likely to fire than Juke in the case of a high vision lower agility ballcarrier vs a lower vision high agility defender.
 
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Originally posted by BDizzle80
If Juke >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> HF, then why even bother with HF? What's the point of having a lesser SA in the game? Are there some advantages that HF might have over Juke, or is it a complete waste?


To me it's a case of ldo.


what does Ido stand for?
 
BDizzle80
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Ldo = like duh, obviously
 
WiSeIVIaN
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Originally posted by BDizzle80
If Juke >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> HF, then why even bother with HF? What's the point of having a lesser SA in the game? Are there some advantages that HF might have over Juke, or is it a complete waste?


To me it's a case of ldo.


If juke fails to fire you can still attempt a headfake, letting you double-dip on fakes at the same time so-to-speak. The logic goes if you are going to invest CE, AE, attributes, and VAs into faking, 10 headfake to go along with the juke prolly isn't too bad of a decision. To an extent it depends how SP straped you are as well.
 
MileHighShoes
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Originally posted by WiSeIVIaN
If juke fails to fire you can still attempt a headfake, letting you double-dip on fakes at the same time so-to-speak. The logic goes if you are going to invest CE, AE, attributes, and VAs into faking, 10 headfake to go along with the juke prolly isn't too bad of a decision. To an extent it depends how SP straped you are as well.


this, if you can swing a second fake SA to 10, why not have two fakes with a chance to fire on each dot rather than 1.
If Juke fails, Having head Fake Fire is better than not having it fire.
 


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