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Forum > FAQ's, Player Guides and Newbie Help > Has anyone ever built a successful dual threat QB?
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iRockVans
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Would love to hear advice on how to build one. I know its near impossible to make a damn good one, but i love challenges.

I currently have a lvl 31 pocket passer whose natural abilities:

90 Thr
74 Vis
52 Con
49 Str
33 Agi
10 Spd
16 Car
0 Sa's
All equipment in throwing.

Obviously I need to address Agi+Str before I focus on Speed+Car. Accidently overshot Confidence too fast too early, but oh well, not touching it for a while. I've already been told to retire him and start over but I'm not looking to make him perfect (hence me attempting a dual threat QB). I plan on taking strength to 68-74, agility to 68, speed to 68 and go from there. Am I on the right track? Thanks.
 
TehKyou
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I like mine. Although he's never been on a decent team and is meant to be in a 2QB system not the lead guy which he has been till now.

Currently has 98 Throwing with all his equipment here
87 Vision
52 Agility
41 Speed
31 Strength
22 Confidence
18 Carrying


I am going to retire him this season though, not because I'm unhappy with him but because I want the free player he's using for a new WR on a team I will be OCing.

I was going to take his agility to 77 next then try to get his speed as close to 80 as I could before I had to start putting points into SAs. while finishing off his career training strength, confidence, stamina and carrying.
Edited by TehKyou on Jun 22, 2013 08:03:31
 
carpenj
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I've thought about doing high agility / moderate speed "scrambler" build. But the build would be more of a "mobile QB" build, that can move well in the pocket (and the agility will help short to intermediate accuracy I'm told) than a true dual threat build. That said, I've done some research and found that many believe high agility can cause you to move around too much and actually get you into trouble with the pass rush so I'm reconsidering now.
 
TehKyou
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Yeah I intended my QB to really only run from the pocket specifically against 2-3 man rushes. I did play against a team once that utilized QB Sneak with their "dual threat" QB fairly effectively. As long as there is threat that the QB can gain 4-6 yards rushing either on a designed play or from a scramble it's enough to make the DC have to honor it and play a defense he's not comfortable with or used to utilizing
 
iRockVans
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Originally posted by TehKyou
I like mine. Although he's never been on a decent team and is meant to be in a 2QB system not the lead guy which he has been till now.

Currently has 98 Throwing with all his equipment here
87 Vision
52 Agility
41 Speed
31 Strength
22 Confidence
18 Carrying


I am going to retire him this season though, not because I'm unhappy with him but because I want the free player he's using for a new WR on a team I will be OCing.

I was going to take his agility to 77 next then try to get his speed as close to 80 as I could before I had to start putting points into SAs. while finishing off his career training strength, confidence, stamina and carrying.


What level is your player?
At end build I plan on having Speed 95+ agility 90+ throwing 90-95(natural)+58 in eqiup (around 140-150) strength & vision mid 80s. Need to run it through the VPB to be sure of SP distribution. Unsure of what SA's to use, as well as VAs. He has laser arm as of right now.
 
TehKyou
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That's at Level 40.

I've already had to lower my expectant attributes because I realized I wouldn't have enough for what I wanted for SA's. The ones I cared about the most were Throwing Vision Agility and Speed. If I had kept going with him I might have been barely been able to get speed over 80 before it came time to add SA's.
 
Bane
Baconologist
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Best way is to have 2 sets of regular EQ, 4 pieces of AEQ(2 of which for passing and 2 for rushing) and 2 pieces of CEQ

Switch up your EQ from game to game depending if you want the QB to run or pass more.
BT's are the tough part...having enough of them that is

With Throwing as one of only 3 majors it's pretty easy to get it to a respectable number

But it takes a good OC to make it work along with the proper build
 
Fijomi
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Can a QB really be a threat to run the ball with no EQ in speed?
 
dahman32
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http://goallineblitz.com/game/player.pl?player_id=2528270

Season 32 was the last time they were truly a dual threat though, waned off starting in season 33.
 
TehKyou
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Originally posted by Fijomi
Can a QB really be a threat to run the ball with no EQ in speed?


To run yes, to score from 20+ yards out no. Not suggesting that they run the ball often either. ~5-7 times max.
 
ReMeDy
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Plus dual threat QB's need an OC who is willing to accommodate them by providing certain play packages (ex. not throwing the ball crazy deep and runs that actually exploit a defense).
 
Theo Wizzago
Coyote
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"Has anyone ever built a successful dual threat QB?" Before answering... or getting a quality correct answer to your query, the BIG question is "What do you consider successful when looking at the end result?
I've seen many try to build Randall Cunninghams and Michael Vicks and John Elways and, lately, RGIII's. (NO! I did NOT list Timmy Tebow here because Timmy is NOT a QB. He's a Linebacker. He looks like a linebacker... he plays like a linebacker... and he THROWS like a linebacker. [offensively, he might make a decent TE or FB.] HE IS NOT A QB!!!)
Most build them thinking their "dual threat" QB will consistently throw for 300 yards and run for 100 more. Ain't gonna happen... not with any consistency anyways. So temper your expectations and, in my opinion, "tilt" your build to the side you want him most to be best at. A thrower who can run a little... or a runner who can throw a little... and be happy with the smaller stat pool you'll be wading in. Fun with a build doesn't always mean being "king of the stats" or "top of the class'... sometimes it's just fun to do thing a touch different... and succeed in doing so.
 
Fumanchuchu
fonky
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The problem with Dual Threat QBs is that defenses are built to run down and tackle guys with 150+speed, 90+ carrying, FAke% and double Break Tackle%. They're also built to defend passes thrown by a QB with 170 Throwing and triple stacked Pass Quality%. In dot ball it's impossible to have both setups in one dot, the best you can do is a slow, fumbly runner who throws ducks.

Real life can produce an RGIII, dot ball can only have Vicks legs, Brady's arm, or a whole Tim Tebow.
 
Jampy2.0
thuggin'
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Originally posted by TehKyou
I like mine. Although he's never been on a decent team and is meant to be in a 2QB system not the lead guy which he has been till now.

Currently has 98 Throwing with all his equipment here
87 Vision
52 Agility
41 Speed
31 Strength
22 Confidence
18 Carrying


I am going to retire him this season though, not because I'm unhappy with him but because I want the free player he's using for a new WR on a team I will be OCing.

I was going to take his agility to 77 next then try to get his speed as close to 80 as I could before I had to start putting points into SAs. while finishing off his career training strength, confidence, stamina and carrying.


I wouldn't find that threatening for either of the two threats.
 
RyanCane26
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http://goallineblitz.com/game/player.pl?player_id=2402332
 
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