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dahman32
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Another thread made me think of these, anyone seen any... ever?
 
InRomoWeTrust
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They're not possible.
 
Homage
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Originally posted by InRomoWeTrust
They're not possible.


 
tommy mac
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Why not?Originally posted by InRomoWeTrust
They're not possible.


 
AirMcMVP
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Originally posted by tommy mac
Why not?Originally posted by InRomoWeTrust

They're not possible.




Because they're not coded.
 
toobad4u_00
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Originally posted by AirMcMVP
Because they're not coded.


when blocked FGs started happening did we know they were coded prior?
 
gbororats
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Originally posted by toobad4u_00
when blocked FGs started happening did we know they were coded prior?



They may be possible


Jun 30, 2011
- Add over 180 new premade defensive plays selectable by picture in AI/packages
- Add new goal line D formation with 4 DTs, no CBs, and a more true to life formation
- Add automated 2pt conversions with options for each situation in basic/advanced tactics
- Reduce effect of morale in second half by a bit
- Minimum plays required to receive max XP from a game is now 1
- Use newly designed defense plays for casual playcalling
- Make dropped fumbles more "bouncy" requiring agility checks to pick up the ball
- Add blocked kicks/xps and punts
Edited by gbororats on Jun 22, 2013 08:00:58
 
toobad4u_00
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Originally posted by gbororats

They may be possible


Jun 30, 2011
- Add over 180 new premade defensive plays selectable by picture in AI/packages
- Add new goal line D formation with 4 DTs, no CBs, and a more true to life formation
- Add automated 2pt conversions with options for each situation in basic/advanced tactics
- Reduce effect of morale in second half by a bit
- Minimum plays required to receive max XP from a game is now 1
- Use newly designed defense plays for casual playcalling
- Make dropped fumbles more "bouncy" requiring agility checks to pick up the ball
- Add blocked kicks/xps and punts


I thought I had seen that somewhere, and what I was getting at. Thanks for the nugget.
 
Jampy2.0
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Originally posted by dahman32
Blocked Punts


until one happens in one of my games, they're a myth.
 
ryan_grant-25
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I never see rushers get past the blockers on punts... they just try to pancake each other.
 
toobad4u_00
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Originally posted by jampysos
until one happens in one of my games, they're a myth.


There are many things that are myths in your mind that are clearly real.
 
toobad4u_00
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Originally posted by toobad4u_00
There are many things that are myths in your mind that are clearly real.


wins come to mind
 
Theo Wizzago
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Originally posted by gbororats

They may be possible


Jun 30, 2011
- Add over 180 new premade defensive plays selectable by picture in AI/packages
- Add new goal line D formation with 4 DTs, no CBs, and a more true to life formation
- Add automated 2pt conversions with options for each situation in basic/advanced tactics
- Reduce effect of morale in second half by a bit
- Minimum plays required to receive max XP from a game is now 1
- Use newly designed defense plays for casual playcalling
- Make dropped fumbles more "bouncy" requiring agility checks to pick up the ball
- Add blocked kicks/xps and punts


Originally posted by InRomoWeTrust
They're not possible.


Hmmmm....
 
dahman32
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Originally posted by Theo Wizzago
Hmmmm....


Confusing huh?
 
AirMcMVP
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Technically it can happen. As the game is coded, though, it won't.

There are (technically) no bad snaps (someone link the play of the snap through the endzone that led to a touchback for the punt team).
Punt block formations are set (no way to change it).
And...
Originally posted by ryan_grant-25
I never see rushers get past the blockers on punts... they just try to pancake each other.


I guess if there's even a .000001% chance it will happen we'll see it since so many games are simmed each season. If it does I would expect it to happen in Pro/WL.
 
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