What is the effect of jumping on a combo CB designed to play against the run?
He will be a last option in the passing game and first option in the run game (usually keeping outside contain)
Can I keep jumping in the low 30s?
or must I cap?
He will be a last option in the passing game and first option in the run game (usually keeping outside contain)
Can I keep jumping in the low 30s?
or must I cap?






























