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kingofgod
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I'm going to be building another WR soon. Just curious what the masses say about this guy before I make another.

http://goallineblitz.com/game/player.pl?player_id=2564718
Marques Wilson (Lv. 79 WR)
Ht/Wt: 6'2", 175lbs
Player Value = 1317

Attributes
Physical Attributes
Strength: 29
Speed: 153.38 (+52)
Agility: 93.38 (+3)
Jumping: 76
Stamina: 59
Vision: 61.38
Confidence: 42.38

Football Skills
Blocking: 6
Catching: 81.38
Carrying: 61

Special Abilities
Possession Receiver Abilities
Route Running: 1
Sticky Hands: 9
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0

Speedster Abilities
First Step: 8
Quick Cut: 9
Head Fake: 1
Spin: 1
Juke: 1

Additional Abilities
Catch Fake: 10
Veteran Abilities
Soft Hands: 15
Track Star: 15
Clutch: 12
Possession Receiver: 15
Underdog: 15

Current Bonuses/Penalties
Speed: +4.56
Catching: +6.1
Catch ball chance: +16.5%
Fake chance: +15%
 
aaasahi
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nice dot.
try to push catching to 90 and juke to 10 next time.
 
kingofgod
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Originally posted by aaasahi
nice dot.
try to push catching to 90 and juke to 10 next time.


That was a big part of my next plan. another piece of AEQ should aboubt do the trick. 90 catch nat or with VAs?
 
Theo Wizzago
Coyote
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Originally posted by kingofgod
That was a big part of my next plan. another piece of AEQ should aboubt do the trick. 90 catch nat or with VAs?

Either works... but I suspect nat is better somehow.
 
yello1
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Pretty nice.

But to critique, because thats what you're here for,

I would do this if I could

Stamina +2 to 61 (+4 SP) - speed that high allegedly needs more stamina
Confidence - 2 to 40 (-2 SP) - 40 gets you Over TimeK, 42 gets you the Answer?
Route Run -1 (-1 SP)
Sticky Hands -3 (-4 SP)
Change Sticky Hands AEQ into Juke AEQ because Juke gets you open
Juke +3 (10 SP inc the +1 and +2 before it) and AEQ to 10
Jumping -1 to 74 (-10 SP) - just to get the SP for the changes above

I would also like carrying higher but not sure how you could manage it. And yeah 4th AEQ would be nice. I think Catch 87 net is good enough for this kind of build but 90 would not be bad.


VAs
Clutch -12
Underdog -15

Add 15 Sure Hands to catch more
Add 1 OTKiller to win late
Add 10 something, Quick maybe to Juke more
Edited by yello1 on Mar 31, 2013 04:16:45
 
jdbolick
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I believe you meant Soft Hands instead of Sure Hands.
 
kingofgod
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Originally posted by yello1
Pretty nice.

But to critique, because thats what you're here for,

I would do this if I could

Stamina +2 to 61 (+4 SP) - speed that high allegedly needs more stamina
Confidence - 2 to 40 (-2 SP) - 40 gets you Over TimeK, 42 gets you the Answer?
Route Run -1 (-1 SP)
Sticky Hands -3 (-4 SP)
Change Sticky Hands AEQ into Juke AEQ because Juke gets you open
Juke +3 (10 SP inc the +1 and +2 before it) and AEQ to 10
Jumping -1 to 74 (-10 SP) - just to get the SP for the changes above

I would also like carrying higher but not sure how you could manage it. And yeah 4th AEQ would be nice. I think Catch 87 net is good enough for this kind of build but 90 would not be bad.


VAs
Clutch -12
Underdog -15

Add 15 Sure Hands to catch more
Add 1 OTKiller to win late
Add 10 something, Quick maybe to Juke more


Thanks for the input
 
yello1
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Originally posted by kingofgod
Thanks for the input


np

I forgot to mention I suck at the game, so take with salt.
 
Jampy2.0
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Originally posted by yello1
np

I forgot to mention I suck at the game, so take with salt.


 


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