LOLO, glad we don't have to do that anymore.
Forum > Goal Line Blitz > Remember when we had to roll for builds.
Robbnva
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That was fun, rolling all day for an extremely high number. Thank god for the reroller
Phantom Of The Opera
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Originally posted by Robbnva
That was fun, rolling all day for an extremely high number. Thank god for the reroller
Oh yeah, that was a barrel full of fun. Ugh.
That was fun, rolling all day for an extremely high number. Thank god for the reroller
Oh yeah, that was a barrel full of fun. Ugh.

Phantom Of The Opera
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Originally posted by jdbolick
I actually kind of miss it.
why? What is it you miss?
I actually kind of miss it.
why? What is it you miss?
There were aspects to it that was fun. Which is why Bort liked it to begin with I imagine.
It had to go for all the well known reasons.
But it wasn't 100% bad.
It had to go for all the well known reasons.
But it wasn't 100% bad.
Originally posted by jdbolick
I actually kind of miss it.
I get this. Back in the glory days of D&D, character creation was more than 1/2 the fun. It's the builder/gambler in us, I guess.
I actually kind of miss it.
I get this. Back in the glory days of D&D, character creation was more than 1/2 the fun. It's the builder/gambler in us, I guess.

Originally posted by Theo Wizzago
I get this. Back in the glory days of D&D, character creation was more than 1/2 the fun. It's the builder/gambler in us, I guess.
The other half was the booze and the broads
I get this. Back in the glory days of D&D, character creation was more than 1/2 the fun. It's the builder/gambler in us, I guess.

The other half was the booze and the broads
idm03
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Originally posted by Greg B
I miss having to spend $3million on equipment for upgrades
heh, they made team forums active though
ah, the days
I miss having to spend $3million on equipment for upgrades
heh, they made team forums active though
ah, the days
Time Trial
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If they had put a cap on rolls and not permitted you to retire the day you built then random would matter.
Otherwise it was just a huge waste of resources, especially once the reroller scripts were available.
Otherwise it was just a huge waste of resources, especially once the reroller scripts were available.
jdbolick
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Originally posted by Theo Wizzago
I get this. Back in the glory days of D&D, character creation was more than 1/2 the fun. It's the builder/gambler in us, I guess.
Pretty much.
I get this. Back in the glory days of D&D, character creation was more than 1/2 the fun. It's the builder/gambler in us, I guess.

Pretty much.
Originally posted by Time Trial
If they had put a cap on rolls and not permitted you to retire the day you built then random would matter.
Otherwise it was just a huge waste of resources, especially once the reroller scripts were available.
Sure, if my HB who rolled a 12 Speed had a Flex cost adjustment and cost me only 50 Flex points sure.
If they had put a cap on rolls and not permitted you to retire the day you built then random would matter.
Otherwise it was just a huge waste of resources, especially once the reroller scripts were available.
Sure, if my HB who rolled a 12 Speed had a Flex cost adjustment and cost me only 50 Flex points sure.
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