Allow multiple tagging sorted by GM.
By this I mean let GM Alpha come in and tag Opponent 01 for Team A and have the drago down choice of his tagging to be either the Teams or his. GM Beta could then come in and Tag the same Opponent 01 for Team A and save it as his Tags. There could then be as many different set of Tags for Opponent 01 as Team A has GMs with Scouting power.
In the Tactics Calendar you would have an additional Drag Down for Tags that would show Default (Team) and then the names of the various GMs who have saved a Tag Set for the given Opponent.
For simplicity sake the tags associated with the GM on a given Team would stick to that Opponent Team combination and not port with him between his GMed Teams nor the players on the Opponent Team the way they do generally. Team Tags would be normal.
The Reasons for this are as follows
1) Sometimes you may not be sure if your GM is going to get his game plan in. Or maybe upon review you decide you want to do it. Or maybe you would like to have a Scout who tags the Opponents but you want to check his math before applying them to your gameplanning.
2) When signing on a new DC you want to save your old tags just in case you dont like the DCs system and later want to go back to your own.
3) The ability to have different sets of Tags and AIs for any given foe without totally starting from tagging scratch (ie Playoff regular season and Scrims) by stashing them on your different GMs.
By this I mean let GM Alpha come in and tag Opponent 01 for Team A and have the drago down choice of his tagging to be either the Teams or his. GM Beta could then come in and Tag the same Opponent 01 for Team A and save it as his Tags. There could then be as many different set of Tags for Opponent 01 as Team A has GMs with Scouting power.
In the Tactics Calendar you would have an additional Drag Down for Tags that would show Default (Team) and then the names of the various GMs who have saved a Tag Set for the given Opponent.
For simplicity sake the tags associated with the GM on a given Team would stick to that Opponent Team combination and not port with him between his GMed Teams nor the players on the Opponent Team the way they do generally. Team Tags would be normal.
The Reasons for this are as follows
1) Sometimes you may not be sure if your GM is going to get his game plan in. Or maybe upon review you decide you want to do it. Or maybe you would like to have a Scout who tags the Opponents but you want to check his math before applying them to your gameplanning.
2) When signing on a new DC you want to save your old tags just in case you dont like the DCs system and later want to go back to your own.
3) The ability to have different sets of Tags and AIs for any given foe without totally starting from tagging scratch (ie Playoff regular season and Scrims) by stashing them on your different GMs.






























