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Forum > FAQ's, Player Guides and Newbie Help > Enabling Auto Adjust question
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OK, it has been a while since I created an OAI. I don't remember if you need to enable on auto adjust on the input section of the OAI for the auto adjust to work in the packages selected. For the auto adjust to enable in the selected packages, do I also need to enable the auto adjust from the input on the Offense AI Builder?
 
frossilva
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Not sure about, but what I think is...
If you select in the input are you affect all plays bellow that, and in package you make it avaliable only for the package.

2 ways to do the same.
 
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So if I leave auto adjust alone on the OAI builder, but enable it on the packages, it will work as intended?
 
Novus
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Originally posted by Phantom Of The Opera
OK, it has been a while since I created an OAI. I don't remember if you need to enable on auto adjust on the input section of the OAI for the auto adjust to work in the packages selected. For the auto adjust to enable in the selected packages, do I also need to enable the auto adjust from the input on the Offense AI Builder?


If I want Auto-Adjust to fire in a Package, I just go into that Package and turn it on from the Package itself.

I'm pretty sure that Auto-Adjust on an Input in the AI only affects the Output percentages for that Input, nothing else.

For example, set up an AI with an Input with two Outputs at 50% each, one Output that fires Package A and one that fires Package B. Each package has 4 plays each at 25% per play. In the AI input, you turn on Auto-Adjust, but in both Packages themselves you leave Auto-Adjust turned off. What will happen is that as the game moves along, Auto-Adjust will tweak the play-calling percentages for the two Outputs away from the initial 50%. However, within each Package, since Auto-Adjust is turned off in the Packages themselves, all 4 plays in each Package will stay at 25%.

That's my understanding of how it works, and it's also the most logical way for it to work for me.

However, it'd be great if someone could find a post from an Admin or Tester confirming whether I'm right or wrong.

In the meantime, though, if you want Auto-Adjust to work on a Package, you're safest going into the Package and turning it on there too. That will DEFINITELY work.
 
Novus
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Originally posted by Phantom Of The Opera
So if I leave auto adjust alone on the OAI builder, but enable it on the packages, it will work as intended?


Ahhhh... I get your question now.

You can have Auto-Adjust turned off in the AI and turned on the Package, and Auto-Adjust will continue to work just fine within the Package itself. I do that with my own team, and it seems to work just fine.
 
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I get what you are saying and for the most part this is what I am thinking as well, but I have guessed wrong before here at GLB, so not sure if the packages will fire for sure if I don't turn them on in the AI builder. Would be nice if a tester or Admin did chime in to confirm.
 
Novus
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Originally posted by Phantom Of The Opera
I get what you are saying and for the most part this is what I am thinking as well, but I have guessed wrong before here at GLB, so not sure if the packages will fire for sure if I don't turn them on in the AI builder. Would be nice if a tester or Admin did chime in to confirm.


They fire. Trust me, they fire. I've won games specifically because they fired.
 
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OK, cool. Thanks Novus.
 
whodey08
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The auto adjust for packages and the OAI are separate. Its as Novus explained above. If you turned the auto adjust on for the OAI than it would raise or lower the percentage of the outputs.
 
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Originally posted by whodey08
The auto adjust for packages and the OAI are separate. Its as Novus explained above. If you turned the auto adjust on for the OAI than it would raise or lower the percentage of the outputs.


I can see how this could be extremely useful.
 
whodey08
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Originally posted by Phantom Of The Opera
I can see how this could be extremely useful.


Yes and no. I have a package for our 1st/2nd down pass plays. What sucks is if I use auto adjust and the WR is open but drops the ball than that lowers the percentage of that play being called and that output being called. He was open so I want that play called again but since he dropped it than it registered it as a bad play because auto adjust only registers things by yardage gained or not gained.
 
Novus
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Originally posted by whodey08
Yes and no. I have a package for our 1st/2nd down pass plays. What sucks is if I use auto adjust and the WR is open but drops the ball than that lowers the percentage of that play being called and that output being called. He was open so I want that play called again but since he dropped it than it registered it as a bad play because auto adjust only registers things by yardage gained or not gained.


Yeah, auto-adjust needs a LOT more customization to be more useful.

But it still has its uses, even with its limitations. You just have to understand the sorts of things that can screw it up.
 
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This is all great info guys. Thank you very much.
 
fogie55
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useful thread... good stuff Novus and whodey.
 
Moretti
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Originally posted by Novus
Yeah, auto-adjust needs a LOT more customization to be more useful.



Yes I wish we could define yardage set to auto adjust.....
 
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