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Forum > Goal Line Blitz > Rate my Player > 76 WR, finishing his career advice
pootklopp
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Not up to date on the best practices for finishing an older player. Just boosted up to 76 for the season. Got 47 SP to use and 114 BT's, what should I put where and save and all that good stuff.

Also build advice is welcome,

Banger Vill (Lv. 76 WR)

Ht/Wt: 6'1", 185lbs

Experience, Skill Points, and Cash
Money: $0
Daily Salary: $10000
Skill Points: 47
Training Points: 2
Bonus Tokens: 114
Veteran Points: 0
Next Level: 0/1000

Attributes
Physical Attributes
Strength: 29
Speed: 148.87 (+50)
Agility: 91.54 (+2)
Jumping: 55.91
Stamina: 66.25
Vision: 81.2
Confidence: 52.87

Football Skills
Blocking: 7
Catching: 79.87
Tackling: 8
Throwing: 8
Carrying: 49.58
Kicking: 8
Punting: 8

Special Abilities
Possession Receiver Abilities
Route Running: 1
Sticky Hands: 0
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0

Speedster Abilities
First Step: 5
Quick Cut: 5
Head Fake: 4
Spin: 2
Juke: 13

Additional Abilities
Catch Fake: 8
Veteran Abilities
Track Star: 15
Possession Receiver: 15
Quick Feet: 15
Slippery: 15
Sure Hands: 11

Current Bonuses/Penalties
Speed: +4.45
Spin chance: +30%
Head Fake chance: +30%
Hurdle chance: +30%
Juke chance: +30%
Catch ball chance: +15%
 
pootklopp
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Might as well put my FS in here too same questions.

Poot Klopp (Lv. 76 SS)

Ht/Wt: 6'0", 205lbs

Experience, Skill Points, and Cash
Money: $0
Daily Salary: $10000
Skill Points: 43
Training Points: 4
Bonus Tokens: 6
Veteran Points: 0
Next Level: 25/1000

Attributes
Physical Attributes
Strength: 64.58
Speed: 154.36 (+52)
Agility: 89.97
Jumping: 57.43
Stamina: 62.32
Vision: 80.43
Confidence: 48.93

Football Skills
Blocking: 8
Catching: 16
Tackling: 85.58 (+3)
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Coverage Abilities
Change Direction: 9
Superior Vision: 5
Swat Ball: 3
Sticky Hands: 2
Closing Speed: 3

Hard Hitter Abilities
Wrap Up Tackle: 3
Diving Tackle: 2
Growl: 0
Big Hit: 0
Monster Hit: 0

Additional Abilities
First Step: 0
Veteran Abilities
Track Star: 15
Textbook Tackler: 11
Long Reach: 15
Power Tackler: 15
Sure Tackler: 15

Current Bonuses/Penalties
Speed: +4.61
Tackling: +4.54
Make tackle chance: +15%
Break block chance: +13%
Intercept chance: +6%
 
yello1
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WR - Catching needs to end up at 85 thats gonna take most of your effort unless you put VAs into it. Maybe Catch Fake to 10 if you can

FS - Strength to 68, more Superior Vision, More Vision

Caveat I suck at this game
Edited by yello1 on Feb 2, 2013 01:17:43
 
Theo Wizzago
Coyote
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Bang for the last bucks? Ok. Things to consider that'll maybe help you make decisions.
WR; Strength is good for several things WR's love... making a catch when contested, avoiding "Knocked Loose", avoiding fumbles after the catch, and blocking on run plays when called upon to do so. Current cost to upgrade strength is 1 SP per level.
Judging by his speed, he's not a "Speed WR" so jumping would help, carrying and confidence as well.
FS; I know some aren't as big on confidence as I am but I'd like to see it at 50 at the least. Maybe Jumping to 60? And , after SA's, you could dump everything you have left into catching. It really does help in making INT's.

 


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