because they cant train i figured it would be the same for age and exp?
Forum > FAQ's, Player Guides and Newbie Help > dos the player still age if not on a team?
Originally posted by Dub J
No more SSBing. lol
even then they aged
just not sure it mattered.
thing was they got no XP if they did not play downs. Still aged.
No more SSBing. lol
even then they aged
just not sure it mattered.
thing was they got no XP if they did not play downs. Still aged.
Originally posted by Bane
Originally posted by Dub J
No more SSBing. lol
even then they aged
just not sure it mattered.
thing was they got no XP if they did not play downs. Still aged.
did we even track days old back then?
Originally posted by Dub J
No more SSBing. lol
even then they aged
just not sure it mattered.
thing was they got no XP if they did not play downs. Still aged.
did we even track days old back then?
Originally posted by reddogrw
did we even track days old back then?
I thought we did
did we even track days old back then?
I thought we did

Originally posted by reddogrw
did we even track days old back then?
Did but it had no importance
did we even track days old back then?
Did but it had no importance
Dub J
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Originally posted by reddogrw
did we even track days old back then?
Nope, but their XP gain was so slow that they might as well not aged.
did we even track days old back then?
Nope, but their XP gain was so slow that they might as well not aged.
Dub J
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Originally posted by Bane
I thought we did
It was purely level based back then. That's what made non-boosters so wicked in the low to mid levels.
I thought we did

It was purely level based back then. That's what made non-boosters so wicked in the low to mid levels.
Originally posted by Dub J
It was purely level based back then. That's what made non-boosters so wicked in the low to mid levels.
yeah but they still had days old didn't they?
I mean I know the leagues where level based, but dot's still had an age right?
Damn can't believe I don't remember this more clearer. Was there not still eventual decline?
It was purely level based back then. That's what made non-boosters so wicked in the low to mid levels.
yeah but they still had days old didn't they?
I mean I know the leagues where level based, but dot's still had an age right?
Damn can't believe I don't remember this more clearer. Was there not still eventual decline?
Achelon
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Originally posted by reddogrw
did we even track days old back then?
Yes they did, but you could sign with teams that were very close to the same level, you can't do that now.
did we even track days old back then?
Yes they did, but you could sign with teams that were very close to the same level, you can't do that now.
deez11010
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Originally posted by CyberNinja
Yes they did, but you could sign with teams that were very close to the same level, you can't do that now.
Yeah because they had player decline. There was no plateau. At 400 days old (10 seasons), you started declining whether you boosted or not.
Yes they did, but you could sign with teams that were very close to the same level, you can't do that now.
Yeah because they had player decline. There was no plateau. At 400 days old (10 seasons), you started declining whether you boosted or not.
R.Williams 34
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Originally posted by Bane
yeah but they still had days old didn't they?
I mean I know the leagues where level based, but dot's still had an age right?
Damn can't believe I don't remember this more clearer. Was there not still eventual decline?
eventually yes they declined at, what was the set, day 480, but now that leagues are set to ages instead of levels theyve increased the max day before decline and made levels strictly for performance instead of league restriction. also increased plateau as well
yeah but they still had days old didn't they?
I mean I know the leagues where level based, but dot's still had an age right?
Damn can't believe I don't remember this more clearer. Was there not still eventual decline?
eventually yes they declined at, what was the set, day 480, but now that leagues are set to ages instead of levels theyve increased the max day before decline and made levels strictly for performance instead of league restriction. also increased plateau as well
Edited by R.Williams 34 on Jan 18, 2013 14:18:14
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